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2013-09-02Dark Magic:tux9th2-0/+3
* Adding Dark Magic Skill. * Adding spells made by MisterGrey. * Balancing MrGrey's spells. * Adding an AoE spell. * nerfed light magic for Dark Mages. * Dark Magic spells are queststate dependend. * Commented out spells which will be released at a later date.
2013-08-31item_db: lower sell prices of lazurite{shard,crystal} and heart of lazurite ↵Vincent Petithory1-3/+3
to reasonable amounts
2013-08-27Pad names with _ instead of = to make it easier to detect merge conflictsBen Longbons1-34/+34
2013-08-27fixed item_db.txt for HEAD of TMWAwushin1-14/+13
Removed first line sed %s/\ ,\ /0,\ /g to fix empty values by ,
2013-08-25Merge remote-tracking branch 'origin/master' into waricJessica Tölke7-955/+957
Conflicts: world/map/db/item_db.txt
2013-08-12Fix alignment and comment prefix in mob_dbBen Longbons1-4/+4
2013-07-24Truncate item names to what the server actually seesBen Longbons1-176/+177
This is far from optimal, but the server was already doing it silently, and the new server now rejects it. Also make magic.conf use an item name, since previously it was (correctly) rejecting the item name as nonexistent and was using an ID instead.
2013-07-23Switch supposed comments to actually use the comment prefixBen Longbons1-34/+34
2013-07-11Kill some tabsBen Longbons4-50/+50
2013-07-10Replace implict 0 in empty CSV fields with explicit 0Ben Longbons4-896/+896
2013-07-07Merge remote-tracking branch 'origin/master' into waricJessica Tölke3-2/+8
Conflicts: world/map/db/mob_db.txt
2013-06-26Add an option to disable global timers for debuggingBen Longbons1-1/+3
2013-06-21New server content to support new caveswushin1-0/+7
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier
2013-06-20Reenable the MoneyChanger in the casino to sell Casino Coins.Jessica Tölke1-1/+1
Adjust the buy-price of casino coins in item_db to be the same as the sell-price.
2013-06-13Nivalis Transportation Modifications.Jessica Tölke1-0/+1
Frozenbeard is now DOCK_nivalis Diryn teleports player to blue sages. All ferrys now travel to and from each other.
2013-06-09Merge remote-tracking branch 'origin/master' into waricJessica Tölke1-13/+14
Conflicts: world/map/db/item_db.txt
2013-06-09Add different colors of the Rose Hat.Jessica Tölke1-1/+6
2013-05-27Move id's of summon flowers and rose hat, since 891 is already taken.Jessica Tölke1-6/+6
2013-05-27Add Rose Hat to item_db.Jessica Tölke1-0/+1
2013-05-27Adding summon flowers.Jessica Tölke1-0/+5
2013-05-27Add new monster bluepar to mob_db and mob_points function.Jessica Tölke1-0/+1
2013-05-27Add evil woodland monsters:Jessica Tölke1-0/+3
Demonic Mouboo Vicious Squirrel Wicked Mushroom
2013-05-27Add Silksheet(891) to item_dbbh281-0/+1
2013-05-25Some fixes to item_dbStefan Dombrowski1-13/+13
* Comment out the spear, like in client data * Adjust some prices, so they are not lower than the sell price * The label for BlackWizardHat does not say that it's red anymore * Changing some types from useable to gerneric, since there is no use script
2013-04-29Be coherent about what's armor and what's a weaponBen Longbons1-5/+5
Newly added assertions in the server caught this.
2013-03-24Add FX_GETITEM particle effectVincent Petithory1-0/+1
2013-03-20Merge branch 'easter'Jessica Tölke1-0/+6
Conflicts: world/map/db/item_db.txt
2013-03-13Rename Beanie Copter Cap to Beanie Copter.Jessica Tölke1-1/+1
2013-03-02Add BeanieCopterCap.Jessica Tölke1-0/+1
2013-03-02Added variable handling to beanie copter quest.Jessica Tölke1-0/+2
2013-02-21Add GM Killing Event materials:Vincent Petithory2-1/+3
* MagicGMTopHat: The hat to give powers to a gm * Add #pullrabbit spell associated to the magic gm top hat. Requires ./build-magic.sh * Add Murderer Crown (prize)
2013-02-14Adding different versions of the eggshell hatStefan Beller1-0/+6
2013-02-13Fey Element: set entries of '9th' drop item to 0 (only 8 items as drops are ↵Jessica Tölke1-1/+1
possible)
2013-02-12Merge branch 'variables'Jessica Tölke1-0/+1
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function.
2013-02-12Variable restructuring: move information about opening the chest in ↵Jessica Tölke1-0/+1
Hurnscald mines into FLAGS variable.
2013-02-06Fix mapflag numbers, disable some thingsBen Longbons2-148/+138
2013-01-21Reorganization of global variables: reduce number of entries in Fluffy ↵Jessica Tölke1-3/+4
Hunting list. The entries in the later positions of the array aren't cleared yet. This will be done in a later commit.
2013-01-18Cave Snake balancing.Jessica Tölke1-1/+1
Decrease HP from 1000 to 800. Increase Cave Snake Lamp droprate from 8% to 10%.
2013-01-16Increase attack value of Ice Gladius from 100 to 110.Jessica Tölke1-1/+1
2013-01-07Add Ragged Shorts to item_db.Jessica Tölke1-0/+1
2012-12-31Fix spelling of "Miner's Hat" instead of "Miners Hat".Jessica Tölke1-1/+1
Reported by georgemhtr.
2012-12-22Move back Banshee Bow criticals to 70, for balancing with the recent ↵Vincent Petithory1-1/+1
draining 4% HP (previously 3)
2012-12-17Add Illia Monsters:Vincent Petithory2-0/+16
* Soul Snake * Soul Eater * Copper Slime * Sleeping Bandit * Azul Slime * Demonic Spirit * Witch Guard * Luvia (witch) * Add monster points values
2012-12-17Add Illia items:Vincent Petithory1-0/+9
* Sealed Soul * Lock Picks * Lazurite Shard, Crystal, Heart * Bull Helmet * Heart of Isis * Banshee Bow
2012-12-17Add Illia effects to const.txtVincent Petithory1-0/+11
2012-12-17Add all combinations of sorcerer robes regarding their dyed line. Update ↵Vincent Petithory1-0/+114
submodule pointer.
2012-12-16Add dyed Cotton Cloth itemsVincent Petithory1-0/+10
2012-11-12Adding items for Christmas Event 2012.Jessica Tölke1-1/+8
2012-11-09Add pumpkin explosion effect. Update submodule pointer.Vincent Petithory1-0/+1
2012-11-08Remove invalid mode for the pumpkin mob:Vincent Petithory1-1/+1
* Pumpkin mob has no ATK but had a mode allowing attacking. Made it totally idle now.