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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snow Path mobs
033-1.gat,70,50,5,4|monster|Wolvern|1090,3,0,0,Mob033-1::On1090
033-1.gat,33,38,15,49|monster|Reinboo|1094,3,0,0,Mob033-1::On1094
033-1.gat,56,87,50,42|monster|Squirrel|1038,15,0,0,Mob033-1::On1038
033-1.gat,0,0,0,0|monster|White Bell|1095,3,0,0,Mob033-1::On1095
033-1.gat,0,0,0|script|Mob033-1|-1,{
On1038:
set @mobID, 1038;
callfunc "MobPoints";
end;
On1090:
set @mobID, 1090;
callfunc "MobPoints";
end;
On1094:
set @mobID, 1094;
callfunc "MobPoints";
end;
On1095:
set @mobID, 1095;
callfunc "MobPoints";
end;
end;
}
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