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path: root/world/map/npc/001-2
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2014-11-19One More Try at the shopsv2014.11.18.3wushin2-2/+2
2014-11-19Fix all shops using the *-[0-9] denotationv2014.11.18.1wushin2-2/+2
2014-11-05NPCS on 001-* fixedwushin4-6/+6
2014-11-05Fix Shops for ASTwushin2-9/+9
2014-11-05Fix Monster entrieswushin1-1/+1
2014-08-24Quest Log Fix for QUEST_NorthTulimsharwushin1-1/+1
2014-05-05Dialogue changes to NPCsVreality2-23/+24
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-15Npcs remaining script fixeswushin4-19/+9
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin1-0/+1
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Towns really don't need the "no drop" flagBen Longbons1-1/+0
2014-04-04Clear (most) new warningsBen Longbons1-5/+0
2014-04-02Clean up main scriptsBen Longbons3-25/+35
2013-12-28Fix Christmas AnnualCandyCurt1-1/+1
2013-12-26Annual Xmas Eventwushin1-0/+3
2013-07-23Use canonical separator for mapflagsBen Longbons1-2/+2
2013-07-05Make fourth word of functions non-empty, to appease the current serverBen Longbons1-1/+1
2013-07-05Move starting brace to new lineBen Longbons7-15/+30
2013-06-20Reenable the MoneyChanger in the casino to sell Casino Coins.Jessica Tölke1-7/+1
Adjust the buy-price of casino coins in item_db to be the same as the sell-price.
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas2-4/+4
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-02-12Variable restructuring: move Inspector quest to nibble 3 of QUEST_Hurnscald.Jessica Tölke1-10/+23
2012-03-20Spell check of new and updated Tulimshar NPCs. -FrostFrost1-2/+2
2012-03-20North Tulimshar: quest about businessman who wants to open a shop in TulimsharJessica Tölke1-1/+15
2011-11-16Made Constants case-sensitiveErik Schilling2-4/+4
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke3-13/+13
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-10Fixes a bug in npc omar (goto non existent label) and set the values to zero.coffee1-15/+19
2011-09-04Clear Temporary variables after you close npc window. Npcs from maps 001-2, ↵coffee3-28/+66
002-1 and 003-1.
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-09-01Second batch of tab conversion. Maps 001-2 through 002-4 complete.The Kandiman6-497/+443
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-12/+12
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-30Made a lot of fixes including layer issues, collision issues. In addition, ↵Ali-G3-0/+359
the map 001-4 was an interior map so it was put into 001-2 such as the npcs that were located in 004-1.
2011-06-28Changes: Price in item_db.txt, merchants Item ID changed to Name...Wombat2-2/+8
price changes to reflect Lora Tay's crafting and the price of cotton cloth drops increased for cotton cloth casino coins removed from merchants several merchants changed to simple information scripts price changes based on merchant sell value
2011-06-19Move to a subdirectoryBen Longbons8-0/+299