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2012-08-28Add the Fine Dress:Vincent Petithory4-0/+23
* Add the Fine Dress and its dyed variants, * Add the Fine Dress to the npc dyer and to the npc bleacher.
2012-08-28Run 'make maps' for addition to 021-2.Jessica Tölke4-0/+2
2012-08-28PvPEvent: Add a minimum for the price.Jessica Tölke1-1/+8
2012-08-28PvPEvent: Make it possible to sponsor items as price.Jessica Tölke1-1/+64
2012-08-28PvPEvent: Make it possible to choose the amount of money.Jessica Tölke1-12/+20
2012-08-28Rename global variables to contain the NPC name to ensure uniqueness.Jessica Tölke1-30/+40
2012-08-22Changed the times on the script from 5, 15, 30 to 5, 10, 15 Changed the ↵Yubaba1-11/+11
script timing.
2012-08-22Added PvP-Last Man Standing Event NPCstux9th6-0/+171
2012-08-21Give a small experience reward for solving the barrier puzzle.Jessica Tölke2-2/+1
2012-08-21Set all temporary player variables to 0 before closing the NPC dialogues of ↵Jessica Tölke2-40/+67
Orum and Waric.
2012-08-21Revise dialogue of Orum and Waric.Jessica Tölke5-164/+132
- Replace ".." with either "." or "..." in many places. - No "next;" before "menu". - Remove NPC name on some places where it was superfluous.
2012-08-20Fix spelling error in waric.txtJessica Tölke1-1/+1
2012-08-15Graveyard Inn crying child: set minimum level from 80 to 85 and remove ↵Jessica Tölke1-5/+5
'*sniffle*' from dialogue.
2012-08-13Added plain base64 encoding and xml encodingsebbu1-18/+19
2012-08-13Added support for gzip and zlib compression with base64 encodingsebbu2-7/+33
Amended by Jenalya to update submodule pointer.
2012-08-11Ran 'make maps' due to a collision fix on 029-1.Jessica Tölke2-0/+0
2012-08-08Run 'make maps' for collision changes.v2012.08.08Jessica Tölke14-0/+0
2012-08-07Run 'make maps' for collision fix on 001-3Jessica Tölke2-0/+0
2012-08-05Add debug NPCs that disable themselves in production.Ben Longbons1-0/+40
2012-08-03Run 'make maps' for collision fix on 047-1.Jessica Tölke2-0/+0
2012-08-02Run 'make maps' for new maps 009-5 and 009-6.Jessica Tölke12-0/+38
2012-07-21Running 'make maps' for some map fixes including collision changes, updated ↵Jessica Tölke2-0/+0
submodule pointer.
2012-07-20Fixed the NPC locations and barriers for 041-1 and 042-1Dweems7-19/+19
-Fixed all the NPC locations to match the new coordinates -Fixed the barriers to warp you to the correct locations -Fixed the warps on 041-1 aswell
2012-07-20Running 'make maps' for the changes on tutorial map and surroundings.Jessica Tölke10-21/+40
2012-07-20Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4.Jessica Tölke15-28/+55
2012-07-19Add a script to run all three servers, from anywhere.Ben Longbons1-0/+10
2012-07-19Add a tmx-to-wlk converter that handles CSV (in Python), and run it.Ben Longbons22-473/+350
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version.
2012-07-19Some fixes in Orum script.v2012.07.19Jessica Tölke1-2/+9
Set variable right after giving the reward. Check for weight and inventory before giving the reward.
2012-07-06Change mob splash to 1, stacks *do* spread a little.Ben Longbons1-1/+1
2012-07-06Add config to enable mob splash, radius 0.Ben Longbons1-0/+5
2012-06-29Revert "Changing configuration of online list to be displayed in ↵Jessica Tölke1-1/+1
alphabetical order instead of not ordered, which is practically by account id." This reverts commit d726bc8b839a90017cf08200b16e5a8f6ce20a1a. After some discussion in irc we came to the conclusion that changing to alphabetical ordering would have more drawbacks than advantages.
2012-06-27Changing configuration of online list to be displayed in alphabetical order ↵Jessica Tölke1-1/+1
instead of not ordered, which is practically by account id.
2012-06-26Fix a misspelled label in the debug function.Jessica Tölke1-1/+1
2012-06-21fixed typo "famos" to "famous"David Gay1-1/+1
2012-06-20Some changes in tutorial to make it easier:Jessica Tölke4-3/+18
- Hint in Hasan's dialogue to talk to Kaan. - Hint in Kaan's dialogue to talk to Sorfina or Tanisha. - Sorfina offers free heal as long as the player didn't complete the tutorial.
2012-06-03Adding new item Antlers to item_db and as drop to the Reinboo. 'make indent' ↵Jessica Tölke3-705/+706
ran and submodule pointer updated.
2012-05-23Towel Event: ask for the amount of "pints of beer" instead of "beers" to ↵v2012.05.25Jessica Tölke1-1/+1
avoid confusion. Suggested by GonzoDark.
2012-05-23Entertainer: also allow the new smileys to be randomly displayed.Jessica Tölke1-1/+1
2012-05-23Use newly defined constants for SKILL_EMOTE, SKILL_TRADE and SKILL_PARTY ↵Jessica Tölke3-16/+10
instead of local variables.
2012-05-23Cosmetical changes in const.txt: added comments and replaced all tabs by ↵alige Ali-G1-245/+290
whitespaces.
2012-05-23Added new emotes to const.txt.alige Ali-G2-14/+70
2012-05-23Changed all SKILL_WARRIOR_RAGING entries to SKILL_RAGING.alige Ali-G3-3/+3
2012-05-23Expanded the debug NPC script and added new variables in const.txt.alige Ali-G2-252/+684
2012-05-21Fix of the towel spellinvocations. Their numbering was off, causing some ↵v2012.05.21Jessica Tölke1-8/+8
answers not to work.
2012-05-21Add Reinboo to the list of monsters that annoy Sagatha when you kill them.Jessica Tölke1-0/+3
2012-05-20Running the converter to repair the collison files for 046-1 and 047-1. ↵v2012.05.20Jessica Tölke3-0/+0
Submodule pointer updated.
2012-05-19Towel Event: add a missing $ behind a variable name. Reported by v0id.v2012.05.19Jessica Tölke1-1/+1
2012-05-18Fix a bug in Hasan that can cause him to be blocked infinitely.v2012.05.18Jessica Tölke1-2/+2
This was caused because the player could log out after the blocking variables were set, but before the timer was started that would free the NPC after a timeout.
2012-05-16Blue Sage bookpages subquest: modify the formula to reduce the presumptive ↵Jessica Tölke1-1/+1
amount of pages needed, based on feedback from Nard.
2012-05-15Blue sage quest: fix and addition in bookpages subquestJessica Tölke1-5/+33
- Fix logic that determines if a bookpage is a new one to decrease with the amount of successful pages. - Different dialogue depending on the amount of successful pages the player already brought.