Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-11-17 | With three TODOs, Doomsday can make it.jesusalva/v20221111 | Jesusaves | 3 | -19/+27 | |
2022-11-17 | All boss fights now give experience, but the values could be tweaked. | Jesusaves | 10 | -3/+11 | |
2022-11-17 | Now that CaveSnakeLamp was purged, we can use it as a constant | Jesusaves | 1 | -82/+82 | |
2022-11-17 | Now that we have mobinfo(), fix the exp assignment from Vault. | Jesusaves | 2 | -38/+27 | |
2022-11-17 | Reduce confringo power in 3%. Kinda. | Jesusaves | 1 | -1/+1 | |
If you use a wand, there's no reduction to the power. Yay! If you use a staff, the power reduction is of 6%. Nerfed Yay! The formula is made following the design to nerf harder high levels. The final result is a net power increase superior to 25% | |||||
2022-11-17 | Reduce Confringo mana cost in 1/3 | Jesusaves | 1 | -1/+1 | |
2022-11-17 | Sweet Tooth basic sketch (functional) | Jesusaves | 3 | -4/+25 | |
2022-11-17 | Add the lore tidbits I wrote thus far. This update did kinda grew up a bit... | Jesusaves | 7 | -5/+223 | |
2022-11-17 | This is the minimum necessary for the sword quests. | Jesusaves | 10 | -2/+46 | |
2022-11-17 | Add the Proof of Concept maps | Jesusaves | 9 | -0/+46 | |
2022-11-17 | Refactor Evil Obelisk | WildX | 1 | -43/+105 | |
2022-11-17 | As I touched these files already, update their syntax | Jesusaves | 2 | -10/+10 | |
2022-11-17 | Drop Celestia Quest Level from 90 to 70 | Jesusaves | 1 | -1/+1 | |
2022-11-17 | Kularzufrill now makes iron arrow instead of regular ones | Jesusaves | 1 | -1/+1 | |
2022-11-17 | Resupply the world market with arrows. All arrows can now be bought. | Jesusaves | 4 | -4/+4 | |
2022-11-17 | Fix sell prices. Sell Thorn Arrow on Umfrey. Increase output from ↵ | Jesusaves | 3 | -3/+3 | |
kularzu-frill skills Old: 20~30 at ref. New: 25~37 at ref. (applies for both Arrow as BoneArrows) | |||||
2022-11-17 | Imperial Bow & Banshee Bow. Armor Breaker Arrow (rare). Naftalin drop. | Jesusaves | 2 | -4/+67 | |
2022-11-17 | kularzu nevela frill! (make necromancy arrow) | Jesusaves | 3 | -0/+32 | |
2022-11-17 | Summon magic | HoraK-FDF | 12 | -17/+17 | |
2022-11-17 | Fix errors on previous commit | Jesusaves | 6 | -6/+6 | |
2022-11-17 | Merge branch 'magic' into 'master' | Jesusalva Jesusalva | 8 | -13/+13 | |
mobinfo See merge request legacy/serverdata!615 | |||||
2022-11-17 | * mobinfo constants added | HoraK-FDF | 8 | -13/+13 | |
* cooldown constants for enchanters and koynety added * added distinct name for summons | |||||
2022-11-15 | You thought brawlers would escape the nerf? They didn't. | Jesusaves | 1 | -2/+2 | |
Brawling is effective against high defense mobs, even without crits. Ragging is effective against low defense mobs without crits. | |||||
2022-11-15 | Prepare for the purge | Jesusaves | 1 | -240/+2 | |
2022-11-10 | Raise EXP for swamp chest (+50%) and for Beheader (+25%) | Jesusaves | 2 | -3/+3 | |
2022-11-09 | ASPD Nerf Testing - Phase II | Jesusaves | 1 | -1/+1 | |
2022-11-08 | Boost asorm greatly. | Jesusaves | 1 | -1/+3 | |
2022-11-08 | Update the loose ends of lore | Jesusaves | 1 | -0/+7 | |
2022-11-08 | Add some lore to Mike, so in a later release, the Skull may come back. | Jesusaves | 1 | -1/+4 | |
2022-11-08 | I can fix getusers() myself | Jesusaves | 1 | -2/+1 | |
2022-11-08 | getusers(0) causes a SEGV, but leave code ready anyway. Fix bugs. | Jesusaves | 1 | -14/+23 | |
2022-10-31 | Fix Balthasar's name, for consistency with the Sages of Kaizei. | Jesusaves | 4 | -37/+37 | |
Evolved backport. See also: https://wiki.themanaworld.org/index.php/Sages_of_Kaizei | |||||
2022-10-26 | I forgot, but previous commit does nothing without being on global_event_handler | Jesusaves | 2 | -0/+19 | |
2022-10-25 | Take advantage of a TMWA bug and use it to export data. | Jesusaves | 1 | -0/+61 | |
This allows TMW Legacy to make near full use of the Mirror Lake Protocol. | |||||
2022-10-24 | magic use cooldown symbols. Also, restrict magic on Kimarr. | HoraK-FDF | 42 | -32/+253 | |
2022-10-23 | Update tools repository | Jesusaves | 1 | -0/+1 | |
2022-10-23 | Move the weekly Blanc event to saturdays, as requested. | Jesusaves | 1 | -12/+14 | |
Increase mob count by 1 except on Marley's areas. We can do a proper mob count increase later™ | |||||
2022-10-23 | This is the preset logic for the Mirror Lake Protocol. | Jesusaves | 1 | -0/+78 | |
MLP takes 3 variables, Vault takes 3 variables, TMW takes 3 variables for 9 total. Each world you connect to takes 3 more variables out of a total of 16 accreg2. Meaning, you can connect to two worlds: Moubootaur Legends and rEvolt. If a fourth world is ever added, TMWA/MLP will have an attack and die silently. | |||||
2022-10-14 | Add the handler for ##ADD_LVL and ##ADD_GP | Jesusaves | 3 | -0/+35 | |
2022-10-02 | By the powers vested to me (and to test stuff)... CHAOS | Jesusaves | 1 | -4/+28 | |
Every Friday but the 13th, Blanc minions will attack the world. Both the minons as Fridays now have 0.1% chance of dropping a Dragon Shield. Otherwise, they're just funny things. | |||||
2022-04-25 | Nerf upmarmu (UNTESTED). Remove broken code. | Jesusaves | 2 | -3/+3 | |
2022-04-18 | Developer's Cleanup (#611) | Jesusaves | 4 | -16/+15 | |
* Remove several unreleased quest items. Developers will re-add them as their quests are completed. REMOVED: - White Wizard Robe - Black Wizard Robe - Light Crystal - Crypt Key - Ectoplasm - Urn - Wraith Horn - Astral Cube - Runestone A, L, N, T and W - Quill of Binding - Blood Ink - Scented Candle Helmet - Assassin Ring - Assassin Amulet Also cleans up some stuff for the event. | |||||
2022-04-14 | Fix the crash | Jesusaves | 3 | -139/+0 | |
2022-04-14 | CRC Day Updates | Jesusaves | 2 | -10/+16 | |
2022-04-11 | CRC Day utilities (#609) | Jesusaves | 6 | -2/+298 | |
CRC Day utilities and minor bugfixes (revert upmarmu changes) | |||||
2022-04-11 | It is April - time for a new redesign at graveyard monsters! | Jesusaves | 2 | -0/+3 | |
BRING BACK THE JACKO! Bring back the Zombies!! IMPORTANT: Graveyard Zombies WILL NOT drop Aldred's ring. | |||||
2022-04-11 | Fix typo, sorry | Jesusaves | 1 | -1/+1 | |
2022-04-11 | Fix monster point table and change the Reaper2 ID to already existing and ↵ | Jesusaves | 1 | -130/+130 | |
reserved ID 1067 (it was already supposed to exist, ladies and gentleman). WARNING: This corrects the monster point for: - Giant Cave Maggot - Archant - All monsters between 1110 (Angry Green Slime) and 1128 (General Razha) Wiki should be updated accordingly. | |||||
2022-04-11 | Add Reaper2 (the old GM Reaper with 2 scythes and 1 energy ball). | Jesusaves | 1 | -9/+34 | |
Update monster point table. Fix Reaper skill table. | |||||
2022-04-08 | Remove the switches and the ritual from Doomsday (won't be reused) | Jesusaves | 2 | -895/+0 | |