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path: root/npc/functions/mob_points.txt
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2011-06-19Move to a subdirectoryBen Longbons1-126/+0
2011-06-10Added the 3 new mobs' monster points.Ali-G1-0/+3
2011-06-04Removed the fluffies from Woodland areas and replaced them by snails. Also ↵v2011.06.04Ali-G1-1/+1
decreased the hp given by some food. Amendment by Wombat: snail attack power increased
2011-06-03mob points changed for the green slimeWombat1-1/+1
2011-03-01Setting mobs which affect Sagatha's mood:Jessica Tölke1-24/+7
good: scorpion, red scorpion, black scorpion, angry scorpion bad: fluffy, easter fluffy, mouboo, squirrel
2011-03-01Fixed a little problem with some ")"Ali-G1-1/+1
2011-03-01Added "good" and "bad" mobs for Sagatha's quest. List is much more revelant now.Ali-G1-3/+27
2011-03-01Added all new mobs, rebalanced everything according to mob_db.txt. Set to 0 ↵Ali-G1-33/+41
monsters that don't have specific stats. Tested already.
2011-01-03mob points for some monsters, some dialog fix for baktar (now active)Wombat1-0/+10
mob points for all monsters in mob_db.txt afaik. dialog fix for baktar, who is now active on the map.
2010-08-23News update, Bug fixes, Monster Drop Changes for GemsWombat1-0/+2
fixed a few things from previous git commits on branch, updated news
2010-08-20Small fixes in scripts, added new monster mob pointsWombat1-4/+9
guards.txt now has "aggravate" spell and bernard.txt fix added new monsters to mob_points.txt
2010-05-02Add naming prefix "Pink" to flower mob & petal itemJarrett Thomas-Huxley1-2/+9
2010-01-07Make graveyard mobs actually worth something in mob points.Freeyorp1-7/+7
(Oops.)
2009-09-29Add Poltergeist placeholder to mobpointsJared Adams1-0/+1
2009-09-27Fix mob pointsJared Adams1-3/+14
2009-06-06Update mob pointsJared Adams1-3/+8
2008-12-31Pre-planned level 0 spells all available (except for 'make sulphur' and ↵Fate1-5/+30
'detect magic')
2008-11-02Branch data for eAthenaJared Adams1-0/+42