Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-02-01 | remove .gat from npcs | mekolat | 1 | -2/+2 | |
2014-11-05 | NPCs on 009-* fixed | wushin | 1 | -3/+3 | |
2014-10-20 | Reset barriers if barrier color 0 | wushin | 1 | -32/+67 | |
closes #180 | |||||
2014-04-02 | Clean up main scripts | Ben Longbons | 1 | -22/+56 | |
2013-08-19 | Give every NPC a unique name | Ben Longbons | 1 | -1/+1 | |
2013-07-05 | Move starting brace to new line | Ben Longbons | 1 | -1/+2 | |
2013-04-13 | Refactor torches to avoid a bug and make more consistent and obvious | Ben Longbons | 1 | -46/+19 | |
Also avoid some silliness with rand() | |||||
2012-11-08 | Fix usages of getinventorylist(): | Vincent Petithory | 1 | -1/+1 | |
* replace incorrect usage of @inventory_count with the correct variable created by getinventorylist(): @inventorylist_count | |||||
2012-08-21 | Give a small experience reward for solving the barrier puzzle. | Jessica Tölke | 1 | -2/+1 | |
2012-08-21 | Set all temporary player variables to 0 before closing the NPC dialogues of ↵ | Jessica Tölke | 1 | -36/+57 | |
Orum and Waric. | |||||
2012-08-21 | Revise dialogue of Orum and Waric. | Jessica Tölke | 1 | -109/+81 | |
- Replace ".." with either "." or "..." in many places. - No "next;" before "menu". - Remove NPC name on some places where it was superfluous. | |||||
2012-07-19 | Some fixes in Orum script.v2012.07.19 | Jessica Tölke | 1 | -2/+9 | |
Set variable right after giving the reward. Check for weight and inventory before giving the reward. | |||||
2011-09-06 | Tab conversion project. Maps 007-1 to 010-2 complete. | The Kandiman | 1 | -568/+500 | |
2011-06-19 | Move to a subdirectory | Ben Longbons | 1 | -0/+655 | |