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2012-12-01Increased spawn rate of santa slimesErik Schilling1-1/+1
They are now 3 times as high as before
2012-12-01Revert "recude number of Santa Slimes on 019-1"Jessica Tölke1-1/+1
This reverts commit da3a063f5d9ca9762b8bb56b26b674994d6d935c.
2012-12-01Christmas Event 2012: add a spawn of Santa Slimes to 030-1.Jessica Tölke2-0/+9
2012-12-01Update easter 2010 scripts / magic / warps for the map changes of 028-1.Vincent Petithory8-9/+9
2012-11-28Christmas Event 2012.v2012.11.28Jessica Tölke19-0/+2244
2012-11-25After-Halloween bug fixes and adjustments:Vincent Petithory2-5/+19
* Fix bug where a player choosing to fill empty bottles, would be asked to kaflosh if logging off during the infestation phase * Do not allow to gather pumpkin seeds in 055-1 outside of the event time frame, even if the quest has been started * Adjust the monster spawned during infestation: more often Archants for low-levels, more often Spiders for higher levels * Oscar suggests to bring friends to help stopping the infestation
2012-11-22Run 'make maps' for "Spawn " fix; update submoduleBen Longbons5-48/+48
2012-11-15run 'make maps' for client-data changes regarding 028-1.tux9th2-13/+13
update client-data submodule pointer.
2012-11-15Extend After-Halloween Event to 30th November.v2012.11.18Vincent Petithory1-1/+1
2012-11-09Re-add Oscar's previously removed shopVincent Petithory1-0/+3
2012-11-09Add seasonal after-halloween quest:Vincent Petithory3-1/+540
* Oscar (011-1) is not a shop anymore. * special pumpkins added in 055-1 * add a special handler for the #kaflosh spell (requires running ./build-magic.sh) * add a player variable for use with seasonal quests (each quest using one byte)
2012-11-08Fix usages of getinventorylist():Vincent Petithory5-8/+8
* replace incorrect usage of @inventory_count with the correct variable created by getinventorylist(): @inventorylist_count
2012-11-07Run 'make maps' for client-data changes regarding connection of 044-1.tux9th7-2/+45
Submodule pointer to lient-data updated.
2012-11-01Auldsbel: Set the variables needed for the SkillUp function directly before ↵Jessica Tölke1-5/+5
calling it. Since there's also the possibility to get the Astral Soul skill in the script, it's possible to overwrite the variables @SUP_id and @SUP_name$. If the player gets the Astral Soul and Transmution magic without ending the NPC dialogue in between, getting Transmution Magic doesn't work.
2012-10-24Fix an error in Nivalis' potion shop.Jessica Tölke1-1/+1
2012-10-21Removed last Debug values from the Mirak NPC scripttux9th1-3/+3
2012-10-21Some spelling corrections to Mirak scripts.Jessica Tölke2-10/+9
2012-10-21New Dailyquest:tux9th5-0/+185
Added NPC Scripts for Mirak, notes and a barrier, added mapflags.
2012-10-21'make maps' for client-data changes regarding the introduction of 056-2 and ↵tux9th9-0/+112
057-1 Amended by Jenalya with entries in resnametable.txt and submodule pointer.
2012-10-21Daily Quest: remove needless condition.Jessica Tölke1-2/+1
2012-10-21Daily Quest: move calculation of DailyQuestPoints into separate function.Jessica Tölke1-2/+8
2012-10-21Daily Quest: some coding style changes.Jessica Tölke1-14/+20
Command after if in newline. Newline after menu. Whitespace after //
2012-10-06Love Triangle quest: decrease some amounts of needed items and increase exp ↵Jessica Tölke3-6/+6
for failed soul.
2012-10-03Run 'make maps' for fixes on the snow maps.Jessica Tölke4-13/+13
2012-10-01Love Triangle Quest: Make the memories accessible in Golbenez' dialogue even ↵Jessica Tölke1-1/+5
after finishing the quest.
2012-09-24Run 'make maps' for several map changes.Jessica Tölke3-5/+5
2012-09-09Expand Peter's crafting skills to create warlord boots.Vincent Petithory1-0/+26
2012-09-09Rewrite Peter's crafting logic:Vincent Petithory1-46/+68
* Generic crafting function using coal, iron ingot and money. * Fixes a bug where Coal was not deleted when crafting the Chainmail Shirt.
2012-09-07Run 'make maps' for pentagram maps.Jessica Tölke14-0/+200
2012-09-06Agostine and Lora Tay quest fixes:Vincent Petithory4-28/+35
* add missing money check when buying the dress * lora tay gives a better hint on what to do when she works on the dress. * the condition to have the dress finished is now a 30 seconds wait. * spelling errors and some dialogs improvements by Qwerty Dragon
2012-09-06from now on dead players are going to be warped from the cave out of the ↵tux9th1-3/+7
cave to 009-3 instead of beeing warped to 009-6. This will prevent corpses being warped around in circles.
2012-08-28PvPEvent: Replace 'price' with 'prize' in dialogue.Jessica Tölke1-8/+8
2012-08-28Some minor dialogue fixes on Lora Tay and Agostine.Jessica Tölke2-75/+79
2012-08-28Add an extension to the Agostine / Lora Tay quest.Vincent Petithory4-2/+447
2012-08-28Add the Fine Dress:Vincent Petithory2-0/+12
* Add the Fine Dress and its dyed variants, * Add the Fine Dress to the npc dyer and to the npc bleacher.
2012-08-28Run 'make maps' for addition to 021-2.Jessica Tölke2-0/+2
2012-08-28PvPEvent: Add a minimum for the price.Jessica Tölke1-1/+8
2012-08-28PvPEvent: Make it possible to sponsor items as price.Jessica Tölke1-1/+64
2012-08-28PvPEvent: Make it possible to choose the amount of money.Jessica Tölke1-12/+20
2012-08-28Rename global variables to contain the NPC name to ensure uniqueness.Jessica Tölke1-30/+40
2012-08-22Changed the times on the script from 5, 15, 30 to 5, 10, 15 Changed the ↵Yubaba1-11/+11
script timing.
2012-08-22Added PvP-Last Man Standing Event NPCstux9th6-0/+171
2012-08-21Give a small experience reward for solving the barrier puzzle.Jessica Tölke1-2/+1
2012-08-21Set all temporary player variables to 0 before closing the NPC dialogues of ↵Jessica Tölke2-40/+67
Orum and Waric.
2012-08-21Revise dialogue of Orum and Waric.Jessica Tölke5-164/+132
- Replace ".." with either "." or "..." in many places. - No "next;" before "menu". - Remove NPC name on some places where it was superfluous.
2012-08-20Fix spelling error in waric.txtJessica Tölke1-1/+1
2012-08-15Graveyard Inn crying child: set minimum level from 80 to 85 and remove ↵Jessica Tölke1-5/+5
'*sniffle*' from dialogue.
2012-08-05Add debug NPCs that disable themselves in production.Ben Longbons1-0/+40
2012-08-02Run 'make maps' for new maps 009-5 and 009-6.Jessica Tölke7-0/+36
2012-07-20Fixed the NPC locations and barriers for 041-1 and 042-1Dweems7-19/+19
-Fixed all the NPC locations to match the new coordinates -Fixed the barriers to warp you to the correct locations -Fixed the warps on 041-1 aswell