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// Map: new_37-1
// This is the Woodland Mines.
//
new_37-1.gat,0,0,0,0 monster LogHead 1025,5,500,600,Mob37::OnLogHead
new_37-1.gat,136,77,20,35 monster SeaSlime 1033,5,1000,500,Mob37::OnSeaSlime
new_37-1.gat,0,0,0,0 monster Bat 1017,2,4000,3000,Mob37::OnBat
new_37-1.gat,79,59,0,0 monster YellowSlime 1007,1,120000,60000,Mob37::OnYellowSlime
new_37-1.gat,57,63,4,4 monster SilkWorm 1035,2,60000,30000,Mob37::OnSilkWorm
new_37-1.gat,0,0,0 script Mob37 -1,{
OnLogHead:
set @mobID, 1025;
callfunc "MobPoints";
break;
OnSeaSlime:
set @mobID, 1033;
callfunc "MobPoints";
break;
OnBat:
set @mobID, 1017;
callfunc "MobPoints";
break;
OnYellowSlime:
set @mobID, 1007;
callfunc "MobPoints";
break;
OnSilkWorm:
set @mobID, 1035;
callfunc "MobPoints";
break;
end;
}
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