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path: root/world/map/npc/015-1
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2016-04-23Deadmere - Undead Townwushin1-0/+1
2016-04-07slowly getting things donemekolat3-66/+15
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
2016-03-30Fix invocationswushin1-3/+3
2016-03-30initial commit for magic v3mekolat1-3/+3
Fix Druid Tree and add hug to TMW
2016-02-01Purged gender from quest dialoguewushin1-4/+1
Changed Eurni to new genders
2015-11-13remove names from warpsmekolat1-3/+3
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-03-26deprecate npc 127mekolat1-1/+1
2015-02-28Fix make maps adding commit spamwushin1-3/+3
2015-02-19Make Warp Names Uniquewushin1-3/+3
2015-02-19Clean up scriptwushin1-10/+5
2015-02-19Shorten Labelswushin1-4/+4
2015-02-01make maps with the updated convertermekolat3-18/+18
2015-02-01remove .gat from npcsmekolat4-4/+4
2014-11-05NPCs on 015-* fixedwushin3-3/+3
2014-11-05Fix Monster entrieswushin1-11/+11
2014-10-05Attach valid NPC to Scriptswushin1-1/+1
2014-05-05Dialogue changes to NPCsVreality1-18/+18
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Fix style (split for more readable diff)Ben Longbons1-1/+0
2014-04-02Clean up main scriptsBen Longbons2-18/+31
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-11-24Add missing newlines at end of fileBen Longbons1-1/+1
2013-07-05Move starting brace to new lineBen Longbons4-5/+8
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-7/+7
They now match the names from mob_db.
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas1-1/+1
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-01-25Katze quest: fix missing some occurrences when renaming variables.Jessica Tölke1-1/+1
2013-01-09Katze quest: clear temporary quest state variables before closing the script.Jessica Tölke1-11/+13
2013-01-09Katze quest: use bitmasking to be able to remove the variable LastHiss.Jessica Tölke1-2/+6
Nibble 0: Progress of quest Nibble 1: what was saved previously in LastHiss Add LastHiss to clear_vars Since the value in LastHiss is only needed to get some hint from Alice, taking over the value from LastHiss to Nibble 1 of Katze isn't needed.
2013-01-09Katze quest: remove player variable KatzeBeenOutsideJessica Tölke1-2/+2
Use temporary player variable @KatzeNeedsAlone instead with inverted logic. Add nosaveflag to Katze's cave, so when the variable is reset, you're actually outside of the cave. Add KatzeBeenOutside to clear_vars.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-10/+10
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-10Tab replacement and formatting project: Maps 014-1 to 021-2 complete.The Kandiman3-365/+342
2011-09-04Replacing spawns from monsters.txt with spawn objects in maps.Jessica Tölke3-60/+48
Converter ran. Submodule pointer updated.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-13/+13
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons7-0/+534