summaryrefslogtreecommitdiff
path: root/world/map/npc/033-1/kimarr.txt
blob: 4895e78bf49fb6b4f99b82282155429911cfabb7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
033-1.gat,74,32,0	script	Kimarr	218,{

    set @Q_Barbarians_MASK, NIBBLE_0_MASK;
    set @Q_Barbarians_SHIFT, NIBBLE_0_SHIFT;

    set @state, ((QUEST_Barbarians & @Q_Barbarians_MASK) >> @Q_Barbarians_SHIFT);

    if ($@FLUFFY_HUNTING > 0 && $@FLUFFY_FIGHTER$ == strcharinfo(0)) goto L_Attention;
    if (@state >= 3) goto L_Again;
    if (@state == 2) goto L_Reward;
    if (@state == 1) goto L_Ask;

    mes "[Barbarian]";
    mes "\"Greetings, little person.\"";
    next;
    mes "\"I am Kimarr, hunter and warrior of the Mangarr.\"";
    next;
    mes "\"You are very small, better be careful in this snowy mountains. It is cold and dangerous monsters are here.\"";
    menu
        "Hello, my name is " + strcharinfo(0) + " and I'm not small. I'm a great warrior!",-,
        "I'm " + strcharinfo(0) + ", don't underestimate me. I'm an experienced adventurer!" ,-,
        "I'm the legendary " + strcharinfo(0) + ", I've fought countless battles.",-;

    mes "Kimarr seems to be amused.";
    mes "[Kimarr]";
    mes "\"Really? Do you want to prove it?\"";
    menu
        "Sure! What shall I do?", L_Explain,
        "No, I don't need to prove anything.",L_Close;

L_Explain:
    mes "[Kimarr]";
    mes "\"Every young member of our tribe proves his or her worth by hunting monsters.\"";
    next;
    mes "\"The first monsters to hunt are fluffies. Fluffies give a good meal for a young person and the fur can be used to make clothes and blankets.\"";
    next;
    callsub S_Explain_Game;

    set @state, 1;
    callsub S_Update_Mask;
L_Ask:
    mes "[Kimarr]";
    mes "\"So, are you going to try?\"";
    menu
        "Yeah, let's start",L_Game,
        "Could you explain again?",-,
        "Maybe later.",L_Close;

    callsub S_Explain_Game;
    goto L_Ask;

S_Explain_Game:
    mes "[Kimarr]";
    mes "\"In that cave there are living fluffies. They like to eat apples.\"";
    next;
    mes "\"I also saw one of them getting excited about one of that sweet things you call 'cake'.\"";
    next;
    mes "\"You should be careful, other monsters living here might like the food as well\"";
    next;
    mes "\"Go to the cave entrance and throw food on the floor to make them come out.\"";
    next;
    mes "\"Then hunt as many fluffies as you can until I tell you to stop.\"";
    next;
    mes "\"Drop more food when no fluffies are left.\"";
    return;

L_Reward:
    message strcharinfo(0), "Kimarr: That was very impressive - now you can call yourself a hunter " + strcharinfo(0) + ".";
    getinventorylist;
    if (@inventorylist_count == 100) goto L_Full_Inv;
    message strcharinfo(0), "Kimarr: Take this as a symbol of your strength. You're a member of our tribe now.";
    getitem "YetiSkinShirt", 1;
    set @state, 3;
    callsub S_Update_Mask;
    callsub S_Clean;
    end;

L_Again:
    mes "[Kimarr]";
    mes "\"Does the hunter " + strcharinfo(0) + " want to hunt some fluffies again?\"";
    menu
        "Yeah!",L_Game,
        "Can you tell me who were the most successfull fluffy hunters?",-,
        "Not now.",L_Close;
    set @loop, 0;
    close2;
    goto L_ShowRecord;

L_Full_Inv:
    message strcharinfo(0), "Kimarr: That was very impressing - now you can call yourself hunter " + strcharinfo(0) +".\"";
    close;

L_Close:
    close;

L_Game:
    if ($@FLUFFY_HUNTING > 0) goto L_Someone_Else;
    set $@FLUFFY_HUNTING, 1;
    set $@FLUFFY_COUNTER, 0;
    set $@FLUFFY_DEATHS, PC_DIE_COUNTER;
    set $@FLUFFY_FIGHTER$, strcharinfo(0);
    set $@FLUFFY_TIME, 0;
    set $@FLUFFY_LVL, baselevel;
//TODO: set minimum  number of killed fluffies (maybe based on level?)
    set $@FLUFFY_MIN, 1;
    warp "033-1.gat", 79, 34;
    set @place, 0;
    set @position, 0;
    set @currentposition, 0;
    startnpctimer;
    goto L_Close;

L_Someone_Else:
    mes "[Kimarr]";
    mes "\"At the moment someone else is hunting. Let's wait until that hunting has ended.\"";
    close;

L_Attention:
    mes "[Kimarr]";
    mes "\"You should be focused on hunting fluffies, not talking.\"";
    close;

OnTimer1000:
    if (isloggedin(getcharid(3,$@FLUFFY_FIGHTER$)) == 0) goto L_GotOut;
    attachrid(getcharid(3,$@FLUFFY_FIGHTER$));
    if (getareausers("033-1.gat", 79, 29, 88, 42) == 0) goto L_GotOut;
    if (PC_DIE_COUNTER > $@FLUFFY_DEATHS) goto L_Died;
    set $@FLUFFY_TIME, $@FLUFFY_TIME + 1;
    if ($@FLUFFY_TIME > 300) goto L_TooSlow;
    if ($@FLUFFY_HUNTING == 1) set $@DROP_TIME, $@DROP_TIME + 1;
    if ($@FLUFFY_HUNTING == 1) goto L_CheckDrops;
    if ($@FLUFFY_HUNTING == 2) goto L_Hunting;
    setnpctimer 0;
    end;

L_CheckDrops:
    set $@FLUFFY_REDAPPLES, getareadropitem("033-1.gat", 79, 29, 88, 42, 535, 1);
    set $@FLUFFY_XMASCAKE, getareadropitem("033-1.gat", 79, 29, 88, 42, 508, 1);
    set $@FLUFFY_CAKE, getareadropitem("033-1.gat", 79, 29, 88, 42, 513, 1);
    set $@FLUFFY_GREENAPPLE, getareadropitem("033-1.gat", 79, 29, 88, 42, 719, 1);
    if ($@FLUFFY_REDAPPLES != 0 || $@FLUFFY_XMASCAKE != 0 || $@FLUFFY_CAKE != 0 || $@FLUFFY_GREENAPPLE != 0) set $@FLUFFY_HUNTING, 2;
    if ($@DROP_TIME > 15) goto L_DidntDrop;
    setnpctimer 0;
    end;

L_Hunting:
    set $@DROP_TIME, 0;
    set $@FLUFFY_SPAWN, $@FLUFFY_REDAPPLES + 5 * $@FLUFFY_XMASCAKE + 3 * $@FLUFFY_CAKE + $@FLUFFY_GREENAPPLE;
    areamonster "033-1.gat", 79, 29, 88, 42, "", 1020, $@FLUFFY_SPAWN, "Kimarr::onFluffyDeath";
    if (($@FLUFFY_SPAWN > 0) && ($@FLUFFY_LVL > 40) && (rand(5 * $@FLUFFY_XMASCAKE + 3 * $@FLUFFY_CAKE + 10 * $@FLUFFY_LVL) > 500)) // Ice Goblin
        areamonster "033-1.gat", 79, 29, 88, 42, "", 1058, 1, "Kimarr::onPetDeath";
    if (($@FLUFFY_SPAWN > 0) && ($@FLUFFY_LVL > 60) && (rand(5 * $@FLUFFY_XMASCAKE + 3 * $@FLUFFY_CAKE + 10 * $@FLUFFY_LVL) > 550)) // Santa Slime
        areamonster "033-1.gat", 79, 29, 88, 42, "", 1015, 1, "Kimarr::onPetDeath";
    if (($@FLUFFY_SPAWN > 0) && ($@FLUFFY_LVL > 70) && (rand(5 * $@FLUFFY_XMASCAKE + 3 * $@FLUFFY_CAKE + 10 * $@FLUFFY_LVL) > 600)) // Yeti
        areamonster "033-1.gat", 79, 29, 88, 42, "", 1072, 1, "Kimarr::onPetDeath";
    set $@FLUFFY_REDAPPLES, 0;
    set $@FLUFFY_XMASCAKE , 0;
    set $@FLUFFY_CAKE, 0;
    set $@FLUFFY_GREENAPPLE, 0;
    set $@FLUFFY_HUNTING, 3;
    setnpctimer 0;
    end;

onFluffyDeath:
    set $@FLUFFY_COUNTER, $@FLUFFY_COUNTER + 1;
    mapannounce "033-1.gat", "fluffies killed: " + $@FLUFFY_COUNTER, 0;
    if ($@FLUFFY_COUNTER >= $@FLUFFY_SPAWN) set $@FLUFFY_HUNTING, 1;
    end;

L_DidntDrop:
    warp "033-1.gat", 77, 34;
    message strcharinfo(0), "Kimarr: You waited too much to trow the food on the ground... Now the fluffies know you are planning something.";
    goto L_CheckRecord;

L_GotOut:
    npctalk "What a strange thing... " + $@FLUFFY_FIGHTER$ + " just disappeared!";
    goto L_CheckRecord;

L_Died:
    warp "033-1.gat", 77, 34;
    message strcharinfo(0), "You are dead.";
    goto L_CheckRecord;

L_TooSlow:
    warp "033-1.gat", 77, 34;
    message strcharinfo(0), "Your time is over.";
    goto L_CheckRecord;

S_Clean:
    killmonster "033-1.gat", "Kimarr::onPetDeath";
    killmonster "033-1.gat", "Kimarr::onFluffyDeath";
    set $@FLUFFY_HUNTING, 0;
    set $@FLUFFY_TIME, 0;
    set $@DROP_TIME, 0;
    set $@FLUFFY_DEATHS, 0;
    set $@FLUFFY_FIGHTER$, "";
    set $@FLUFFY_COUNTER, 0;
    set $@FLUFFY_REDAPPLES, 0;
    set $@FLUFFY_XMASCAKE , 0;
    set $@FLUFFY_CAKE, 0;
    set $@FLUFFY_GREENAPPLE, 0;
    set $@FLUFFY_SPAWN, 0;
    stopnpctimer;
    setnpctimer 0;
    return;

L_CheckRecord:
    if ($@FLUFFY_COUNTER < $@FLUFFY_MIN) goto L_End;
    set @loop, 11;
    set @place, 0;

L_FindPlace:
    set @loop, @loop - 1;
    if ($FLUFFYGAME_NAME$[@loop] == strcharinfo(0)) set @currentposition, @loop;
    if (@loop == 0 || $@FLUFFY_COUNTER <= $FLUFFYGAME_PTS[@loop]) goto L_CheckPosition;
    set @place, @place + 1;
    goto L_FindPlace;

L_CheckPosition:
    if (@place == 0) goto L_End;
    set @position, 11 - @place;
    if (@currentposition == 0) goto L_RegisterName;
    if (@currentposition < @position) goto L_End;
    if (@currentposition >= @position) goto L_HandleDuplicated;

L_RegisterName:
    callsub S_MOVE_NAME;
    if (@state > 1) goto L_End;
    set @state, 2;
    callsub S_Update_Mask;
    goto L_Reward;

L_HandleDuplicated:
    set $FLUFFYGAME_PTS[@currentposition], 0;
    set $FLUFFYGAME_NAME$[@currentposition], "";
    set $FLUFFYGAME_DATE$[@currentposition], "";
    goto L_RegisterName;

S_MOVE_NAME:
    set @i,10;

MOVE_NAME_L1:
    set @i, @i-1;
    set $FLUFFYGAME_PTS[@i+1], $FLUFFYGAME_PTS[@i];
    set $FLUFFYGAME_NAME$[@i+1], $FLUFFYGAME_NAME$[@i];
    set $FLUFFYGAME_DATE$[@i+1], $FLUFFYGAME_DATE$[@i];
    if (@i == @position) goto MOVE_NAME_L2;
    goto MOVE_NAME_L1;

MOVE_NAME_L2:
    set $FLUFFYGAME_PTS[@position], $@FLUFFY_COUNTER;
    set $FLUFFYGAME_NAME$[@position], $@FLUFFY_FIGHTER$;
    set $FLUFFYGAME_DATE$[@position], gettimestr("%d/%m/%Y-%H:%M:%S",21);
    return;

S_Update_Mask:
    set QUEST_Barbarians,
        (QUEST_Barbarians & ~(@Q_Barbarians_MASK))
            | (@state << @Q_Barbarians_SHIFT);
    return;

L_End:
    callsub S_Clean;
    set @loop, 0;

L_ShowRecord:
    set @loop, @loop + 1;
    if ($FLUFFYGAME_PTS[@loop] != 0) message strcharinfo(0), "Position: " + @loop + " - " + $FLUFFYGAME_NAME$[@loop] + " - " + $FLUFFYGAME_PTS[@loop] + " fluffies killed in " + $FLUFFYGAME_DATE$[@loop];
    if (@loop > 10) end;
    goto L_ShowRecord;
    end;

}

033-1.gat,70,32,0	script	Kimarr Debug	218,{

    menu
        "Reset records", -,
        "Close", L_Close;

    set $FLUFFYGAME_PTS[0], 0;
    set $FLUFFYGAME_NAME$[0], "";
    set $FLUFFYGAME_PTS[1], 0;
    set $FLUFFYGAME_NAME$[1], "";
    set $FLUFFYGAME_PTS[2], 0;
    set $FLUFFYGAME_NAME$[2], "";
    set $FLUFFYGAME_PTS[3], 0;
    set $FLUFFYGAME_NAME$[3], "";
    set $FLUFFYGAME_PTS[4], 0;
    set $FLUFFYGAME_NAME$[4], "";
    set $FLUFFYGAME_PTS[5], 0;
    set $FLUFFYGAME_NAME$[5], "";
    set $FLUFFYGAME_PTS[6], 0;
    set $FLUFFYGAME_NAME$[6], "";
    set $FLUFFYGAME_PTS[7], 0;
    set $FLUFFYGAME_NAME$[7], "";
    set $FLUFFYGAME_PTS[8], 0;
    set $FLUFFYGAME_NAME$[8], "";
    set $FLUFFYGAME_PTS[9], 0;
    set $FLUFFYGAME_NAME$[9], "";
    set $FLUFFYGAME_PTS[10], 0;
    set $FLUFFYGAME_NAME$[10], "";

L_Close:
    close;
}