summaryrefslogtreecommitdiff
path: root/world/map/npc/031-1
AgeCommit message (Collapse)AuthorFilesLines
2015-03-26deprecate npc 127mekolat1-1/+1
2015-02-28Fix make maps adding commit spamwushin1-3/+3
2015-02-19Make Warp Names Uniquewushin1-3/+3
2015-02-01make maps with the updated convertermekolat3-12/+12
2015-02-01remove .gat from npcsmekolat5-8/+8
2015-01-07Merge pull request #231 from wushin/attaching-nivalisWushin1-1/+1
Attaching Nivalis to Hurnscald
2015-01-07Attach Kaizei to Argeas and Shuffle Kaizeiwushin1-1/+1
2015-01-07Adjust rest of world to Match new tutorialwushin1-10/+1
2014-11-05NPCs on 031-* fixedwushin4-6/+6
2014-11-05Fix Monster entrieswushin1-5/+5
2014-06-28switch dock npc spritemekolat1-1/+1
2014-04-11Time Based Free Travel via Shipwushin2-4/+48
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Clear (most) new warningsBen Longbons1-58/+0
2014-04-02Clean up main scriptsBen Longbons3-7/+14
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-12-26Annual Xmas Eventwushin1-7/+7
2013-12-02Remove quotes around unspoken text.David Gay1-2/+2
2013-07-05Move starting brace to new lineBen Longbons5-6/+10
2013-07-04server side changes to the snow docks addition and related fixesWombat3-23/+9
2013-06-13Nivalis Transportation Modifications.Jessica Tölke1-4/+3
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other.
2013-06-03Fixed the NPC warps to have the same range as normal warps instead of the 3 ↵tux9th1-1/+1
by 3 square.
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-2/+2
They now match the names from mob_db.
2012-04-21Remove Easter Event 2012Jessica Tölke1-4/+6
1) Comment out Easter scripts. 2) Revert "Remove warp on 004-2 to basement for Easter Event. To be reverted later." This reverts commit 3c5c9a539f95d71bd8c59580304e2949f13f8572.
2012-03-23Easter 2012Jessica Tölke1-0/+47
Story: prsm, TheKandiman Scripting: alastrim Prepare for release and testing: Jenalya
2012-02-03Making doors and docks unclickableStefan Dombrowski1-1/+1
2012-01-17Adding new monster 'White Bell' to snow mapsJessica Tölke1-0/+6
Converter ran, submodule pointer updated.
2011-12-30Running converter:Jessica Tölke1-6/+6
- remove Santa Slime spawns. - add White and Blue Slimes - adapt some map names - open warp from 031-3 to 044-1 Submodule pointer updated.
2011-10-24Changes in npc scripts on 031-x:Jessica Tölke3-16/+27
- change zeny to Zeny and baselevel to BaseLevel - set temporary variables to zero at the end of script - some adaptions on timer handling on the yeti fight
2011-09-12Adding new maps/map parts in snow area.Jessica Tölke1-0/+1
In 020 new building with indoor. In 031 indoor of seamans house added. Also collision removed for small chairs. Submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-5/+5
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-11Tab conversion and script formatting project.The Kandiman3-21/+19
Final commit, maps 024-1 through 042-2 complete.
2011-09-05Replacing tabs with spaces in 031-1 down to 027-3Frost3-100/+100
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-16/+16
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons6-0/+202