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// Map: new_30-1
// This is the caves beneath West Woodland.
//

new_30-1.gat,0,0,0,0	monster	Bat	1017,50,0,0,Mob30::OnBat

new_30-1.gat,0,0,0	script	Mob30	-1,{
OnBat:
	set @mobID, 1017;
	callfunc "MobPoints";
	break;

	end;
}