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2014-03-24Reseated commentswushin1-123/+214
Moved all CONST to top of file. Fixed Script Indents.
2014-03-17Config files for the new S-Expression-based magic frontendBen Longbons7-3/+3743
2014-03-15EOL Mana and remove obsolete cart configBen Longbons3-7/+9
2014-02-22Add mapflag constantsBen Longbons3-30/+36
2014-02-07run 'make maps' for client-data changes.tux9th2-0/+2
update submodule pointer.
2014-02-03Fix news whitespaceBen Longbons1-2/+3
2014-02-03Remove old newsv2014.2.3Ben Longbons8-188/+0
2014-02-03Add news about new trollsBen Longbons1-0/+17
2014-02-03Pushing the Pollett Egg Back into the Pollettwushin1-1/+1
2014-02-02Remove disabled magic and old holiday questsBen Longbons129-24295/+0
2014-02-02run 'make maps' for client-data changes related to changing mob spawn rates.Bernhardt1-8/+9
2014-02-02Some stat adjustments to 43-4 MobsCassy1-1/+2
2014-02-02run 'make maps' for client-data changes related to adding new mobs.tux9th9-0/+79
2014-02-02Adding Mobs and run 'make mobxp'tux9th1-107/+108
* Troll * UndeadWitch * UndeadTroll
2014-02-01Larger Tree in HunrscaldBernhardt1-1/+1
2014-01-30Merge pull request #70 from CandyCurt/XmasFixwushin6-24/+99
Xmas fix
2014-01-30Take advantage of the new split config systemBen Longbons9-156/+161
2014-01-27Add some info to present NPCsBernhardt1-1/+13
2014-01-27Make Pollett drop Pollett Egg, Fix Chamber Lockup more, Fix TyposBernhardt5-20/+27
2014-01-27Xmas Chamber Fixeswushin3-9/+65
- Should no longer get stuck - Has a bit more challenge to sitting - Cooldown in between rounds to allow changing of the guard - Allowing Entry/Exit but not Start Xmas Reward/Event time fixed to properly display proper event mode
2014-01-26Remove files that are no longer referencedv2014.1.27Ben Longbons19-1039/+0
2014-01-26Also add const db and resnametableBen Longbons1-3/+2
2014-01-25Add new unified config filesBen Longbons4-12/+26
2014-01-22Fixing script locations on 019-3 due to the offset of the map fix.tux9th1-4/+4
2014-01-22027-1: no longer count dead bodies when resetting mobs on map.tux9th1-1/+1
2014-01-22run 'make maps' for client-data changes.tux9th4-7/+7
update submodulepointer.
2013-12-31Xmas Battle Chamber Resetv2013.12.31wushin4-11/+30
Text corrections for Avalia Fixed bug in partly setting Xmas Chamber battle Fixed year end reward from being too generous
2013-12-28Merge pull request #64 from wushin/stable-testv2013.12.28wushin1-20/+3
MobManger Timing Fix
2013-12-28MobManger Timing Fixwushin1-20/+3
2013-12-28Greenslimes should drop green apples... (Some random Villain)CandyCurt1-1/+1
2013-12-28Fix Christmas AnnualCandyCurt8-22/+22
2013-12-26Annual Xmas Eventwushin61-96/+4026
2013-12-19Remove generated new from repo and add to post-merge scriptBen Longbons3-947/+2
2013-12-08Fixing labels in 013-2/wizard.txttux9th1-30/+34
2013-12-07Magic.conf: fixing spells #A14 #A15tux9th1-2/+2
to use the Astral procedure of summon spells.
2013-12-04run 'make maps' for client-data changes.tux9th4-4/+4
update submodule pointer. not one of my smoothest job to commit those in seperate commits but I was too stupid to realize that I had the other two client-data commits ready.
2013-12-04run 'make maps' for client-data changes.tux9th5-8/+8
update submodule pointer.
2013-12-03Fix the other Munro checkBen Longbons1-2/+2
2013-12-02run 'make maps' for client-data changes.tux9th1-0/+0
update submodulepointer.
2013-12-02Remove quotes around unspoken text.David Gay1-2/+2
2013-12-02Merge pull request #53 from o11c/announceo11c5-12/+13
Make globals show as from their speaker properly
2013-12-02Merge pull request #54 from wushin/gy-fixMadCamel1-1/+1
Fix so Golbenez takes whole map into account
2013-12-02Fix so Golbenez takes whole map into accountwushin1-1/+1
2013-12-01run 'make maps' for client-data changes.tux9th2-0/+0
update submodule pointer.
2013-11-30Fix Munro unequip, debug=2, and Spanish typoBen Longbons3-2/+4
2013-11-30Make globals show as from their speaker properlyBen Longbons5-12/+13
2013-11-30Add news and update client-datav2013.11.30Ben Longbons5-0/+65
2013-11-30Update Spanish translation of the rulesBen Longbons1-8/+8
Thanks to nelson6e65 on the forums.
2013-11-30Merge pull request #51 from tux9th/darko11c1-4/+3
Editing Spell #joyplim
2013-11-27Monsters in graveyard now reset when there are no players presentMadCamel1-0/+16
This helps prevent nerfing and other player-abuses of the map. It's also pretty creepy to walk into an empty graveyard and have a bunch of mobs slowly sneak up on you...