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-|script|spell-hide|32767
{
callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
if (Sp < 11) end;
set .@level, getskilllv(.school);
if (.@level < .level) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
if (.@level <= 3 && countitem("CottonCloth") >= 1) delitem "CottonCloth", 1;
elif (.@level <= 3) end;
set @target_id, getcharid(3, @args$);
if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 11;
misceffect FX_MAGIC_BLUE, strcharinfo(0);
callfunc "magic_exp";
if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
if (BL_ID != @target_id) misceffect FX_MAGIC_DEFAULT, @args$;
set .@time, (@spellpower*2500)+5000;
set @anwiltyp_time, .@time, @target_id;
sc_start SC_HIDE, .@time, 0, @target_id;
message @args$, "Magic : You are hidden!";
if (BL_ID != @target_id) message strcharinfo(0), "Magic : You hid someone!";
if (attachrid(@target_id) != 1) end;
addtimer @anwiltyp_time, strnpcinfo(0)+"::OnEnd";
end;
OnEnd:
message strcharinfo(0), "Magic : You are no longer hidden.";
misceffect FX_MAGIC_GENERIC, strcharinfo(0);
end;
OnInit:
set .school, SKILL_MAGIC_ASTRAL;
set .invocation$, chr(MAGIC_SYMBOL) + "anwiltyp"; // used in npcs that refer to this spell
callfunc "magic_register";
set .level, 2;
set .exp_gain, 2;
end;
}
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