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path: root/world/map/npc/008-1
AgeCommit message (Collapse)AuthorFilesLines
2014-04-15New Core Functionwushin1-121/+4
Travelers to warp about Checks being moved into functions Warp Towel Behavior changed
2014-04-11Time Based Free Travel via Shipwushin1-3/+20
2014-04-11Adding new Mapswushin3-4/+6
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Clear (most) new warningsBen Longbons1-36/+0
2014-04-02Fix style (split for more readable diff)Ben Longbons1-3/+3
2014-04-02Clean up main scriptsBen Longbons6-16/+58
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2014-02-02Remove disabled magic and old holiday questsBen Longbons1-13/+0
2013-10-30remove unequipbyid until unequipcb is merged and don't make quest logic ↵v2013.10.30Ben Longbons1-1/+1
dependent on debug
2013-09-16Refactor all broken returns into goto L_ReturnBen Longbons1-2/+3
2013-09-11Add missing close to DirynStefan Dombrowski1-1/+3
2013-08-19Give every NPC a unique nameBen Longbons1-1/+1
2013-07-05Canonicalize event label capitalizationBen Longbons1-1/+1
2013-07-05Make fourth word of functions non-empty, to appease the current serverBen Longbons1-1/+1
2013-07-05Move starting brace to new lineBen Longbons7-13/+22
2013-06-29Fix unintended fallthrough in annualeaster script.v2013.06.29.1Jessica Tölke1-0/+1
2013-06-28Refactor all calls within an if, which is illegalBen Longbons1-2/+11
2013-06-26Add an option to disable global timers for debuggingBen Longbons1-0/+1
2013-06-16Edit Dyrin: Player has to close the NPC dialogue before getting warped. tux9th1-1/+7
2013-06-13Nivalis Transportation Modifications.Jessica Tölke1-3/+3
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other.
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-4/+4
They now match the names from mob_db.
2013-04-01Running 'make maps' to update monster spawns on 017-1.Jessica Tölke1-1/+1
This also changed the _import.txt of 008-1 to order the entries alphabetically. Update submodule pointer.
2013-03-24Easter event: remove outdated comment.Jessica Tölke1-1/+0
2013-03-24Annual Easter: increase minimum level and add age requirement.Jessica Tölke1-1/+1
Update submodule pointer.
2013-03-24Easter fix: play the FX_GETITEM particle effect whenever the player receives ↵Vincent Petithory1-0/+4
an object
2013-03-24Easter fix: give a Green Apple for the first interaction with the eggsVincent Petithory1-0/+1
2013-03-24Easter: add standard waiting time on first interaction with the eggsVincent Petithory1-0/+7
* This fixes the problem that players could log off to circumvent the waiting time
2013-03-22Annual Easter: fix a bug in the start and end time logic.v2013.03.22Jessica Tölke1-1/+1
The checks for the date didn't include the start and end day.
2013-03-20Introduce a non-permanent counter of tries.Jessica Tölke1-2/+7
The counter gets reset on log out. The probability to get the final reward depending on the counter.
2013-03-07Modifications on the Easter event after testing with a group of people:Jessica Tölke1-7/+13
- add message when you find something in a nest - add message when you get the unique reward - increase number of relocations - reduce the time penalty after checking a nest from 30 to 15 seconds - change behavior when checking a nest during the penalty time -- message should make it more clear that it's needed to wait a while -- extend the time penalty for a few seconds
2013-02-16prevent low level players from annual easter.Stefan Beller1-0/+4
2013-02-16message the player if timer has not yet expired.Stefan Beller1-2/+3
2013-02-15fixup space.Stefan Beller1-1/+1
2013-02-15Adding an annual Easter event.Stefan Beller2-0/+189
2013-02-12Variable restructuring: move Inspector quest to nibble 3 of QUEST_Hurnscald.Jessica Tölke1-1/+4
2013-02-12Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵Jessica Tölke1-37/+40
QUEST_Hurnscald.
2012-12-26Some punctuation and coding style fixes in the diryn script.Jessica Tölke1-13/+19
2012-04-21Remove Easter Event 2012Jessica Tölke1-3/+3
1) Comment out Easter scripts. 2) Revert "Remove warp on 004-2 to basement for Easter Event. To be reverted later." This reverts commit 3c5c9a539f95d71bd8c59580304e2949f13f8572.
2012-03-23Easter 2012Jessica Tölke1-0/+32
Story: prsm, TheKandiman Scripting: alastrim Prepare for release and testing: Jenalya
2012-02-03Making doors and docks unclickableStefan Dombrowski1-1/+1
2011-11-16Made Constants case-sensitiveErik Schilling2-13/+13
2011-10-20Fix halloween quest and add 'big reward'.Ben Longbons1-0/+2
2011-10-18Halloween 2011 Trick-or-TreatingBen Longbons1-0/+7
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-13/+13
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-06Improve logic a bitBen Longbons1-2/+0
2011-09-06Tab conversion project. Maps 007-1 to 010-2 complete.The Kandiman4-224/+205
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-09-04Client-data: some warps and collisions fixed, updated submodule pointerJessica Tölke1-4/+4
2011-09-04Reenable disabled NPCs.Jessica Tölke1-6/+3
2011-09-02Disable or fix NPCs with attachrid problemsv2011.09.03Ben Longbons1-4/+8