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2013-08-19Give every NPC a unique nameBen Longbons37-82/+83
2013-08-19Move storage option to top of bankerBen Longbons1-1/+1
As suggested by Dyna.
2013-08-19Trivial removal of some trailing whitespace that snuck inBen Longbons3-11/+11
2013-08-14Merge pull request #21 from DinoPaskvan/masterJared Adams1-3/+29
Added the daily quest for NPC Jack Approved by wombatism.
2013-08-14Miriam Heavy metal items additions:tux9th1-1/+4
Adding Warlord Boots, Light Platemail and Candle Helmet to the Heavy armor list.
2013-08-12Fix alignment and comment prefix in mob_dbBen Longbons1-4/+4
2013-08-13Added the daily quest for NPC Jack, written by skragarDino Paskvan1-3/+29
Fixes for NPC Jack As suggested by o11c. Fixed indentation
2013-07-24Remove a couple of spaces and fix one case error in shopsBen Longbons1-2/+2
When I rewrote the code for the shop parser, it was much simpler to change these two NPCs than try to preserve the exact parsing behavior. The item case error, on the other hand, was just plain wrong.
2013-07-24Truncate item names to what the server actually seesBen Longbons2-179/+180
This is far from optimal, but the server was already doing it silently, and the new server now rejects it. Also make magic.conf use an item name, since previously it was (correctly) rejecting the item name as nonexistent and was using an ID instead.
2013-07-23Fix some casing and spacing issuesBen Longbons3-8/+8
2013-07-23Use canonical separator for mapflagsBen Longbons24-33/+33
2013-07-23Switch supposed comments to actually use the comment prefixBen Longbons1-34/+34
2013-07-13run 'make maps' for client-data changes.tux9th1-0/+0
update submodule pointer.
2013-07-11Kill some tabsBen Longbons4-50/+50
2013-07-10Replace implict 0 in empty CSV fields with explicit 0Ben Longbons4-896/+896
2013-07-07Canonicalize case of items, which will soon be strictBen Longbons7-19/+19
2013-07-08run 'make maps' for client-data changestux9th1-0/+0
2013-07-05Canonicalize event label capitalizationBen Longbons21-145/+145
2013-07-05Make fourth word of functions non-empty, to appease the current serverBen Longbons41-70/+70
2013-07-05Move starting brace to new lineBen Longbons421-846/+1425
2013-07-04server side changes to the snow docks addition and related fixesWombat5-24/+10
2013-07-02Add another paramter to gain_xp, allowing removal of spell_indexBen Longbons1-33/+32
2013-07-02Run 'make maps' for collision changes on 043-1, update submodule pointer.Jessica Tölke1-0/+0
2013-06-30Run 'make maps' for collision changes, update submodule pointer.Jessica Tölke1-0/+0
2013-06-29Fix unintended fallthrough in annualeaster script.v2013.06.29.1Jessica Tölke1-0/+1
2013-06-29Add news entry for the upcoming release, update submodule pointer.v2013.06.29Jessica Tölke3-0/+80
2013-06-28Merge pull request #20 from o11c/masterjtoelke10-98/+113
Refactor callfunc and callsub out of if statements
2013-06-28Refactor all calls within an if, which is illegalBen Longbons10-98/+113
2013-06-28Warp Towels: block them from working in Candor or the Yeti battle cave.Jessica Tölke1-0/+130
2013-06-27Typo fixPlaque_fcc1-1/+1
Signed-off-by: Plaque_fcc <Plaque_fcc@github>
2013-06-26Typo fix, reported by Yummiebh281-1/+1
2013-06-26Add an option to disable global timers for debuggingBen Longbons8-1/+10
2013-06-25Run 'make maps' for map changes and update submodule pointer.Jessica Tölke4-6/+6
2013-06-25Small formatting, naming and position fixups on the sewer warp scripts.Jessica Tölke3-25/+22
- The Eastern entrance wasn't directly on the entrance tile - Indentation was too much for some lines - The Labels in all three scripts were named L_SewerNorth, renaming to L_Sewer - Put the Label L_Close directly in the menu instead of below
2013-06-25Modified NPCs scripts for sewer entrances. Fixed sewer_westwushin3-12/+9
2013-06-25Tulimshar Sewer Warp fixwushin3-0/+54
2013-06-21Run 'make maps' for map changes and additions in and around Tulimshar.Jessica Tölke38-82/+278
Updated submodule pointer.
2013-06-21Change id used by the supply chest npc, based on the merge in client-data.Jessica Tölke1-1/+1
2013-06-21New server content to support new caveswushin14-20/+32
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier
2013-06-20Reenable the MoneyChanger in the casino to sell Casino Coins.Jessica Tölke2-8/+2
Adjust the buy-price of casino coins in item_db to be the same as the sell-price.
2013-06-17run 'make maps' for client data changes.tux9th6-7/+7
update submodule pointer for client data.
2013-06-16Edit Dyrin: Player has to close the NPC dialogue before getting warped. tux9th1-1/+7
2013-06-14run 'make maps' for client-data changes.tux9th1-0/+0
update submodule pointer.
2013-06-14Escape URL strings in news.htmlBen Longbons1-2/+2
2013-06-13Nivalis Transportation Modifications.Jessica Tölke4-7/+22
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other.
2013-06-11Readd a local news entry; fix IRC link in old newsBen Longbons5-3/+35
2013-06-11GM Broadcasts NPC: record and display additional info...Vincent Petithory1-2/+5
Record the name of the GM/Admin who scheduled the broadcast and display it where relevant.
2013-06-09Remove requirement for GM cap from announcer scriptJared Adams1-3/+3
Also fix some grammar.
2013-06-10GM broadcasts NPC: add an optional max times to broadcast a messageVincent Petithory1-6/+21
2013-06-10Add a NPC to botcheck area to create scheduled broadcastsVincent Petithory2-0/+157