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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Tulimshar South mobs

002-1,93,62,24,9|monster|Maggot|1002,11,100000ms,30000ms,Mob002-1::On1002
002-1,112,62,11,9|monster|Maggot|1002,11,100000ms,30000ms,Mob002-1::On1002
002-1,108,73,11,9|monster|Maggot|1002,11,100000ms,30000ms,Mob002-1::On1002
002-1,62,28,3,15|monster|Maggot|1002,6,100000ms,30000ms,Mob002-1::On1002
002-1,74,96,24,33|monster|Scorpion|1003,12,100000ms,30000ms,Mob002-1::On1003
002-1,113,114,10,7|monster|Maggot|1002,11,100000ms,30000ms,Mob002-1::On1002
002-1,43,61,10,70|monster|Scorpion|1003,6,100000ms,30000ms,Mob002-1::On1003
002-1,70,92,49,19|monster|Scorpion|1003,10,100000ms,30000ms,Mob002-1::On1003
002-1,40,93,19,20|monster|RedScorpion|1004,10,100000ms,30000ms,Mob002-1::On1004
002-1,42,40,8,29|monster|SeaSlime|1033,8,100000ms,30000ms,Mob002-1::On1033
002-1,33,75,9,40|monster|SeaSlime|1033,8,100000ms,30000ms,Mob002-1::On1033
002-1,99,62,37,9|monster|Scorpion|1003,6,100000ms,30000ms,Mob002-1::On1003
002-1,73,105,20,21|monster|FireGoblin|1011,6,100000ms,30000ms,Mob002-1::On1011


002-1,0,0,0|script|Mob002-1|-1
{
    end;

On1002:
    set @mobID, 1002;
    callfunc "MobPoints";
    end;

On1003:
    set @mobID, 1003;
    callfunc "MobPoints";
    end;

On1004:
    set @mobID, 1004;
    callfunc "MobPoints";
    end;

On1011:
    set @mobID, 1011;
    callfunc "MobPoints";
    end;

On1033:
    set @mobID, 1033;
    callfunc "MobPoints";
    end;
}