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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Caretaker's House mobs

027-2.gat,81,41,11,9	monster	DrunkenSkeleton	1077,1,100000,30000,Mob027-2::On1077
027-2.gat,91,38,11,9	monster	TipsySkeleton	1078,1,100000,30000,Mob027-2::On1078
027-2.gat,110,26,11,11	monster	TipsySkeleton	1078,1,100000,30000,Mob027-2::On1078
027-2.gat,104,28,11,9	monster	DrunkenSkeleton	1077,1,100000,30000,Mob027-2::On1077
027-2.gat,89,34,11,9	monster	DrunkenLadySkeleton	1079,1,100000,30000,Mob027-2::On1079
027-2.gat,116,26,11,9	monster	DrunkenLadySkeleton	1079,1,100000,30000,Mob027-2::On1079


027-2.gat,0,0,0	script	Mob027-2	-1,{
On1077:
	set @mobID, 1077;
	callfunc "MobPoints";
	break;

On1078:
	set @mobID, 1078;
	callfunc "MobPoints";
	break;

On1079:
	set @mobID, 1079;
	callfunc "MobPoints";
	break;

	end;
}