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path: root/world/map/npc/006-3
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2014-11-05Fix Monster entrieswushin1-27/+27
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons1-1/+2
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-23/+23
They now match the names from mob_db.
2012-07-19Add a tmx-to-wlk converter that handles CSV (in Python), and run it.Ben Longbons1-1/+3
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version.
2011-09-23Client-data: some warp fixes on several maps.Jessica Tölke1-19/+19
Converter ran. Submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke3-22/+22
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-57/+57
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons3-0/+79