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//
013-3.gat,28,27,0 script Chest#DemonMask 111,{
if (QUEST_demon_mines < 2) goto L_This_shouldn_t_happen;
if (QUEST_demon_mines == 3) goto L_Finished;
if (countitem(505) == 0) goto L_No_maggot_slime;
if (countitem(566) == 0) goto L_No_mushroom;
if (countitem(565) == 0) goto L_No_petal;
if (countitem(700) == 0) goto L_No_pearl;
if (countitem(613) == 0) goto L_No_hard_spike;
if (countitem(569) == 0) goto L_No_raw_log;
if (countitem(614) == 0) goto L_No_pink_antenna;
if (countitem(710) == 0 || countitem(711) == 0 || countitem(712) == 0 || countitem(713) == 0) goto L_No_tongues;
if (countitem(537) == 0) goto L_No_treasure_key;
if (countitem(701) == 0) goto L_No_ash;
if (countitem(680) == 0 || countitem(681) == 0 || countitem(682) == 0 || countitem(683) == 0) goto L_No_herbs;
if (countitem(518) == 0) goto L_No_bug_leg;
if (countitem(612) == 0) goto L_No_lamp;
if (countitem(640) == 0) goto L_No_iron_ore;
if (countitem(507) == 0 || countitem(517) == 0 || countitem(709) == 0) goto L_No_stingers;
if (countitem(718) == 0) goto L_No_silk;
if (countitem(611) == 0) goto L_No_fur;
if (countitem(631) == 0) goto L_No_dark_crystal;
if (countitem(541) == 0) goto L_No_water;
delitem 505, 1;
delitem 518, 1;
delitem 718, 1;
delitem 566, 1;
delitem 565, 1;
delitem 700, 1;
delitem 613, 1;
delitem 569, 1;
delitem 614, 1;
delitem 631, 1;
delitem 630, 1;
delitem 507, 1;
delitem 517, 1;
delitem 709, 1;
delitem 710, 1;
delitem 711, 1;
delitem 712, 1;
delitem 713, 1;
delitem 680, 1;
delitem 681, 1;
delitem 682, 1;
delitem 683, 1;
delitem 537, 1;
delitem 612, 1;
delitem 701, 1;
delitem 541, 1;
mes "You managed to preform the ritual and open the chest.";
getitem 679, 1;
mes "You found a demon mask inside.";
set QUEST_demon_mines, 3;
close;
L_No_maggot_slime:
mes "You do not have any maggot slime.";
close;
L_No_mushroom:
mes "You do not have a mushroom, neither big, nor small.";
close;
L_No_petal:
mes "You can't seem to find that petal you had.";
close;
L_No_pearl:
mes "You do not have a pearl, let alone one from the sea.";
close;
L_No_hard_spike:
mes "You weren't able to find a hard spike in the stuff you brought.";
close;
L_No_raw_log:
mes "You don't have any wood.";
close;
L_No_pink_antenna:
mes "You aren't carrying any antenna.";
close;
L_No_tongues:
mes "You don't four different snake tongues.";
close;
L_No_treasure_key:
mes "No treasure chest key, no opening ritual.";
close;
L_No_ash:
mes "You still need a pile of ash.";
close;
L_No_herbs:
mes "Four different herbs are needed to get this thing open.";
close;
L_No_bug_leg:
mes "You do not have part of a bug on you. That is rather odd considering what you went through to get here.";
close;
L_No_lamp:
mes "You do not have a lamp. Yet, somehow, you were able to get this far into this dark cave.";
close;
L_No_iron_ore:
mes "\"Rock and metal, as one.\" You don't seem to have anything that fits the bill.";
close;
L_No_stingers:
mes "Three scorpion deaths are still missing.";
close;
L_No_silk:
mes "You could not find the womb for a butterfly among your stuff.";
close;
L_No_fur:
mes "You wonder how you can carry the \"gentle caress of a creature without blemish.\" But you need it to get this thing open.";
close;
L_No_dark_crystal:
mes "A piece of darkness is missing.";
close;
L_No_water:
mes "Just one bottle of water and you can start the ritual.";
close;
L_This_shouldn_t_happen:
warp "013-3.gat", 71, 25;
// You need to go through the barrier to get to the chest, so this shouldn't happen. So just warp them like the barrier does.
close;
L_Finished:
mes "[Chest]";
mes "You already opened this chest.";
close;
}
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