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2013-02-21Add GM Killing Event materials:Vincent Petithory2-0/+18
* MagicGMTopHat: The hat to give powers to a gm * Add #pullrabbit spell associated to the magic gm top hat. Requires ./build-magic.sh * Add Murderer Crown (prize)
2013-02-21Illia Lobby: fix bug which prevents player to talk to Luvia? if previously ↵Vincent Petithory1-1/+1
closing the dialog at the menu.
2013-02-21require_stat script: do not force unequip anymore:Vincent Petithory1-2/+2
* Using unequipbyid was causing a temporary x2 bonus on most stats of the player, which appeared to be exploitable in one case. * Fallback on keeping the item equiped but do not activate its bonuses.
2013-02-20Heathin fixes:Vincent Petithory1-13/+37
* add inventory/weight checks when giving out items * fix OR conditions that were mistakenly using the bitwise OR operator
2013-02-18Fix logic bug in Lieutenant Dausen which caused the quest to be reset.Jessica Tölke1-1/+1
Reported by Whistler.
2013-02-15Halloween quest: reset the player's quest progress on the current year when ↵Vincent Petithory1-0/+1
the quest was unfinished the previous year.
2013-02-13Modify Jack's script to ask before taking money and resources for the Wooden ↵Jessica Tölke1-2/+4
Shield. This closes #10
2013-02-12Merge branch 'variables'Jessica Tölke43-654/+1200
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function.
2013-02-12Add variables to clear_vars that doesn't occur anywhere in the game data, ↵Jessica Tölke1-0/+6
but were found in the save file.
2013-02-12Add event variables to clear_vars function.Jessica Tölke1-0/+11
2013-02-12o11c's review of inspectorBen Longbons3-20/+23
2013-02-12Variable restructuring: move Inspector quest to nibble 3 of QUEST_Hurnscald.Jessica Tölke16-199/+333
2013-02-12Variable restructuring: move information about opening the chest in ↵Jessica Tölke2-4/+9
Hurnscald mines into FLAGS variable.
2013-02-12Demon Mask quest: don't open NPC dialog at barrier to the chest room.Jessica Tölke1-6/+6
Use message instead of mes, so the text is only displayed over the character's head. Since the room has aggressive monsters in it, a NPC dialog box can be deadly.
2013-02-12Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald.Jessica Tölke4-35/+79
2013-02-12Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵Jessica Tölke2-37/+45
QUEST_Hurnscald.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bandit quest NPCs to ↵Jessica Tölke3-37/+79
new variables.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert gossip to new variables.Jessica Tölke1-14/+29
2013-02-12o11c's review of the inner mineBen Longbons2-3/+3
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-4 to new ↵Jessica Tölke2-26/+50
variables.
2013-02-12o11c's review of the outer mineBen Longbons2-3/+8
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-3 to new ↵Jessica Tölke6-112/+207
variables.
2013-02-12o11c's review of lt. dausen etc.Ben Longbons1-0/+3
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-1 to new ↵Jessica Tölke4-74/+143
variables.
2013-02-12o11c's review of sandraBen Longbons1-1/+1
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Sandra to new variables.Jessica Tölke1-17/+26
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Vincent to new variables.Jessica Tölke1-28/+26
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Sarah to new variables.Jessica Tölke1-23/+20
2013-02-12o11c's review of bernard and mikhailBen Longbons1-1/+1
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bernard and Mikhail to ↵Jessica Tölke3-34/+62
new variables. The variable was also used in Kylian, so that script needed changes too.
2013-02-12o11c's review of the conversion functionBen Longbons1-11/+11
2013-02-12Restructuring the quests saved in TMW_Quest: write conversion function.Jessica Tölke1-0/+50
This function moves the content of TMW_Quest into nibbles of other variables.
2013-02-04fix: Sagatha "good" mobs; Red Slime was used, instead of Black ScorpionVincent Petithory1-1/+1
2013-02-01Illia lobby: shrink a bit the spawn area of the mob wavesv2013.02.01Vincent Petithory1-4/+4
2013-01-29Typo fix for labels and make gain magic xp work for level 1 magic too.v2013.01.29Hongwen Qiu1-12/+7
2013-01-29fix a bug, so reset everything works as it should be.Hongwen Qiu1-0/+1
2013-01-28Illia Lobby: prevent exploit where players could hide in a corner away from ↵Vincent Petithory1-4/+43
spawns
2013-01-25Katze quest: fix missing some occurrences when renaming variables.Jessica Tölke2-10/+10
2013-01-23Reorganization of global variables: Clear unused global variablesJessica Tölke1-0/+62
2013-01-21Reorganization of global variables: VoltainJessica Tölke1-42/+42
Replace permanent variable with temporary one and give a more descriptive name.
2013-01-21Illia: remove the winners' list from the developer panelVincent Petithory1-20/+0
2013-01-21Illia: stop recording the names of the winnersVincent Petithory1-2/+1
2013-01-18Turn Cave Snake Lamp quest into a Daily Quest.Jessica Tölke2-102/+12
Add previously used player variable to clear_vars.
2013-01-14Anwar script: fix some spelling and grammatical errors reported by _Speiros_.Jessica Tölke1-1/+1
2013-01-10Ran make maps and discovered I added a file to _import.txt at the wrong ↵Jessica Tölke1-1/+1
position.
2013-01-09Katze quest: clear temporary quest state variables before closing the script.Jessica Tölke4-42/+53
2013-01-09Katze quest: use bitmasking to be able to remove the variable LastHiss.Jessica Tölke5-33/+67
Nibble 0: Progress of quest Nibble 1: what was saved previously in LastHiss Add LastHiss to clear_vars Since the value in LastHiss is only needed to get some hint from Alice, taking over the value from LastHiss to Nibble 1 of Katze isn't needed.
2013-01-09Katze quest: remove player variable KatzeBeenOutsideJessica Tölke6-14/+18
Use temporary player variable @KatzeNeedsAlone instead with inverted logic. Add nosaveflag to Katze's cave, so when the variable is reset, you're actually outside of the cave. Add KatzeBeenOutside to clear_vars.
2013-01-09Katze quest: subtract 30% of health instead of fixed number when scratched ↵Jessica Tölke1-3/+1
by the cat.
2013-01-09Katze quest: some punctuation fixes in menus.Jessica Tölke2-27/+27