Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-06-14 | Escape URL strings in news.html | Ben Longbons | 1 | -2/+2 | |
2013-06-13 | Nivalis Transportation Modifications. | Jessica Tölke | 4 | -7/+22 | |
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other. | |||||
2013-06-11 | Readd a local news entry; fix IRC link in old news | Ben Longbons | 5 | -3/+35 | |
2013-06-11 | GM Broadcasts NPC: record and display additional info... | Vincent Petithory | 1 | -2/+5 | |
Record the name of the GM/Admin who scheduled the broadcast and display it where relevant. | |||||
2013-06-09 | Remove requirement for GM cap from announcer script | Jared Adams | 1 | -3/+3 | |
Also fix some grammar. | |||||
2013-06-10 | GM broadcasts NPC: add an optional max times to broadcast a message | Vincent Petithory | 1 | -6/+21 | |
2013-06-10 | Add a NPC to botcheck area to create scheduled broadcasts | Vincent Petithory | 2 | -0/+157 | |
2013-06-09 | Update Game Rules: | tux9th | 1 | -16/+15 | |
* linguistic changes to the german translation. * new spanish translation done by Narus. * new swedish translation done by veryape. | |||||
2013-06-08 | Add a one-line message, since the client ignores the body | Ben Longbons | 1 | -1/+1 | |
2013-06-08 | Rewrite news.php | Ben Longbons | 1 | -17/+107 | |
* Refactor stuff into functions. * Bump min Mana version to 0.5.1. * Detect old ManaPlus versions also. * Give a 403 Forbidden error to old clients (still sends the body). | |||||
2013-06-07 | Fix Nivalis menhir to behave like the others. | Jared Adams | 1 | -4/+4 | |
2013-06-07 | Really fix the random spawn points bug | Ben Longbons | 1 | -2/+2 | |
2013-06-07 | Add news entry about the upcoming release.v2013.06.07 | Jessica Tölke | 3 | -0/+68 | |
2013-06-07 | run 'make maps' for client-data changes. | tux9th | 4 | -14/+14 | |
update submodule pointer for client-data. | |||||
2013-06-05 | run 'make maps' for client-data changes. | tux9th | 3 | -0/+0 | |
update submodule pointer. | |||||
2013-06-05 | Edit: Evil Obelisk 018-3 and Function Evil Obelisk | tux9th | 2 | -29/+49 | |
* Changed monster to areamonster, monsters will now spawn in an area defined * adapted logic * decreased costs | |||||
2013-06-03 | Fixed warppoints in and out of Cindy's cave. | tux9th | 2 | -2/+2 | |
2013-06-03 | Fixed the NPC warps to have the same range as normal warps instead of the 3 ↵ | tux9th | 7 | -7/+7 | |
by 3 square. | |||||
2013-05-27 | Hetchel dialog: typo fix | bh28 | 1 | -1/+1 | |
2013-05-27 | fixed dbl quote issues | bh28 | 1 | -22/+22 | |
2013-05-27 | minor error corrections (see comments) | bh28 | 1 | -8/+9 | |
2013-05-27 | Allowed to buy multiple sheets, Dialogs improvement. | bh28 | 1 | -14/+48 | |
2013-05-27 | replaced wrong "cocoon" by "sheet" in sheet dialog | bh28 | 1 | -1/+1 | |
2013-05-27 | Add NPC Hetchel(376) to 021-1 | bh28 | 2 | -0/+110 | |
2013-05-27 | Modify NPC Lora Tay to accept silk sheets (010-2) | bh28 | 1 | -3/+55 | |
2013-05-27 | Add Silksheet(891) to item_db | bh28 | 1 | -0/+1 | |
2013-05-26 | Run make maps for map changes and npc position changes. | Jessica Tölke | 7 | -3/+15 | |
Update submodule pointer. | |||||
2013-05-26 | NPC changes | wushin | 11 | -55/+48 | |
2013-05-25 | Some fixes to item_db | Stefan Dombrowski | 1 | -13/+13 | |
* Comment out the spear, like in client data * Adjust some prices, so they are not lower than the sell price * The label for BlackWizardHat does not say that it's red anymore * Changing some types from useable to gerneric, since there is no use script | |||||
2013-05-17 | And run make maps after the change of the converter to also update resnametable. | Jessica Tölke | 1 | -3/+0 | |
2013-05-17 | Run make maps again to update the warp I removed from 034-2. | Jessica Tölke | 1 | -1/+0 | |
2013-05-17 | Run make maps to add 034-2. Submodule pointer updated. | Jessica Tölke | 7 | -0/+23 | |
2013-05-04 | Brodomir cave: on reward, skip calling getitem if there is no item to give.v2013.05.12 | Vincent Petithory | 1 | -1/+4 | |
2013-04-29 | Be coherent about what's armor and what's a weapon | Ben Longbons | 1 | -5/+5 | |
Newly added assertions in the server caught this. | |||||
2013-04-29 | Run 'make maps' for client-data changes. | tux9th | 1 | -0/+0 | |
Updated submodule pointer. | |||||
2013-04-28 | Update German translation of the rules: | Jessica Tölke | 1 | -6/+5 | |
- add information about no-following to the botting rule - replace ae,oe,ue,ss with ä,ö,ü,ß | |||||
2013-04-28 | Add news entry about new release, update submodule pointer.v2013.04.28 | Jessica Tölke | 3 | -0/+50 | |
2013-04-28 | Remove news entries from before summer 2012. | Jessica Tölke | 3 | -1034/+0 | |
This is to keep the client from hanging while loading the huge news file at login. | |||||
2013-04-28 | Split up 00-old-news.txt. | Jessica Tölke | 2 | -49/+48 | |
Moved the entries from the second half of 2012 to a separate news entry file. | |||||
2013-04-24 | Change wolf to wolvern in dialog | bh28 | 1 | -1/+1 | |
2013-04-22 | Merge pull request #16 from bigcrunch/master | jtoelke | 1 | -8/+8 | |
minor fixes to grammar and spelling on auldsbel.txt | |||||
2013-04-22 | Run 'make maps' to update the monster spawn names. | Jessica Tölke | 67 | -473/+473 | |
They now match the names from mob_db. | |||||
2013-04-22 | Added a missing period. | Dino Paskvan | 1 | -1/+1 | |
2013-04-22 | Minor spelling and grammatical fixes | Patrick O'Neal | 1 | -7/+7 | |
2013-04-22 | Fix | Dino Paskvan | 1 | -1/+1 | |
2013-04-22 | Changed 'are' to 'is' | Patrick O'Neal | 1 | -1/+1 | |
2013-04-22 | Small fix | Dino Paskvan | 1 | -1/+1 | |
2013-04-22 | Small changes and fixes to NPC dialogues (barman, caretaker, Cerhan, crying ↵ | Dino Paskvan | 7 | -64/+64 | |
child, diary, evil guard and GY INN shops) | |||||
2013-04-19 | Small fixes | Dino Paskvan | 1 | -2/+2 | |
2013-04-19 | Apart from fixing typos and grammatical errors (most notably the lack of ↵ | Dino Paskvan | 1 | -96/+96 | |
apostrophes in possessive forms), I have made a couple of point of view corrections. An example would be the statement that Golbenez decides to ignore you. From a player's point of view, you would lack the necessary insight into what Golbenez is actually thinking to know that he decided on something. Instead, you just see him ignoring you. Also, I changed the tone of Golbenez's dialogue, making it more formal, as that seems more appropriate for a demonic being, and also increases the contrast in unexpected situations, making for a more humorous setting when he i.e. asks for a cake. Finally, I tried to make the language flow more naturally overall. |