Age | Commit message (Collapse) | Author | Files | Lines | |
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2020-11-23 | Disable summoning magic in towns. | Jesusaves | 7 | -0/+7 | |
close serverdata!2 | |||||
2020-11-10 | Submodule update. | Jesusaves | 2 | -1/+1 | |
Nerf Savior Armor as event is over. | |||||
2020-11-02 | *turns off lights* Halloween 2020 and Doomsday 5: The Final Showdown are over. | Jesusaves | 4 | -22/+37 | |
That's all for now, folks! :D | |||||
2020-10-24 | Submodule updatev2020.09.30+3 | Jesusaves | 1 | -0/+0 | |
2020-10-24 | Just some typos (some severe), nothing to see here | Jesusaves | 2 | -11/+11 | |
2020-10-17 | Merge pull request #566 from themanaworld/policies | Helianthella | 1 | -2/+2 | |
update the policies permalinks | |||||
2020-10-17 | update the policies permalinks | Helianthella | 1 | -2/+2 | |
changes the policies links to use policies.themanaworld.org | |||||
2020-10-14 | Begin cleaning up dirt from Doomsday Act 2/3 for GM Events. | Jesusaves | 2 | -7/+7 | |
Drops deleted: Mana Guardian, Tengu, Sasquatch, Mana Slayer, Flashmob, Koyntety. Stats corrected: Prsm Aura. Not changed: (Act 5) Tormenta, Kage, Dragon, Kage Golem, Mana Tyrant, Xakelbael, V0id *. | |||||
2020-10-13 | Bugfix - submodule updatev2020.09.30+2 | Jesusaves | 1 | -0/+0 | |
2020-10-03 | Submodule Update (bugfix) | Jesusaves | 1 | -0/+0 | |
2020-09-30 | Prevent people with GM < 50 from accidentally wiping Kimarr's event scoreboard. | Jesusaves | 1 | -0/+6 | |
Any person with enough clearance to use Fluffy Debug can enable/disable it, though. | |||||
2020-09-30 | Halloween 2020 Bugfix Patchv2020.09.30 | Jesusaves | 5 | -24/+67 | |
Add Halloween 2020 drops. Update news. Submodule update. Allow runners to receive EXP share at DD5. Use Ledmitz SFX for boss spawning. Nerf Rubber Bat. Nerf Zax. Nerf De'Kagen's spawns. Allow Game Masters to repeat Halloween 2020 fight. Partly tested. | |||||
2020-09-18 | My time to troll a particularly ungrateful chest ^^ | Jesusaves | 1 | -0/+5 | |
2020-09-17 | Submodule update.v2020.09.15+3 | Jesusaves | 2 | -0/+40 | |
Also roll out Halloween 2020 update earlier than planned because, well. I've been updating submodule a bit too much lately. | |||||
2020-09-17 | Submodule updatev2020.09.15+2 | Jesusaves | 1 | -0/+0 | |
2020-09-17 | submodule updatev2020.09.15+1 | Jesusaves | 1 | -0/+0 | |
2020-09-17 | Add requested items for Halloween 2020 | Jesusaves | 1 | -0/+3 | |
2020-09-15 | Submodule updatev2020.09.15 | Jesusaves | 1 | -0/+0 | |
2020-09-15 | Halloween 2020 (#563) | Jesusaves | 6 | -9/+912 | |
An epic halloween event which will last about a week. Non-definitive version; Final showdown might receive last-minute changes. | |||||
2020-09-15 | This adds a secondary, temporary scoreboard on Kimarr for CRC's event. | Jesusaves | 2 | -1/+128 | |
This commit can and should be reverted once the event is over. Bikeshedding alert - The code did not receive the usual review and quality control required to be formally merged on upstream; It is a TEMPORARY commit. This is a modified version of cherry-picking which allows it to be kept for longer. | |||||
2020-09-08 | Edits to alacrius.txt (#564) | Ledmitz | 1 | -10/+10 | |
Improve some of Alacrius' riddle speech by Ledmitz | |||||
2020-09-02 | Update mailmap | Jesusaves | 1 | -0/+16 | |
2020-08-24 | submodule update (bugfix)v2020.08.24 | Jesusaves | 1 | -0/+0 | |
2020-08-24 | submodule update | Jesusaves | 1 | -0/+0 | |
2020-08-24 | Add news for update | Jesusaves | 1 | -0/+28 | |
2020-08-24 | Disable DD5 Debug Commands. | Jesusaves | 3 | -40/+7 | |
Change even more Test Server Debug Logic to withdraw more content. Missing code contributed by Gumi for the next arc. | |||||
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild (#560) | Jesusaves | 28 | -35/+3267 | |
Contains utils, gameplay and epilogue functions for Doomsday Act 5 THE FINAL BATTLE Note: Balancing patches may follow and are expected. The debug commands (`@js33`, `@js67` and `@js99`) were not removed. There might be overlap in voicing, in case specialeffect2() fails to work as intended. Bonus Content: * MONOCLE QUEST * Golden Apple healing is now instantaneous. * PVP Coin (Unrelated but anyway) * Golden PVP Cap. * Fix PVP Cap weight. | |||||
2020-07-18 | submodule update | Jesusaves | 1 | -0/+0 | |
2020-06-21 | Just some formatting | Jesusaves | 1 | -1/+3 | |
2020-06-21 | News update | Jesusaves | 1 | -0/+15 | |
2020-06-12 | Prevent monsters from spawning at the bottom-most line of Keshlam Maze | Jesusaves | 1 | -7/+7 | |
2020-06-12 | fix the divorce command | gumi | 1 | -5/+6 | |
2020-06-12 | add a command to force a divorce | gumi | 3 | -0/+31 | |
2020-06-11 | News 87: Doomsday Act 5 (The Final Battle) - Part 1: Interludev2020.06.11 | Jesusaves | 2 | -0/+15 | |
submodule update | |||||
2020-06-11 | Extra patch (#558) | Jesusaves | 12 | -5/+2556 | |
* Welcom to Keshlam, YOUR WORST NIGHTMARE Act 5, Part 1: Interlude (Keshlam Maze) | |||||
2020-05-26 | News ID 86 | Jesusaves | 1 | -0/+39 | |
2020-05-26 | submodule update | Jesusaves | 1 | -0/+0 | |
2020-05-26 | End May Updates | Jesusaves | 3 | -1/+44 | |
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3 | |||||
2020-05-26 | update the xml schema | gumi | 1 | -0/+0 | |
2020-05-26 | add player commands to get deaths and boss points | gumi | 3 | -0/+24 | |
2020-05-26 | add Caul's glasses as a wearable item | gumi | 2 | -0/+1 | |
2020-05-19 | Spell #manatez (summons Mana Tyrant); Soul Menhir; submodule update.v2020.05.09.3 | Jesusaves | 6 | -3/+90 | |
2020-05-16 | update the frob tool for deno 1.0 | gumi | 2 | -1/+1 | |
2020-05-16 | fixed the Jar every gender can use it | jak1 | 1 | -1/+1 | |
2020-05-13 | People keep missing this hint, hopefully this will help them.v2020.05.09.2 | Jesusaves | 1 | -0/+15 | |
2020-05-12 | After watching Raffe and Regulus kill for a while, this drop rate needs to ↵ | Jesusaves | 1 | -2/+2 | |
be tweaked. | |||||
2020-05-10 | Collision bugfix | Jesusaves | 2 | -0/+0 | |
2020-05-10 | More typos, the ones on this commit were reported by Gumi | Jesusaves | 1 | -8/+8 | |
2020-05-10 | Now that a player got to the new swamps map... | Jesusaves | 2 | -1/+34 | |
I can flesh this out better. Add Experience gain everywhere. * Reaching the swamps: 100k, every time. * Cleaning all monsters and talking to Tree: 1M, every time. * Opening the chest: 20M first time, 10M second time. * Killing any monster: 50k~100k, every monster. The experience for the off-tasks may look nice, but they're a drop in the bucket compared to actually killing monsters. (Tree can double the experience you got, but will not give you items) | |||||
2020-05-10 | Typo | Jesusaves | 1 | -1/+1 | |