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path: root/world/map/npc/020-2
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2014-04-15Npcs remaining script fixeswushin1-132/+3
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin1-0/+1
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Towns really don't need the "no drop" flagBen Longbons1-1/+0
2014-04-04Clear (most) new warningsBen Longbons1-1/+0
2014-04-02Fix style (split for more readable diff)Ben Longbons2-14/+18
2014-04-02Clean up main scriptsBen Longbons2-66/+70
2013-07-24Remove a couple of spaces and fix one case error in shopsBen Longbons1-2/+2
When I rewrote the code for the shop parser, it was much simpler to change these two NPCs than try to preserve the exact parsing behavior. The item case error, on the other hand, was just plain wrong.
2013-07-23Use canonical separator for mapflagsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons5-8/+14
2013-06-28Refactor all calls within an if, which is illegalBen Longbons1-48/+48
2012-11-08Fix usages of getinventorylist():Vincent Petithory1-1/+1
* replace incorrect usage of @inventory_count with the correct variable created by getinventorylist(): @inventorylist_count
2012-10-24Fix an error in Nivalis' potion shop.Jessica Tölke1-1/+1
2012-09-06Agostine and Lora Tay quest fixes:Vincent Petithory1-12/+20
* add missing money check when buying the dress * lora tay gives a better hint on what to do when she works on the dress. * the condition to have the dress finished is now a 30 seconds wait. * spelling errors and some dialogs improvements by Qwerty Dragon
2012-08-28Some minor dialogue fixes on Lora Tay and Agostine.Jessica Tölke1-49/+49
2012-08-28Add an extension to the Agostine / Lora Tay quest.Vincent Petithory1-1/+255
2011-11-16Made Constants case-sensitiveErik Schilling2-12/+12
2011-10-20Fix nameless NPC dialogBen Longbons1-1/+1
2011-10-14Give small experience reward for fails in quests that need random amount of ↵Jessica Tölke1-0/+5
items.
2011-09-20Client-data update: some warps and some minor fixes.Jessica Tölke1-1/+1
Converter ran to fix some warps. Submodule pointer updated.
2011-09-15Removed tabs from 020-2 NPCsFrost3-560/+560
2011-09-12Adding banker to Nivalis.Jessica Tölke2-0/+18
Banker and woman who explains about the increased trade added. Submodule pointer updated due to some layer fix in that building.
2011-09-12Adding new maps/map parts in snow area.Jessica Tölke1-0/+1
In 020 new building with indoor. In 031 indoor of seamans house added. Also collision removed for small chairs. Submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke3-8/+8
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-7/+7
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-28Changes: Price in item_db.txt, merchants Item ID changed to Name...Wombat1-4/+14
price changes to reflect Lora Tay's crafting and the price of cotton cloth drops increased for cotton cloth casino coins removed from merchants several merchants changed to simple information scripts price changes based on merchant sell value
2011-06-19Move to a subdirectoryBen Longbons7-0/+775