summaryrefslogtreecommitdiff
path: root/world/map/npc/042-2/tanisha.txt
blob: e11fb90a2934c4c61457e040ce67056bc09c210c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
// This file is part of the Tutorial
// Authors: Jenalya, alastrim

042-2.gat,37,90,0|script|Tanisha|114,{

    set @playerlimit, 4;

    if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting;

    if (FLAGS & FLAG_TUTORIAL_DONE)  goto L_Tut_Done;
    if (tanisha == 4) goto L_Again;
    if (tanisha == 3) goto L_Stats;
    if (tanisha == 2) goto L_Fail;
    if (tanisha == 1) goto L_Maggots;

    mes "[Tanisha]";
    mes "\"Hey! You're up again!\"";
    emotion 3;
    next;
    mes "\"Are you feeling better?\"";
    next;
    menu
        "Yes, thank you.",-,
        "Yeah, but all my stuff is gone.",-;
    mes "[Tanisha]";
    mes "\"I'm glad you're feeling better. It was really bad luck what happened to you.";
    mes "Hey, I have an idea.\"";
    next;
L_Maggots:
    set tanisha, 1;
    mes "\"There are some maggots eating the goods and I'm supposed to get rid of them.";
    mes "But they're so yucky!\"";
    next;
    mes "\"If you kill them, I'll give you my knife.";
    mes "What do you say?\"";
    next;
    menu
        "Sure!",-,
        "That's your job.",L_Close;
    mes "[Tanisha]";
    mes "\"Wonderful!\"";
    if ($@TUT_MAGGOT >= @playerlimit)
        goto L_Crowded;
    set $@TUT_MAGGOT, $@TUT_MAGGOT + 1;
    getitem "Knife", 1;
    next;
L_Fight_Again:
    mes "\"Ok, listen what to do.";
    mes "Equip the knife and kill the maggots.\"";
    next;
    mes "\"Press A to focus on a monster. With X you can focus and start attacking the same time.";
    mes "But it also works to click on the monster with your mouse.\"";
    next;
    mes "\"If you press the left Shift button, you can abort your attack.\"";
    next;
    mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\"";
    next;
    mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\"";
    set tanisha, 2;
    set @maggot, 0;
    set @time, 0;
    close2;
    warp "042-2.gat", 33, 87;

L_Summon:
    monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath";
    startnpctimer;
    end;

L_Stats:
    mes "[Tanisha]";
    mes "\"That was great! Like a professional exterminator!\"";
    next;
    mes "\"And it seems you became stronger and more experienced.";
    mes "That means you got some status points which you can use to increase your abilities.\"";
    next;
    mes "\"Press F2 or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
    next;
L_StatsRe:
    mes "\"Strength makes you hit harder and you can carry more weight.\"";
    next;
    mes "\"Agility increases your attack speed and your ability to dodge attacks.\"";
    next;
    mes "\"Vitality gives you more hit points and more defense against physical attacks.\"";
    next;
    mes "\"Intelligence is useful for magic attack and defense.";
    mes "But as long as you don't know any magic, you shouldn't use your points on this.\"";
    next;
    mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\"";
    next;
    mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\"";
    next;
    mes "\"Think about how you want to play before assigning the points.\"";
    next;
    mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\"";
    mes "Tanisha looks at you with wide opened eyes.";
    next;
    mes "[Tanisha]";
    mes "\"But I doubt he'd do that without a service in return.\"";

    if (tanisha == 3) goto L_Money;
    close;

L_Money:
    next;
    mes "[Tanisha]";
    mes "\"Hey, you are so smart taking out all that yucky maggots for me.";
    mes "You can have my pocket money. Here.\"";
    set Zeny, Zeny + 5;
L_Advice:
    next;
    mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!";
    mes "Good luck!\"";
    emotion 3;
    if (tanisha == 3)
        set tanisha, 4;
    goto L_TemporaryFix;
    close;

L_Again:
    mes "[Tanisha]";
    mes "\"Hi there! Is everything alright? Do you have questions?\"";
    next;
    if (hasan)
        menu
            "A guy named Hasan won't let me enter Tulimshar.",L_Hasan,
            "Yes, could you explain again about...",L_Explain,
            "No, thanks.",L_Close;
    menu
        "Yes, could you explain again about...",L_Explain,
        "No, thanks.",L_Close;
    close;

L_Explain:
    menu
        "... how to fight?",L_Fight,
        "... monsters?",L_Mob,
        "... status points?",L_StatsRe,
        "... what to do in Tulimshar?",L_Advice,
        "... nevermind.",L_Close;

L_Fight:
    mes "[Tanisha]";
    mes "\"Press A to focus on a monster. With X you can focus and attack.";
    mes "But it also works to click on the monster with your mouse.\"";
    next;
    mes "\"If you press the left Shift button, you can abort your attack.\"";
    next;
    mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\"";
    next;
    mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\"";
    close;

L_Mob:
    mes "[Tanisha]";
    mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things.";
    mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\"";
    next;
    mes "\"Aggressive monsters will attack you as soon as they see you.\"";
    next;
    mes "\"Neutral monsters are peaceful until they get attacked.\"";
    next;
    mes "\"Assistants are monsters who help each other.\"";
    close;

L_Hasan:
    mes "[Tanisha]";
    mes "\"Bah, Hasan. He's a jerk. But he's very strong.\"";
    next;
    mes "\"The only thing he's afraid of are scorpions.";
    mes "I'm not sure why, some bad experience when he was a child.";
    mes "That was before I was born.\"";
    if (hasan == 1)
        set hasan, 2;
    close;

L_Tut_Done:
    mes "[Tanisha]";
    mes "\"These yucky maggots! They're eating our goods!";
    mes "No matter how many of them you kill, they always come back.\"";
    mes "She sighs.";
    next;
    mes "[Tanisha]";
    mes "\"Do you have any questions?\"";
        menu
        "Yes, could you explain about...",L_Explain,
        "No, thanks.",L_Close;
    close;

L_Crowded:
    mes "[Tanisha]";
    mes "\"That's great! But...";
    mes "it seems a little crowded in there.\"";
    next;
    mes "\"Let's wait a short while.\"";
    close;

L_Sleep:
    warp "042-2.gat", 36, 90;
    mes "[Tanisha]";
    mes "\"What are you doing in there?";
    mes "Sleeping?";
    mes "Come back when you're serious.\"";
    set @maggot, 0;
    set @time, 0;
    if ($@TUT_MAGGOT > 0)
        set $@TUT_MAGGOT, $@TUT_MAGGOT - 1;
    if ($@TUT_MAGGOT == 0) stopnpctimer;
    if ($@TUT_MAGGOT == 0) setnpctimer 0;
    close;

L_Fail:
    mes "Tanisha seems to be trying hard to supress laughter.";
    mes "[Tanisha]";
    mes "\"The maggots defeated you.\"";
    next;
    mes "She bursts out with laughter.";
    mes "[Tanisha]";
    mes "\"Oops, I'm sorry. It's just too funny.";
    mes "Do you want to try it again?\"";
    next;
    menu
        "Sure!",-,
        "No, I need a rest.",L_Close;
    if ($@TUT_MAGGOT >= @playerlimit)
        goto L_Crowded;
    goto L_Fight_Again;
    set $@TUT_MAGGOT, $@TUT_MAGGOT + 1;
    close;

L_TemporaryFix: // TODO: remove later
    set hasan, 0;
    set kaan, 0;
    set sorfina, 0;
    set tanisha, 0;
    set maggot, 0;
    set FLAGS, FLAGS | FLAG_TUTORIAL_DONE;
    close;

L_Fighting:
    message strcharinfo(0), "Tanisha: I believe in you!";
    end;

OnTimer1000:
    setnpctimer 0;
    if (getareausers("042-2.gat", 29, 85, 36, 90) < 1)
        goto L_CleanUp;
    areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick";
    end;

L_CleanUp:
    killmonster "042-2.gat", "Tanisha::onMaggotDeath";
    set $@TUT_MAGGOT, 0;
    stopnpctimer;
    setnpctimer 0;
    end;

onTick:
    set @time, @time + 1;
    if (@time > 300)
        goto L_Sleep;
    if (isdead(0)) end;
    if (hp > 20)
        goto L_NoHeal;
    heal MaxHp, 0;
    message strcharinfo(0), "Tanisha: You're doing good!";
L_NoHeal:
    if (@maggot < 5)
        end;
    warp "042-2.gat", 36, 90;
    set tanisha, 3;
    set @maggot, 0;
    set @time, 0;
    if ($@TUT_MAGGOT > 0)
        set $@TUT_MAGGOT, $@TUT_MAGGOT - 1;
    if ($@TUT_MAGGOT == 0) stopnpctimer;
    if ($@TUT_MAGGOT == 0) setnpctimer 0;
    close;

onMaggotDeath:
    if (@maggot == 1) message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!";
    if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!";
    if (@maggot == 3) message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick.";
    if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1;
    if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath";
    if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath";
    end;

L_Close:
    close;
}