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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Cave mobs
055-3.gat,45,44,20,14|monster|RedSlime|1008,13,10000,60000,Mob055-3::On1008
055-3.gat,0,0,1,1|monster|Bat|1017,20,10000,45000,Mob055-3::On1017
055-3.gat,53,75,28,40|monster|YellowSlime|1007,13,10000,60000,Mob055-3::On1007
055-3.gat,0,0,1,1|monster|BlackScorpion|1009,10,10000,35000,Mob055-3::On1009
055-3.gat,0,0,1,1|monster|Spider|1012,10,10000,35000,Mob055-3::On1012
055-3.gat,0,0,1,1|monster|Snake|1010,3,10000,20000,Mob055-3::On1010
055-3.gat,0,0,0|script|Mob055-3|-1,
{
On1007:
set @mobID, 1007;
callfunc "MobPoints";
end;
On1008:
set @mobID, 1008;
callfunc "MobPoints";
end;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
end;
On1010:
set @mobID, 1010;
callfunc "MobPoints";
end;
On1012:
set @mobID, 1012;
callfunc "MobPoints";
end;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
end;
}
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