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path: root/world/map/npc/017-4/waric.txt
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2020-11-23Warn new players, both in Pauline as in Waric, that summon spells do not ↵Jesusaves1-0/+2
work in towns.
2018-03-07don't use custom mob names when not necessarygumi1-1/+1
2016-03-30fix spell names for puppetsmekolat1-1/+1
2016-03-30Fix invocationswushin1-6/+6
2016-03-30initial commit for magic v3mekolat1-6/+6
Fix Druid Tree and add hug to TMW
2015-04-07merge percentheal & itemheal into healmekolat1-5/+5
2015-02-19Clean up scriptwushin1-1/+1
2015-02-01remove .gat from npcsmekolat1-4/+4
2014-11-05NPCs on 017-* fixedwushin1-2/+2
2014-05-05Dialogue changes to NPCsVreality1-1/+1
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-02Fix style (split for more readable diff)Ben Longbons1-3/+3
2014-04-02Clean up main scriptsBen Longbons1-11/+27
2013-09-08Fix Waric: replace root with dark crystal.tux9th1-4/+4
2013-09-06Waric: fix explanation of spelltux9th1-1/+1
2013-09-05Waric: fix freeze issue at Quest State 18tux9th1-1/+1
http://forums.themanaworld.org/viewtopic.php?p=137508#p137508
2013-09-03Dark Magic - Quests:tux9th1-10/+268
* Adjusting Debug-NPC. * added Quests for 3 Spells, QuestStates are documented in the NPC script. * proofread by melkior.
2013-07-15Returned the mistakenly removed newline at the end of waric.txtDino Paskvan1-1/+1
2013-07-15Orum and Waric quest proofreading and editingDino Paskvan1-17/+17
All the NPCs involved in the quest have been edited, with help from Dyna.
2013-07-07Move starting brace of npc scripts to new line.Jessica Tölke1-3/+4
2013-07-07Waric's dialog without spell teaching logic.Jessica Tölke1-2/+89
2013-06-10Expand debug function of Orum and Waric quest to tell current quest state.Jessica Tölke1-0/+5
Remove debug message in FlowerPentagramCount function.
2013-06-09Add debug npc.Jessica Tölke1-0/+28
2013-05-10Orum and Waric follow-up: Add NPCs Orum and Waric.Jessica Tölke1-0/+24
Initial talk in Waric's script. Logic for the first flower in Orum's script.