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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Beach mobs
003-1.gat,158,68,28,96|monster|GiantMaggot|1006,10,100000,30000,Mob003-1::On1006
003-1.gat,0,0,0,0|monster|SeaSlime|1033,15,100000,30000,Mob003-1::On1033
003-1.gat,120,31,22,22|monster|SeaSlime|1033,5,100000,30000,Mob003-1::On1033
003-1.gat,119,68,105,101|monster|GreenSlime|1005,35,100000,30000,Mob003-1::On1005
003-1.gat,134,69,76,71|monster|RedScorpion|1004,20,100000,30000,Mob003-1::On1004
003-1.gat,35,25,10,3|monster|MountainSnake|1026,1,700000,600000,Mob003-1::On1026
003-1.gat,0,0,0|script|Mob003-1|-1,
{
end;
On1004:
set @mobID, 1004;
callfunc "MobPoints";
end;
On1005:
set @mobID, 1005;
callfunc "MobPoints";
end;
On1006:
set @mobID, 1006;
callfunc "MobPoints";
end;
On1026:
set @mobID, 1026;
callfunc "MobPoints";
end;
On1033:
set @mobID, 1033;
callfunc "MobPoints";
end;
}
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