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path: root/world/map/npc/009-4
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2015-05-13a few fixes/modifications here and theremekolat2-40/+8
2015-05-11Merge pull request #370 from mekolat/close-endWushin2-17/+34
remove close builtin from functions
2015-05-06remove close builtin from functionsmekolat2-17/+34
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-03-26deprecate npc 127mekolat2-10/+10
2015-02-28Fix make maps adding commit spamwushin1-6/+6
2015-02-19Make Warp Names Uniquewushin1-6/+6
2015-02-19fix casewushin2-6/+6
2015-02-19Shorten Labelswushin1-5/+5
2015-02-03do not show barrier message when quest donemekolat1-3/+5
2015-02-01make maps with the updated convertermekolat3-18/+18
2015-02-01remove .gat from npcsmekolat6-37/+37
2015-01-28apply @wushin workaroundmekolat1-28/+47
2015-01-26fix order of operations in orum cavemekolat1-8/+12
2014-11-18prevent crash in torch questmekolat2-9/+9
2014-11-05NPCs on 009-* fixedwushin5-28/+28
2014-11-05Fix Monster entrieswushin1-8/+8
2014-10-20Reset barriers if barrier color 0wushin3-34/+77
closes #180
2014-10-05Attach valid NPC to Scriptswushin2-6/+6
2014-04-15Npcs remaining script fixeswushin1-9/+9
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Clear (most) new warningsBen Longbons1-1/+1
2014-04-02Clean up main scriptsBen Longbons3-25/+68
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-09-16Refactor all broken returns into goto L_ReturnBen Longbons1-4/+16
2013-08-19Give every NPC a unique nameBen Longbons3-6/+6
2013-07-05Make fourth word of functions non-empty, to appease the current serverBen Longbons2-11/+11
2013-07-05Move starting brace to new lineBen Longbons6-32/+54
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-2/+2
They now match the names from mob_db.
2013-04-13Refactor torches to avoid a bug and make more consistent and obviousBen Longbons5-289/+148
Also avoid some silliness with rand()
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas1-3/+3
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2012-11-08Fix usages of getinventorylist():Vincent Petithory1-1/+1
* replace incorrect usage of @inventory_count with the correct variable created by getinventorylist(): @inventorylist_count
2012-08-21Give a small experience reward for solving the barrier puzzle.Jessica Tölke1-2/+1
2012-08-21Set all temporary player variables to 0 before closing the NPC dialogues of ↵Jessica Tölke2-40/+67
Orum and Waric.
2012-08-21Revise dialogue of Orum and Waric.Jessica Tölke5-164/+132
- Replace ".." with either "." or "..." in many places. - No "next;" before "menu". - Remove NPC name on some places where it was superfluous.
2012-08-20Fix spelling error in waric.txtJessica Tölke1-1/+1
2012-07-19Some fixes in Orum script.v2012.07.19Jessica Tölke1-2/+9
Set variable right after giving the reward. Check for weight and inventory before giving the reward.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-7/+7
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-06Tab conversion project. Maps 007-1 to 010-2 complete.The Kandiman5-1106/+1093
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-26/+26
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-08-25Converter: new scripting guideline applied, tabs in headlines replaced by pipesJessica Tölke1-1/+1
2011-06-19Move to a subdirectoryBen Longbons8-0/+1426