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-rw-r--r--world/map/npc/005-4/bossfight.txt46
1 files changed, 18 insertions, 28 deletions
diff --git a/world/map/npc/005-4/bossfight.txt b/world/map/npc/005-4/bossfight.txt
index a2b5b374..2f0d97d5 100644
--- a/world/map/npc/005-4/bossfight.txt
+++ b/world/map/npc/005-4/bossfight.txt
@@ -30,7 +30,10 @@ L_Start_Level_1:
goto L_Exit; // This one is triggered on talking to the switch.
L_Enjoy:
- mes "*It seems the switch is stuck in the on position*";
+ mes "*As you get ready to touch the switch, a spark flys from you to it and causes the switch to flip off then back on quickly*";
+ // Random colors for everyone!
+ areatimer "005-4.gat", 19, 19, 54, 37, 10, "Switch#elecave::onChaos";
+
L_Exit:
close;
end;
@@ -52,16 +55,22 @@ OnTimer3000:
set $@ELE_CAVE_DIFF, 0;
if ($@ELE_CAVE_RED_COUNT > $@ELE_CAVE_BLUE_COUNT) goto L_More_Red;
if ($@ELE_CAVE_RED_COUNT < $@ELE_CAVE_BLUE_COUNT) goto L_More_Blue;
+
+ if ($@ELE_CAVE_LAST_MESSAGE != 0) mapannounce "005-4.gat", "The ions are once again balanced. Try to kill a red and blue at the same time.", 0;
+ set $@ELE_CAVE_LAST_MESSAGE, 0;
+
goto L_Next_Step;
L_More_Red:
set $@ELE_CAVE_DIFF, $@ELE_CAVE_RED_COUNT - $@ELE_CAVE_BLUE_COUNT;
- mapannounce "005-4.gat", "Their are too many red ions in the air!", 0;
+ if ($@ELE_CAVE_LAST_MESSAGE != 1) mapannounce "005-4.gat", "There are too many red ions in the air! Kill more red sparks!", 0;
+ set $@ELE_CAVE_LAST_MESSAGE, 1;
goto L_Next_Step;
L_More_Blue:
set $@ELE_CAVE_DIFF, $@ELE_CAVE_BLUE_COUNT - $@ELE_CAVE_RED_COUNT;
- mapannounce "005-4.gat", "Their are too many blue ions in the air!", 0;
+ if ($@ELE_CAVE_LAST_MESSAGE != 2) mapannounce "005-4.gat", "There are too many blue ions in the air! Kill more blue sparks!", 0;
+ set $@ELE_CAVE_LAST_MESSAGE, 2;
goto L_Next_Step;
L_Next_Step:
@@ -109,7 +118,7 @@ L_Start_Level_3:
onChaos:
if (isdead(0)) end;
L_Set_Color:
- message strcharinfo(0), "You feel funny.";
+ message strcharinfo(0), "You feel funny. You think your color has changed.";
set @ELE_CAVE_COLOR, rand(1, 2);
end;
@@ -134,12 +143,9 @@ onTick:
L_Do_Red:
specialeffect2 114; // Red effects
- // Punish blue players who stand around a red player
- areatimer "005-4.gat", getx(0) - 2, gety(0) - 2, getx(0) + 2, gety(0) + 2, 10, "Switch#elecave::onBlue";
-
if (isin("005-4.gat", 42, 19, 54, 32)) goto L_Heal;
if (isin("005-4.gat", 32, 19, 54, 37)) end;
- message strcharinfo(0), "Sparks are flying between you and a piller.";
+ message strcharinfo(0), "Sparks are flying between you and a piller. Maybe you should stand near a piller with the same color as you.";
heal MaxHp / -6, 0;
end;
@@ -147,12 +153,9 @@ L_Do_Red:
L_Do_Blue:
specialeffect2 115; // Blue effects
- // Punish red players who stand around a blue player
- areatimer "005-4.gat", getx(0) - 2, gety(0) - 2, getx(0) + 2, gety(0) + 2, 10, "Switch#elecave::onRed";
-
if (isin("005-4.gat", 19, 19, 31, 32)) goto L_Heal;
if (isin("005-4.gat", 19, 19, 41, 37)) end;
- message strcharinfo(0), "Sparks are flying between you and a piller.";
+ message strcharinfo(0), "Sparks are flying between you and a piller. Maybe you should stand near a piller with the same color as you";
heal MaxHp / -6, 0;
end;
@@ -161,32 +164,18 @@ L_Heal:
heal MaxHp / 20, 0;
end;
-// Punishment triggers
-onRed:
- if (@ELE_CAVE_COLOR == 2) end;
- message strcharinfo(0), "Sparks are flying between you and the person you are next to!";
- heal MaxHp / -5, 0;
- end;
-
-onBlue:
- if (@ELE_CAVE_COLOR == 1) end;
- message strcharinfo(0), "Sparks are flying between you and the person you are next to!";
- heal MaxHp / -5, 0;
- end;
-
-
// Death triggers
onBlueDeath:
// Blue players have to kill blue sparks
if (@ELE_CAVE_COLOR == 2) end;
- message strcharinfo(0), "The dieing spark reacts explosively with you.";
+ message strcharinfo(0), "The dieing spark reacts explosively with you. You should only kill sparks with the same color as you.";
heal MaxHp / -2, 0;
end;
onRedDeath:
// Red players have to kill red sparks
if (@ELE_CAVE_COLOR == 1) end;
- message strcharinfo(0), "The dieing spark reacts explosively with you.";
+ message strcharinfo(0), "The dieing spark reacts explosively with you. You should only kill sparks with teh same color as you.";
heal MaxHp / -2, 0;
end;
@@ -194,6 +183,7 @@ onInit:
initnpctimer;
stopnpctimer;
L_CleanUp:
+ set $@ELE_CAVE_LAST_MESSAGE, 0;
set $@ELE_CAVE_STATUS, 0;
set $@ELE_CAVE_PLAYER_COUNT, 0;
set $@ELE_CAVE_LEVEL, 0;