summaryrefslogtreecommitdiff
path: root/world/map/npc
AgeCommit message (Collapse)AuthorFilesLines
2013-06-28Merge pull request #20 from o11c/masterjtoelke10-98/+113
Refactor callfunc and callsub out of if statements
2013-06-28Refactor all calls within an if, which is illegalBen Longbons10-98/+113
2013-06-28Warp Towels: block them from working in Candor or the Yeti battle cave.Jessica Tölke1-0/+130
2013-06-27Typo fixPlaque_fcc1-1/+1
Signed-off-by: Plaque_fcc <Plaque_fcc@github>
2013-06-26Typo fix, reported by Yummiebh281-1/+1
2013-06-26Add an option to disable global timers for debuggingBen Longbons7-0/+7
2013-06-25Run 'make maps' for map changes and update submodule pointer.Jessica Tölke3-6/+6
2013-06-25Small formatting, naming and position fixups on the sewer warp scripts.Jessica Tölke3-25/+22
- The Eastern entrance wasn't directly on the entrance tile - Indentation was too much for some lines - The Labels in all three scripts were named L_SewerNorth, renaming to L_Sewer - Put the Label L_Close directly in the menu instead of below
2013-06-25Modified NPCs scripts for sewer entrances. Fixed sewer_westwushin3-12/+9
2013-06-25Tulimshar Sewer Warp fixwushin3-0/+54
2013-06-21Run 'make maps' for map changes and additions in and around Tulimshar.Jessica Tölke27-82/+278
Updated submodule pointer.
2013-06-21Change id used by the supply chest npc, based on the merge in client-data.Jessica Tölke1-1/+1
2013-06-21New server content to support new caveswushin12-20/+20
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier
2013-06-20Reenable the MoneyChanger in the casino to sell Casino Coins.Jessica Tölke1-7/+1
Adjust the buy-price of casino coins in item_db to be the same as the sell-price.
2013-06-17run 'make maps' for client data changes.tux9th3-7/+7
update submodule pointer for client data.
2013-06-16Edit Dyrin: Player has to close the NPC dialogue before getting warped. tux9th1-1/+7
2013-06-13Nivalis Transportation Modifications.Jessica Tölke3-7/+21
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other.
2013-06-11GM Broadcasts NPC: record and display additional info...Vincent Petithory1-2/+5
Record the name of the GM/Admin who scheduled the broadcast and display it where relevant.
2013-06-09Remove requirement for GM cap from announcer scriptJared Adams1-3/+3
Also fix some grammar.
2013-06-10GM broadcasts NPC: add an optional max times to broadcast a messageVincent Petithory1-6/+21
2013-06-10Add a NPC to botcheck area to create scheduled broadcastsVincent Petithory2-0/+157
2013-06-09Update Game Rules:tux9th1-16/+15
* linguistic changes to the german translation. * new spanish translation done by Narus. * new swedish translation done by veryape.
2013-06-07Fix Nivalis menhir to behave like the others.Jared Adams1-4/+4
2013-06-07Really fix the random spawn points bugBen Longbons1-2/+2
2013-06-07run 'make maps' for client-data changes.tux9th2-14/+14
update submodule pointer for client-data.
2013-06-05Edit: Evil Obelisk 018-3 and Function Evil Obelisktux9th2-29/+49
* Changed monster to areamonster, monsters will now spawn in an area defined * adapted logic * decreased costs
2013-06-03Fixed warppoints in and out of Cindy's cave.tux9th2-2/+2
2013-06-03Fixed the NPC warps to have the same range as normal warps instead of the 3 ↵tux9th7-7/+7
by 3 square.
2013-05-27Hetchel dialog: typo fixbh281-1/+1
2013-05-27fixed dbl quote issuesbh281-22/+22
2013-05-27minor error corrections (see comments)bh281-8/+9
2013-05-27Allowed to buy multiple sheets, Dialogs improvement.bh281-14/+48
2013-05-27replaced wrong "cocoon" by "sheet" in sheet dialogbh281-1/+1
2013-05-27Add NPC Hetchel(376) to 021-1bh282-0/+110
2013-05-27Modify NPC Lora Tay to accept silk sheets (010-2)bh281-3/+55
2013-05-26Run make maps for map changes and npc position changes.Jessica Tölke4-3/+15
Update submodule pointer.
2013-05-26NPC changeswushin11-55/+48
2013-05-17Run make maps again to update the warp I removed from 034-2.Jessica Tölke1-1/+0
2013-05-17Run make maps to add 034-2. Submodule pointer updated.Jessica Tölke5-0/+22
2013-05-04Brodomir cave: on reward, skip calling getitem if there is no item to give.v2013.05.12Vincent Petithory1-1/+4
2013-04-28Update German translation of the rules:Jessica Tölke1-6/+5
- add information about no-following to the botting rule - replace ae,oe,ue,ss with ä,ö,ü,ß
2013-04-24Change wolf to wolvern in dialogbh281-1/+1
2013-04-22Merge pull request #16 from bigcrunch/masterjtoelke1-8/+8
minor fixes to grammar and spelling on auldsbel.txt
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke67-473/+473
They now match the names from mob_db.
2013-04-22Added a missing period.Dino Paskvan1-1/+1
2013-04-22Minor spelling and grammatical fixesPatrick O'Neal1-7/+7
2013-04-22FixDino Paskvan1-1/+1
2013-04-22Changed 'are' to 'is'Patrick O'Neal1-1/+1
2013-04-22Small fixDino Paskvan1-1/+1
2013-04-22Small changes and fixes to NPC dialogues (barman, caretaker, Cerhan, crying ↵Dino Paskvan7-64/+64
child, diary, evil guard and GY INN shops)