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path: root/world/map/npc/034-1
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2014-11-05Fix Monster entrieswushin1-6/+6
2014-04-11Adding new Mapswushin3-1/+3
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up main scriptsBen Longbons2-15/+46
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-12-26Annual Xmas Eventwushin1-1/+7
2013-07-05Move starting brace to new lineBen Longbons3-33/+66
2013-05-17Run make maps to add 034-2. Submodule pointer updated.Jessica Tölke1-0/+2
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-1/+1
They now match the names from mob_db.
2013-03-24Boss points:Jessica Tölke1-1/+2
Add boss points to Yeti that you have to defeat during Yerrnk's quest. Add missing punctuation to all boss point messages.
2012-04-25Prepare Blue Sage quest for release:Jessica Tölke1-0/+1
- open warp from 034-1 to 046-1 by running the converter, submodule pointer updated - remove debug npc
2012-02-17Running converter to update the mob spawns. Submodule pointer updated.v2012.02.17Jessica Tölke1-4/+4
2012-02-01Barbarian ambushs:Jessica Tölke1-240/+285
- fix bug that prevents ambushs from happening again if a different player killed the last wolvern - save which ambushs has already been triggered in a temporary variable to prevent a player using only one ambush again and again
2012-01-22Barbarians: Discouraging Yeti spawn partiesStefan Dombrowski1-1/+6
2012-01-18Barbarians: Removing the alternation of a global constantStefan Dombrowski1-15/+0
$@Q_Barbarians_wolvern_amount is already set to 16 in barbarianinit.txt
2012-01-17Adding new monster 'White Bell' to snow mapsJessica Tölke1-0/+6
Converter ran, submodule pointer updated.
2012-01-17Barbarian: some tweaksJessica Tölke1-15/+15
- in dialogue - on the ambushs: increased amount of wolverns to hunt, but decreased numbers of wolverns per ambush
2012-01-17Barbarian quest: change some variables that are used as constants to global ↵Jessica Tölke2-128/+64
and put them in an init NPC
2012-01-17Some fixes to the Barbarian questsStefan Dombrowski2-77/+138
2012-01-12Barbarians: Fix in Wolvern ambushs.Jessica Tölke1-30/+30
Now the chance of getting ambushed goes from high to low instead of from low to high.
2012-01-11Barbarians: some fix in Fluffy Hunting minigame to prevent a level 1 char ↵Jessica Tölke1-3/+2
doing the quest with doing nothing. Also remove some debug code and comments in ambushs.txt and update submodule pointer.
2012-01-08Adding monsters on snow maps (Converter ran, submodule pointer updated).Jessica Tölke1-0/+18
2011-12-31Adding warp between 034-1 and 045-1. Submodule pointer updated.Jessica Tölke1-0/+2
2011-12-21Replace dummy monsters in barbarian quests with wolvern.Jessica Tölke1-30/+30
2011-11-19Changing invisible npc ID to 32767 when it is not a warp.cafe2-32/+32
2011-10-02Barbarians: adding third quest given by Yerrnk, also some background dialogue.Jessica Tölke2-0/+57
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke1-1/+1
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-09-03warps between 033-1 and 034-1 added, updated submodule pointerJessica Tölke1-0/+1
2011-09-03add check of return value from attachrid in several scriptsJessica Tölke1-15/+105
2011-09-02barbarians: adding more ambushs to 034-1Jessica Tölke1-6/+634
2011-09-02barbarians: some work on the wolvern questJessica Tölke2-0/+96
removed the sweets part from birrod and added dialogue for the wolvern quest added start of wolvern ambushs on 034-1
2011-08-25Converter: new scripting guideline applied, tabs in headlines replaced by pipesJessica Tölke1-2/+2
2011-06-19Move to a subdirectoryBen Longbons3-0/+16