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// Map: 008-1
// This is Woodland around Hurnscald.
//
008-1.gat,0,0,0,0 monster Pinkie 1018,20,0,0,Mob18::OnPinkie
008-1.gat,0,0,0,0 monster SpikyMushroom 1019,20,0,0,Mob18::OnSpikyMushroom
008-1.gat,0,0,0,0 monster Mauve 1029,1,2700000,1800000,Mob18::OnMauve
008-1.gat,0,0,0,0 monster Mauve 1029,4,270000,180000,Mob18::OnMauve
008-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob18::OnSilkWorm
008-1.gat,0,0,0,0 monster Squirrel 1038,30,20,10,Mob18::OnSquirrel
008-1.gat,0,0,0 script Mob18 -1,{
OnPinkie:
set @mobID, 1018;
callfunc "MobPoints";
break;
OnSpikyMushroom:
set @mobID, 1019;
callfunc "MobPoints";
break;
OnMauve:
set @mobID, 1029;
callfunc "MobPoints";
break;
OnSilkWorm:
set @mobID, 1035;
callfunc "MobPoints";
break;
OnSquirrel:
set @mobID, 1038;
callfunc "MobPoints";
break;
end;
}
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