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-rw-r--r--world/map/npc/annuals/halloween/doomsday.txt743
-rw-r--r--world/map/npc/scripts.conf1
2 files changed, 0 insertions, 744 deletions
diff --git a/world/map/npc/annuals/halloween/doomsday.txt b/world/map/npc/annuals/halloween/doomsday.txt
deleted file mode 100644
index 1967f532..00000000
--- a/world/map/npc/annuals/halloween/doomsday.txt
+++ /dev/null
@@ -1,743 +0,0 @@
-// Evol script
-// Year: 2020
-//
-// Controls Doomsday Event - Vanilla Jande's Rescue (Halloween 2020)
-//
-// Operates: 057-1 070-1 003-1
-// See also: npc/annuals/halloween/munro.txt
-// Variables:
-// $@HW2020_SLAIN, array
-// $@HW2020_TIMER, array
-// $@HW2020_HOCUS, integer
-// (0 - Not yet, 1 - Cutscene, 2 - Ambushed, 3 - Completing, 4 - Completed)
-// $@HW2020_CNT, temporary int
-// $@JACKOID, temporary int
-// $@UnderMc, temporary int
-// @TulimMc, temporary int
-// @JACKOID, temporary int
-// @mobID, temporary int
-// @mobAM, temporary int
-
-////////////////////////////////////////////////
-// JackO Central Processing Core ($@JACKOID)
-function|script|HocusJackO
-{
- if (!$@HW2020_SLAIN[$@JACKOID])
- goto L_Return;
-
- if ($@HW2020_TIMER[$@JACKOID] < gettimetick(2))
- goto L_Expired;
-
- // Count the JackO
- set $@HW2020_CNT, $@HW2020_CNT+1;
- set $@JACKOID, 0;
- return;
-
-// Time expired!
-L_Expired:
- set $@HW2020_SLAIN[$@JACKOID], 0;
- // Re-enable the NPC
- if ($@JACKOID == 0)
- enablenpc "JackO#Tybalt";
- if ($@JACKOID == 1)
- enablenpc "JackO#Nicolas";
- if ($@JACKOID == 2)
- enablenpc "JackO#Elanore";
- if ($@JACKOID == 3)
- enablenpc "JackO#Aisha";
- if ($@JACKOID == 4)
- enablenpc "JackO#Nina";
- if ($@JACKOID == 5)
- enablenpc "JackO#Ian";
- if ($@JACKOID == 6)
- enablenpc "JackO#Luca";
- if ($@JACKOID == 7)
- enablenpc "JackO#Ekinu";
- if ($@JACKOID == 8)
- enablenpc "JackO#Ryan";
- if ($@JACKOID == 9)
- enablenpc "JackO#Neko";
- if ($@JACKOID == 10)
- enablenpc "JackO#Ishi";
- if ($@JACKOID == 11)
- enablenpc "JackO#Sandra";
- if ($@JACKOID == 12)
- enablenpc "JackO#Vincent";
- set $@JACKOID, 0;
- return;
-
-L_Return:
- set $@JACKOID, 0;
- return;
-}
-
-////////////////////////////////////////////////
-// Monster Script Control
--|script|HW2020 Mobs|32767
-{
- close;
-
-OnInit:
- goto L_Main;
-
-// They'll respawn at midday.
-OnClock1200:
- goto L_Main;
-
-L_Main:
- // Do not waste RAM/CPU if we don't need it
- if ($DOOMSDAY != 3 || !$@halloween_time)
- end;
- if ($DOOMSDAY_TJANDE || !$DOOMSDAY_TWARP)
- end;
-
- /////////////////////////////////////////////////////////////////////////
- // Underworld Controller
-
- // TYPE 1141, SASQUATCH
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath1")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 20, 20, 75, 100, "", 1141, 20-$@UnderMc, "HW2020 Mobs::OnDeath1";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath2")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 77, 20, 127, 100, "", 1141, 20-$@UnderMc, "HW2020 Mobs::OnDeath2";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath3")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 130, 20, 170, 100, "", 1141, 20-$@UnderMc, "HW2020 Mobs::OnDeath3";
-
- // TYPE 1140, TENGU
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath4")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 20, 20, 75, 100, "", 1140, 20-$@UnderMc, "HW2020 Mobs::OnDeath4";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath5")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 77, 20, 127, 100, "", 1140, 20-$@UnderMc, "HW2020 Mobs::OnDeath5";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath6")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 130, 20, 170, 100, "", 1140, 20-$@UnderMc, "HW2020 Mobs::OnDeath6";
-
- // TYPE 1143, SLAYER
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath7")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 20, 20, 75, 100, "", 1143, 20-$@UnderMc, "HW2020 Mobs::OnDeath7";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath8")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 77, 20, 127, 100, "", 1143, 20-$@UnderMc, "HW2020 Mobs::OnDeath8";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath9")+1;
- if ($@UnderMc < 20)
- areamonster "070-1", 130, 20, 170, 100, "", 1143, 20-$@UnderMc, "HW2020 Mobs::OnDeath9";
-
- // GUARDIANS
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath10")+1;
- if ($@UnderMc < 3)
- areamonster "070-1", 132, 30, 140, 36, "", 1147, 3-$@UnderMc, "HW2020 Mobs::OnDeath10";
-
- set $@UnderMc, mobcount("070-1", "HW2020 Mobs::OnDeath11")+1;
- if ($@UnderMc < 1)
- areamonster "070-1", 134, 32, 135, 34, "", 1146, 1, "HW2020 Mobs::OnDeath10";
-
- /////////////////////////////////////////////////////////////////////////
- // Tulimshar Controller
-
- // Done
- set $@UnderMc, 0;
- end;
-
-// Labels
-OnDeath0:
- end;
-OnDeath1:
- end;
-OnDeath2:
- end;
-OnDeath3:
- end;
-OnDeath4:
- end;
-OnDeath5:
- end;
-OnDeath6:
- end;
-OnDeath7:
- end;
-OnDeath8:
- end;
-OnDeath9:
- end;
-OnDeath10:
- end;
-OnDeath11:
- end;
-OnDeath12:
- end;
-
-OnTimer30000:
- // Check every JackO
- set $@HW2020_CNT, 0;
- set $@JACKOID, 0; callfunc "HocusJackO";
- set $@JACKOID, 1; callfunc "HocusJackO";
- set $@JACKOID, 2; callfunc "HocusJackO";
- set $@JACKOID, 3; callfunc "HocusJackO";
- set $@JACKOID, 4; callfunc "HocusJackO";
- set $@JACKOID, 5; callfunc "HocusJackO";
- set $@JACKOID, 6; callfunc "HocusJackO";
- set $@JACKOID, 7; callfunc "HocusJackO";
- set $@JACKOID, 8; callfunc "HocusJackO";
- set $@JACKOID, 9; callfunc "HocusJackO";
- set $@JACKOID, 10; callfunc "HocusJackO";
- set $@JACKOID, 11; callfunc "HocusJackO";
- set $@JACKOID, 12; callfunc "HocusJackO";
-
- // Check if portal is to be active
- if ($@HW2020_CNT >= 13)
- goto L_Active;
-
- // Janitor
- set $@HW2020_CNT, 0;
- initnpctimer;
- end;
-
-L_Active:
- mapannounce "003-1", "##1There is a loud sound coming from the Bazar.##0" , 0;
- enablenpc "#HW2020Bazar";
- stopnpctimer;
- end;
-
-// Misc functions
-OnStopThere:
- if (getx() > 66 || gety() > 62)
- warp "003-1", 44, 61;
- sendcollision "003-1", 1, 42, 62, 46, 64;
- end;
-
-OnReward:
- set $@HW2020_HOCUS, 4;
- mes "[Jande]";
- mes "Jande was rescued. Numa will take care of him until he recovers.";
- mes "He struggled for words, but the time he spent there did a number on him.";
- mes "";
- mes "What Jande found out? Where is Zax De'Kagen?";
- next;
- mes ".:: DOOMSDAY ACT 5: THE FINAL BATTLE ::.";
- mes "---- ----";
- mes "INTERLUDE III: RESCUING JANDE";
- mes "";
- mes "Continues in ##BOctober 24th, 17:30 UTC##b";
- mes "##1The Final Snapshot will happen at October 31st.##0";
- next;
- // Reward
- set @rand, rand(7);
- if (@rand == 0)
- getitem "Eyepatch", 1; // Classic from HW and Christmas (10% chance)
- if (@rand == 1)
- getitem "MoubooHead", 1; // Replaced from: Circlet
- if (@rand == 2)
- getitem "Goggles", 1;
- if (@rand == 3)
- getitem "LeatherGoggles", 1;
- if (@rand == 4)
- getitem "SailorHat", 1; // Replaced from: Pirate Hat (Rarity)
- if (@rand == 5)
- getitem "SkullMask", 1;
- if (@rand == 6)
- getitem "FaceMask", 1; // Actually Christmas
- warp "009-1", 52, 40;
- message strcharinfo(0), "Numa : Thanks for helping. I know it is not much, but here is a reward for you.";
- close;
-
-}
-
-
-////////////////////////////////////////////////
-// Return gate
-003-1,142,18,0|script|To Underworld|400,1,0
-{
- end;
-OnTouch:
- if ($DOOMSDAY != 3) end;
- if ($DOOMSDAY_TJANDE == 1) end;
- if (!$@halloween_time) end;
-
- warp "070-1", 134, 30;
- close;
-
-OnInit:
- if ($DOOMSDAY != 3)
- disablenpc "To Underworld";
- end;
-}
-
-
-////////////////////////////////////////////////
-003-1,44,64,0|script|#HW2020ActionLess|400,3,0
-{
- end;
-OnTouch:
- if ($@HW2020_HOCUS == 2 || $@HW2020_HOCUS == 3)
- warp "070-1", 0, 0;
- end;
-}
-
-003-1,44,40,0|script|#HW2020Bazar|424,0,0
-{
- close;
-
-OnTouch:
- if ($@HW2020_HOCUS == 0)
- goto L_Ambush;
- if ($@HW2020_HOCUS == 1)
- end;
- if ($@HW2020_HOCUS == 2)
- goto L_Check;
- if ($@HW2020_HOCUS == 3)
- end;
- // GM Special Menu
- if (GM < G_GM)
- warp "009-1", 52, 40;
- if (GM < G_GM)
- end;
- goto L_GMMenu;
-
-// GM Menu
-L_GMMenu:
- mes "This event is already over.";
- mes "However, you are a Game Master.";
- mes "Do you want to allow the battle to happen again?";
- next;
- menu
- "No, I was trying to get to Hurns", L_GMNo,
- "YES, BEGIN THE AMBUSH", L_GMYes,
- "No, it was an accident.", L_GMCancel;
-
-L_GMYes:
- set $@HW2020_HOCUS, 0;
- gmlog strcharinfo(0) + " has reset Halloween 2020 Battle.";
- mes "* BEEEEEEEP *";
- mes "##9(Talk to portal again to ambush)##0";
- close;
-
-L_GMNo:
- warp "009-1", 52, 40;
- close;
-
-L_GMCancel:
- close;
-
-// Main Event
-L_Ambush:
- set $@HW2020_HOCUS, 1;
- mapannounce "003-1", "What, did you thought it would be so easy?" , 0;
- addnpctimer 3000, "#HW2020Bazar::OnAmbush1";
- end;
-
-OnAmbush1:
- mapannounce "003-1", "Hahaha! I am the self-proclaimed sovereign of the underworld..." , 0;
- addnpctimer 3000, "#HW2020Bazar::OnAmbush2";
- end;
-
-OnAmbush2:
- mapannounce "003-1", "...THE LOST! Return to where you come from!!" , 0;
- // Boss and his shrooms
- monster "003-1", 44, 40, "", 1073, 1, "HW2020 Mobs::OnDeath1";
- areamonster "003-1", 20, 20, 60, 60, "", 1106, 12, "HW2020 Mobs::OnDeath2";
- // Collection of nearly every monster you saw thus far :>
- areamonster "003-1", 20, 25, 60, 40, "", 1096, 8, "HW2020 Mobs::OnDeath3";
- areamonster "003-1", 20, 25, 60, 40, "", 1036, 6, "HW2020 Mobs::OnDeath4";
- areamonster "003-1", 20, 20, 60, 35, "", 1103, 6, "HW2020 Mobs::OnDeath5";
- areamonster "003-1", 20, 20, 60, 35, "", 1045, 4, "HW2020 Mobs::OnDeath6";
- areamonster "003-1", 20, 20, 60, 30, "", 1022, 2, "HW2020 Mobs::OnDeath7";
- areamonster "003-1", 20, 20, 60, 30, "", 1075, 2, "HW2020 Mobs::OnDeath8";
- areamonster "003-1", 20, 20, 60, 40, "", 1074, 2, "HW2020 Mobs::OnDeath9";
- areamonster "003-1", 20, 20, 60, 40, "", 1124, 2, "HW2020 Mobs::OnDeath10";
- set $@HW2020_HOCUS, 2;
- areatimer 0, "003-1", 18, 18, 150, 100, 10, "HW2020 Mobs::OnStopThere";
- initnpctimer;
- end;
-
-L_Check:
- set @TulimMc, mobcount("003-1", "HW2020 Mobs::OnDeath1")+1;
- if (@TulimMc)
- goto L_Reaper;
-
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath2")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath3")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath4")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath5")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath6")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath7")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath8")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath9")+1;
- set @TulimMc, @TulimMc+mobcount("003-1", "HW2020 Mobs::OnDeath10")+1;
-
- if (@TulimMc)
- goto L_NotReady;
-
- goto L_Finish;
-
-L_Reaper:
- message strcharinfo(0), "The Lost : Hahaha! Don't you think I can't see you!";
- set @TulimMc, 0;
- end;
-
-L_NotReady:
- message strcharinfo(0), strcharinfo(0) + " : I can still count "+@TulimMc+" monsters which need to be defeated first.";
- set @TulimMc, 0;
- end;
-
-L_Finish:
- set $@HW2020_HOCUS, 3;
- announce "Doomsday : Jande has been rescued from the Underworld." , 0;
- mapannounce "003-1", "The Lost : To be defeated... You should all get lost here forever..." , 0;
- areatimer 0, "003-1", 18, 18, 66, 62, 2000, "HW2020 Mobs::OnReward";
- stopnpctimer;
- end;
-
-OnInit:
- disablenpc "#HW2020Bazar";
- end;
-
-// Players defeated? :(
-OnTimer5000:
- if (getmapusers("003-1") < 1)
- goto L_Janitor;
- initnpctimer;
- end;
-
-L_Janitor:
- killmonster "003-1", "All";
- set $@HW2020_HOCUS, 0;
- cleararray $@HW2020_SLAIN, 0, 20;
- cleararray $@HW2020_TIMER, 0, 20;
- enablenpc "JackO#Tybalt";
- enablenpc "JackO#Nicolas";
- enablenpc "JackO#Elanore";
- enablenpc "JackO#Aisha";
- enablenpc "JackO#Nina";
- enablenpc "JackO#Ian";
- enablenpc "JackO#Luca";
- enablenpc "JackO#Ekinu";
- enablenpc "JackO#Ryan";
- enablenpc "JackO#Neko";
- enablenpc "JackO#Ishi";
- enablenpc "JackO#Sandra";
- enablenpc "JackO#Vincent";
- disablenpc strnpcinfo(0);
- stopnpctimer;
- end;
-}
-
-////////////////////////////////////////////////
-// Hocus Campaign Main Function
-// HocusCampaign( @JACKOID )
-// Use getmap(), getx() and gety() for spawn centering
-// OnBegin:
-// $@HW2020_SLAIN[ JACKOID ] = False
-// $@HW2020_TIMER[ JACKOID ] = gettimetick(2)
-// Have HW2020 Mobs timer controlling all of them (runs every minute for expire)
-// OnFinish:
-// $@HW2020_SLAIN[ JACKOID ] = True
-// Timer NOT updated!!
-function|script|HocusCampaign
-{
- if (@JACKOID < 1)
- goto L_Return;
-
- set @JACKOID, @JACKOID-1;
-
- if ($@HW2020_TIMER[@JACKOID] > gettimetick(2))
- goto L_Check;
-
- mes "[Jack O]";
- mes "Hohoho... I am the JackO who curses this lost soul.";
- mes "Do you want to free this person? Defeat meeeeee....";
- next;
- mes "[Jack O]";
- mes "Hohoho... Prove your worth, defeat meeeeee....";
- mes "Slay all my minions, can you prove yourself to meeeeee....?";
- next;
- mes "##3.:: Mission Goals ::.##0";
- mes "1. Defeat all monsters spawned by JackO";
- mes "2. Talk to JackO after this to lift the curse";
- mes "3. Once all 13 NPCs curse is lifted, go to ?????";
- mes "";
- mes "##1Time Limit: 30 minutes since first JackO monster spawn.";
- next;
- menu
- "Bring it on!", L_Begin,
- "Not now!", L_Abort;
-
-L_Begin:
- if ($@HW2020_TIMER[@JACKOID] > gettimetick(2))
- goto L_Return;
-
- // Assign timer, set JackO to ACTIVE
- set $@HW2020_SLAIN[@JACKOID], 0;
- set $@HW2020_TIMER[@JACKOID], gettimetick(2)+1800;
-
- // Define mob id
- if (@JACKOID % 8 == 0)
- set @mobID, 1096; // Soul Snake
- if (@JACKOID % 8 == 1)
- set @mobID, 1036; // Zombie
- if (@JACKOID % 8 == 2)
- set @mobID, 1103; // Witch Guard
- if (@JACKOID % 8 == 3)
- set @mobID, 1045; // Fallen
- if (@JACKOID % 8 == 4)
- set @mobID, 1022; // JackO
- if (@JACKOID % 8 == 5)
- set @mobID, 1075; // Stalker
- if (@JACKOID % 8 == 6)
- set @mobID, 1074; // Red Bone
- if (@JACKOID % 8 == 7)
- set @mobID, 1124; // Wight
-
- // Define mob amount
- set @mobAM, 8; // Default
- if (@JACKOID % 8 == 0)
- set @mobAM, 12; // Soul Snake must be more
- if (@JACKOID % 8 >= 4)
- set @mobAM, 6; // Stalker, JackO, Red and Wigh must be less
-
- // Spawn the Monsters
- areamonster "003-1", getx()-10, gety()-10, getx()+10, gety()+10, "", @mobID, @mobAM, "HW2020 Mobs::OnDeath"+@JACKOID;
-
- // Announce
- mapannounce "003-1", "JackO : Hohoho... You cannot defeat meeeee!" , 0;
-
- // Clear temporary variables
- set @mobID, 0;
- set @mobAM, 0;
- close2;
- return;
-
-L_Abort:
- close2;
- return;
-
-L_Check:
- // Count Monsters
- set @TulimMc, mobcount("003-1", "HW2020 Mobs::OnDeath"+@JACKOID)+1;
- if (@TulimMc)
- goto L_Information;
-
- // Disable JackO here, the script will catch that
- set $@HW2020_SLAIN[@JACKOID], 1;
-
- mes "[JackO]";
- mes "Hohoho... We'll meet againnnnnnnn!";
- donpcevent "HW2020 Mobs::OnTimer30000";
- close2;
- return;
-
-L_Information:
- message strcharinfo(0), "JackO : Hohoho... Still "+@TulimMc+" monsters alive... Defeat meeeeee.....!";
- set @TulimMc, 0;
- return;
-
-L_Return:
- return;
-
-}
-
-////////////////////////////////////////////////
-// JackOs (13 JackOs)
-003-1,26,73,0|script|JackO#Tybalt|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 1;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,101,31,0|script|JackO#Nicolas|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 2;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,38,66,0|script|JackO#Elanore|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 3;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,56,70,0|script|JackO#Aisha|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 4;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,119,33,0|script|JackO#Nina|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 5;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,32,30,0|script|JackO#Ian|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 6;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,113,43,0|script|JackO#Luca|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 7;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,47,79,0|script|JackO#Ekinu|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 8;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,38,79,0|script|JackO#Ryan|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 9;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,53,45,0|script|JackO#Neko|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 10;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,54,51,0|script|JackO#Ishi|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 11;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,71,61,0|script|JackO#Sandra|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 12;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-003-1,136,35,0|script|JackO#Vincent|133
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- set @JACKOID, 13;
- callfunc "HocusCampaign";
- if ($@HW2020_SLAIN[@JACKOID])
- disablenpc strnpcinfo(0);
- set @JACKOID, 0;
- close;
-}
-
-057-1,126,63,0|script|#HW2020Shroom|400
-{
- // Halloween only
- if (!$@halloween_time) end;
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- mes "This is a strange mushroom.";
- mes "Seeing it makes you feel like saying";
- mes "##B" + get(.invocation$, "alonsialonso") + "##b";
- next;
- mes "This never happened before. Must be halloween.";
- mes "I should be careful, it could be related to [@@666|@@]!";
- next;
- mes "##9HINT: Use the spell only in the precise area of interest.##0";
- mes "##9Side effects of spell misuse includes and are not limited to:##0";
- mes "##9death, warp, heal and/or item loss.##0";
- mes "";
- mes "##9The spell will cease to function once Halloween is over.##0";
- close;
-}
-
-070-1,134,30,0|script|#HW2020Chapel|400
-{
- // Halloween only
- if (!$@halloween_time) end;
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- mes "Past this door lies the crypt where Tormenta was supposed to be.";
- mes "I really should not lock myself up in a place where I cannot leave.";
- next;
- mes "It should be safe to try the following on the door:";
- mes "##B" + get(.invocation$, "alonsialonso") + "##b";
- // NOTE: This door should lead to 070-3, Abyss/Reaper Room.
- // Players from TMW Hardcore would know.
- close;
-}
-
diff --git a/world/map/npc/scripts.conf b/world/map/npc/scripts.conf
index eacd8b3e..385d11c5 100644
--- a/world/map/npc/scripts.conf
+++ b/world/map/npc/scripts.conf
@@ -84,5 +84,4 @@ npc: npc/annuals/xmas/2021.txt
npc: npc/annuals/halloween/config.txt
npc: npc/annuals/halloween/debug.txt
npc: npc/annuals/halloween/munro.txt
-npc: npc/annuals/halloween/doomsday.txt
npc: npc/annuals/halloween/trick_or_treat.txt