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2009-06-06Fixed the fix for WyaraFate1-2/+2
2009-06-06Catch players who fell through the cracks wrt learning nature or life magic ↵Fate2-0/+4
due to the most recent bug
2009-06-06Fixed a bug introduced by the last push due to which Elanore, Omar and ↵Fate1-0/+1
Kadiya wouldn't talk anymore
2009-06-06Elanore quest status corruption autocorrectionFate3-1/+26
2009-06-06Fixed spirit to write to QUEST_MAGIC2 variable, doc updatesFate3-1/+17
2009-06-06Fixed a bug in the desert spirit state handling, added a cleanup patch,Fate1-0/+13
and added initial documentation for how magic is implemented script-wise.
2009-06-03Simplify herb amount math for growth spellsJared Adams1-4/+4
2009-06-03Revert "Adjust herb spawn spells into a plant spawn spell"Jared Adams1-27/+40
This reverts commit 00aa5d746fe7ce24b5bb491087cef53ac96b0d38.
2009-06-03Update some map stuffJared Adams3-1/+1
2009-06-03Reduced the sales value of Sulphur to make sure people can't make quite as ↵Fate1-1/+1
much money with transmute-ash-to-sulphur
2009-06-03substituted weirder names for plants in the spell config (matching the ↵Fate1-4/+4
current secret spell suffixes)
2009-06-03Add some bat part dropsJared Adams2-1/+3
2009-06-03Add Fluffy HatJared Adams2-1/+2
2009-06-03Add Pinkie Head itemJared Adams2-374/+376
2009-06-03Adjust herb spawn spells into a plant spawn spellJared Adams1-40/+27
Still needs work, like better strings for identifying which plant to spawn.
2009-06-02Turn a few more 'close' into labelsKess Vargavind3-3/+4
2009-06-02Added another warning for a level 2 spell to Wyara.Fate1-1/+3
2009-06-02All magic teachers now warn before starting to teach level 2 spells if the ↵Fate3-1/+5
player hasn't reached magic level 2 yet.
2009-06-02Removed innocous but somewhat revealing debug message from ask-magic-exp spellFate1-1/+0
2009-06-02Fixed broken return-to-main-loop for wyara after asking about imprisoned ↵Fate1-1/+1
desert spirit
2009-06-01Fix a lockup in Alice's scriptJared Adams1-3/+6
2009-06-01More fixes for item labelsKess Vargavind8-14/+39
I am sorry about forgetting to check the scripts, I learnt that mistake too late. This is the situation a few grep's later. (I also updated the ignore list.)
2009-06-01Reduced poison severity somewhatFate1-6/+7
2009-06-01Fixed names of cowboy hats in Pachua scriptFate1-2/+2
2009-05-31Added slow-poison potions and made Wyara sell themFate3-2/+4
2009-05-31Merge branch 'master' of git@gitorious.org:tmw-eathena-data/mainlineFate1-120/+21
2009-05-31Added missing "close" to Hurnscald bookshelf.Fate1-0/+1
2009-05-31Purged old news messages to fix performance issueBjørn Lindeijer1-120/+0
Of course, we should really also fix our BrowserBox class to not have these performance issues in the first place. This was probably just caused by the amount of text being rendered exceeding the font cache.
2009-05-31Rewrapped latest news message so that it fits horizontallyBjørn Lindeijer1-10/+11
2009-05-31FOrgot spaces on empty lineSJared Adams1-3/+3
2009-05-31Add news item for magic releaseJared Adams1-0/+20
2009-05-31Merge branch 'master' of git@gitorious.org:tmw-eathena-data/mainlineFate1-0/+1
2009-05-31Fixed build-magic to only require a single sed processFate1-7/+7
2009-05-31Add poison attack to posion skulls.Dennis Friis1-0/+1
2009-05-31Remove these from data.Dennis Friis2-324/+0
These pertain to the running of the executable and belong better in the code repo. Just symlink them into data if you do it this way around.
2009-05-31Fix 008-1.wlk to include collision tiles for a tree at (118,97) and (119,97)Freeyorp1-0/+0
2009-05-31Summoning spells now also require a root.Fate2-9/+9
2009-05-30Restricted arrow-hail spell to be nonoverlapping, reduced number of arrow hits,Fate1-3/+10
increased individual damage by 25% baseline to compensate
2009-05-30Restricted rain spell further to avoid performance issues with newer clientsFate1-5/+10
2009-05-30Merge branch 'master' of the testing branchFate83-1240/+7883
Conflicts: conf/magic.conf db/item_db.txt npc/013-3_Cave/barrier.txt Eliminated conf/magic.conf. Re-build this file using conf/build-magic.sh; otherwise marriage will be disabled and spells won't work.
2009-05-30Misc. fixes to magic, mostly suggested/pointed out by KessFate5-18/+40
2009-05-25Renamed potion colour description for Mopox cure from medium-light to ↵Fate1-1/+1
medium-dark, to match Caul and Elanore's descriptions
2009-05-25Adjusted magic.conf to newer server, to suppress warningsFate1-1/+1
2009-05-25Added towel item (equippable but with no effect)Fate1-0/+2
2009-05-24Added #L20, the cure-poison spell, and made Elanore explain it.Fate2-0/+45
2009-05-24Added magic level 3 quests for Aulsbel and Elanore. Also added appropriate ↵Fate13-62/+1134
quest items and extended magic debug functionality as needed.
2009-05-22Make green present boxes unusableJared Adams1-1/+1
2009-05-20Minor string fixesKess Vargavind3-17/+17
* Correct spelling of Scoprion (reported by erebe on the forums) * Remove plural ending from item popup syntax
2009-05-18NPCs that talk need to be known as NPCs for nowJared Adams2-2/+4
Older clients have problems with NPC interraction when there isn't an NPC object for them.
2009-05-16Added T15 and T16 spellsFate1-1/+28