Age | Commit message (Collapse) | Author | Files | Lines |
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Use message instead of mes, so the text is only displayed over the character's head.
Since the room has aggressive monsters in it, a NPC dialog box can be deadly.
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QUEST_Hurnscald.
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new variables.
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variables.
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variables.
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variables.
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new variables.
The variable was also used in Kylian, so that script needed changes too.
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This function moves the content of TMW_Quest into nibbles of other variables.
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spawns
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Updated submodule pointer.
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Replace permanent variable with temporary one and give a more descriptive name.
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Hunting list.
The entries in the later positions of the array aren't cleared yet.
This will be done in a later commit.
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Add previously used player variable to clear_vars.
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Decrease HP from 1000 to 800.
Increase Cave Snake Lamp droprate from 8% to 10%.
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position.
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Nibble 0: Progress of quest
Nibble 1: what was saved previously in LastHiss
Add LastHiss to clear_vars
Since the value in LastHiss is only needed to get some hint from Alice,
taking over the value from LastHiss to Nibble 1 of Katze isn't needed.
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Use temporary player variable @KatzeNeedsAlone instead with inverted logic.
Add nosaveflag to Katze's cave, so when the variable is reset, you're actually
outside of the cave.
Add KatzeBeenOutside to clear_vars.
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by the cat.
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