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path: root/world/map/npc/013-3
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2016-04-07slowly getting things donemekolat3-79/+33
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
2015-12-15update demon mask quest barriermekolat1-3/+3
2015-11-13remove names from warpsmekolat1-27/+27
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-04-26remove other instances of ClearVariablesmekolat3-5/+0
2015-02-28Fix make maps adding commit spamwushin1-27/+27
2015-02-19Make Warp Names Uniquewushin1-27/+27
2015-02-19fix casewushin1-2/+2
2015-02-01make maps with the updated convertermekolat3-60/+60
2015-02-01remove .gat from npcsmekolat5-7/+7
2014-11-05NPCs on 013-* fixedwushin4-4/+4
2014-11-05Fix Monster entrieswushin1-29/+29
2014-11-04Update scripts for stricter checksBen Longbons1-1/+1
2014-04-15Npcs remaining script fixeswushin1-3/+3
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Clear (most) new warningsBen Longbons1-1/+1
2014-04-02Clean up main scriptsBen Longbons1-2/+4
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-08-19Give every NPC a unique nameBen Longbons2-2/+2
2013-07-05Move starting brace to new lineBen Longbons5-5/+10
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-20/+20
They now match the names from mob_db.
2013-02-12Variable restructuring: move information about opening the chest in ↵Jessica Tölke1-4/+5
Hurnscald mines into FLAGS variable.
2013-02-12Demon Mask quest: don't open NPC dialog at barrier to the chest room.Jessica Tölke1-6/+6
Use message instead of mes, so the text is only displayed over the character's head. Since the room has aggressive monsters in it, a NPC dialog box can be deadly.
2013-02-12Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald.Jessica Tölke2-29/+55
2012-07-20Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4.Jessica Tölke2-25/+0
2012-07-19Add a tmx-to-wlk converter that handles CSV (in Python), and run it.Ben Longbons1-18/+13
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version.
2012-02-03Making doors and docks unclickableStefan Dombrowski1-2/+1
2011-11-16Removed direct occurrences of itemidsErik Schilling1-1/+1
2011-10-13Client-data: several map fixes.Jessica Tölke1-2/+2
Mainly layer issues, some collision and warps. Converter ran. Submodule-Pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke3-54/+54
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-07Tab conversion and formatting. Maps 011-1 to 013-3 done.The Kandiman4-170/+204
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-108/+108
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons7-0/+389