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2013-02-12Demon Mask quest: don't open NPC dialog at barrier to the chest room.Jessica Tölke1-6/+6
Use message instead of mes, so the text is only displayed over the character's head. Since the room has aggressive monsters in it, a NPC dialog box can be deadly.
2013-02-12Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald.Jessica Tölke4-35/+79
2013-02-12Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵Jessica Tölke2-37/+45
QUEST_Hurnscald.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bandit quest NPCs to ↵Jessica Tölke3-37/+79
new variables.
2013-02-12Restructuring the quests saved in TMW_Quest: Convert gossip to new variables.Jessica Tölke1-14/+29
2013-02-12o11c's review of the inner mineBen Longbons2-3/+3
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-4 to new ↵Jessica Tölke2-26/+50
variables.
2013-02-12o11c's review of the outer mineBen Longbons2-3/+8
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-3 to new ↵Jessica Tölke6-112/+207
variables.
2013-02-12o11c's review of lt. dausen etc.Ben Longbons1-0/+3
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-1 to new ↵Jessica Tölke4-74/+143
variables.
2013-02-12o11c's review of sandraBen Longbons1-1/+1
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Sandra to new variables.Jessica Tölke1-17/+26
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Vincent to new variables.Jessica Tölke1-28/+26
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Sarah to new variables.Jessica Tölke1-23/+20
2013-02-12o11c's review of bernard and mikhailBen Longbons1-1/+1
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bernard and Mikhail to ↵Jessica Tölke3-34/+62
new variables. The variable was also used in Kylian, so that script needed changes too.
2013-02-12o11c's review of the conversion functionBen Longbons1-11/+11
2013-02-12Restructuring the quests saved in TMW_Quest: write conversion function.Jessica Tölke1-0/+50
This function moves the content of TMW_Quest into nibbles of other variables.
2013-02-06Fix mapflag numbers, disable some thingsBen Longbons2-148/+138
2013-02-05make tmx_converter compatible with python 2.6Ben Longbons1-8/+8
2013-02-04fix: Sagatha "good" mobs; Red Slime was used, instead of Black ScorpionVincent Petithory1-1/+1
2013-02-02Work around the empty line bug againBen Longbons2-9/+9
2013-02-02Updated collision of 056-1.Jessica Tölke2-0/+0
2013-02-01Illia lobby: shrink a bit the spawn area of the mob wavesv2013.02.01Vincent Petithory1-4/+4
2013-01-31Actually remember to make ManaPlus news entryBen Longbons3-0/+116
2013-01-29Typo fix for labels and make gain magic xp work for level 1 magic too.v2013.01.29Hongwen Qiu1-12/+7
2013-01-29fix a bug, so reset everything works as it should be.Hongwen Qiu1-0/+1
2013-01-28improve HTML newseugene2-1/+4
2013-01-28Illia Lobby: prevent exploit where players could hide in a corner away from ↵Vincent Petithory1-4/+43
spawns
2013-01-26Added news entry for release January 2013 and ran "make news".v2013.01.26Jessica Tölke4-0/+52
Updated submodule pointer.
2013-01-25Katze quest: fix missing some occurrences when renaming variables.Jessica Tölke2-10/+10
2013-01-24Implement news generationBen Longbons11-398/+1469
2013-01-23Reorganization of global variables: Clear unused global variablesJessica Tölke1-0/+62
2013-01-21Reorganization of global variables: VoltainJessica Tölke1-42/+42
Replace permanent variable with temporary one and give a more descriptive name.
2013-01-21Reorganization of global variables: reduce number of entries in Fluffy ↵Jessica Tölke1-3/+4
Hunting list. The entries in the later positions of the array aren't cleared yet. This will be done in a later commit.
2013-01-21Illia: remove the winners' list from the developer panelVincent Petithory1-20/+0
2013-01-21Illia: stop recording the names of the winnersVincent Petithory1-2/+1
2013-01-18Run make maps for some collision updates.Jessica Tölke4-0/+0
2013-01-18Turn Cave Snake Lamp quest into a Daily Quest.Jessica Tölke2-102/+12
Add previously used player variable to clear_vars.
2013-01-18Cave Snake balancing.Jessica Tölke1-1/+1
Decrease HP from 1000 to 800. Increase Cave Snake Lamp droprate from 8% to 10%.
2013-01-16Increase attack value of Ice Gladius from 100 to 110.Jessica Tölke1-1/+1
2013-01-14Anwar script: fix some spelling and grammatical errors reported by _Speiros_.Jessica Tölke1-1/+1
2013-01-10Ran make maps for collision changes on 009-2. Submodule pointer updated.Jessica Tölke2-0/+0
2013-01-10Ran make maps and discovered I added a file to _import.txt at the wrong ↵Jessica Tölke1-1/+1
position.
2013-01-09Katze quest: clear temporary quest state variables before closing the script.Jessica Tölke4-42/+53
2013-01-09Katze quest: use bitmasking to be able to remove the variable LastHiss.Jessica Tölke5-33/+67
Nibble 0: Progress of quest Nibble 1: what was saved previously in LastHiss Add LastHiss to clear_vars Since the value in LastHiss is only needed to get some hint from Alice, taking over the value from LastHiss to Nibble 1 of Katze isn't needed.
2013-01-09Katze quest: remove player variable KatzeBeenOutsideJessica Tölke6-14/+18
Use temporary player variable @KatzeNeedsAlone instead with inverted logic. Add nosaveflag to Katze's cave, so when the variable is reset, you're actually outside of the cave. Add KatzeBeenOutside to clear_vars.
2013-01-09Katze quest: subtract 30% of health instead of fixed number when scratched ↵Jessica Tölke1-3/+1
by the cat.
2013-01-09Katze quest: some punctuation fixes in menus.Jessica Tölke2-27/+27