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AgeCommit message (Collapse)AuthorFilesLines
2011-09-04Replacing spawns from monsters.txt with spawn objects in maps.Jessica Tölke1-0/+0
Converter ran. Submodule pointer updated.
2011-09-04Client-data: some warps and collisions fixed, updated submodule pointerJessica Tölke2-0/+0
2011-09-03warps between 033-1 and 034-1 added, updated submodule pointerJessica Tölke1-0/+0
2011-09-02Client-data changes: Converter updated some wlk files, submodule pointer updatedJessica Tölke3-0/+0
2011-09-02Adding 024-3 and 024-4.Jessica Tölke3-0/+3
Ran Converter and updated submodule pointer.
2011-09-02011-3: Some fringe items removedJessica Tölke1-0/+0
new wlk and updated submodule pointer
2011-08-30Map fixes: 033-1.wlk changed and submodule pointer updatedJessica Tölke1-0/+0
2011-08-26Force the converter to run for all files to update generated filesBen Longbons1-0/+0
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-08-25Some modifications on 034-1 by Ali-G, updating wlk and submodule pointerJessica Tölke1-0/+0
2011-08-25Converter: 030-1.wlk, 030-1.wlk and 033-1.wlk changedJessica Tölke3-0/+0
Updated submodule pointer
2011-07-15Fixed a small typo in the rossy script. Fixed some issues in the rossy caves.Ali-G1-0/+0
2011-07-15Revert "Fixed a small typo in the rossy script. Fixed some issues in the ↵Wombat1-0/+0
rossy caves." This reverts commit 758535126479ada6fa0c5c4371d2fd3d37d39dfb.
2011-07-15Fixed a small typo in the rossy script. Fixed some issues in the rossy caves.Ali-G1-0/+0
2011-07-05Fixed a lot of maps in which collision tiles were forgotten, where tiles ↵Ali-G16-0/+0
were used but on the wrong layer, etc... The maps, in a general idea, are full of errors.
2011-07-01Added the rossy monster drops and fixed some maps.Ali-G1-0/+0
2011-07-01Fixed some maps, some changes were done to make the candle helmet fit the ↵Ali-G1-0/+0
game properly.
2011-06-30Made a lot of fixes including layer issues, collision issues. In addition, ↵Ali-G7-1/+0
the map 001-4 was an interior map so it was put into 001-2 such as the npcs that were located in 004-1.
2011-06-19Move to a subdirectoryBen Longbons82-0/+84