diff options
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/009-1/jack.txt | 22 | ||||
-rw-r--r-- | world/map/npc/009-2/alan.txt | 9 | ||||
-rw-r--r-- | world/map/npc/018-2/receptionist.txt | 12 |
3 files changed, 23 insertions, 20 deletions
diff --git a/world/map/npc/009-1/jack.txt b/world/map/npc/009-1/jack.txt index 4ccc5d82..9e1ebbe1 100644 --- a/world/map/npc/009-1/jack.txt +++ b/world/map/npc/009-1/jack.txt @@ -144,12 +144,13 @@ L_Shield_state_1: if (@inspector == 1) menu "No thanks.", L_Close, - "Yes, please!", -, + "Yes, please!", L_Yes, "Actually, I'd like to know if you've seen any strange happenings in town.", L_NohMask_Answer; - if (@inspector != 1) - menu - "No thanks.", L_Close, - "Yes, please!", -; + menu + "No thanks.", L_Close, + "Yes, please!", L_Yes; + +L_Yes: mes "[Jack Lumber]"; mes "\"All I need is " + @RAWLOGS_AMOUNT + " raw logs. This needn't be highest-quality wood; pretty much any log you can find should work. Oh, and I'll also need " + @SHIELD_COST + " GP for other materials.\""; next; @@ -211,12 +212,15 @@ L_TooMany: L_Shield_state_3: mes "[Jack Lumber]"; mes "\"I hope that my shield will serve you well!\""; + if (@inspector != 1) + goto L_Close; next; - if (@inspector == 1) - menu - "Me too.", L_Close, - "Have you seen anything that might be connected to the recent robberies in town?", L_NohMask_Answer; + menu + "Me too.", L_Close, + "Have you seen anything that might be connected to the recent robberies in town?", L_NohMask_Answer; +// This is an ugly violation of the scripting standards, +// but it's somewhat complicated to fix. S_NohMask_Ask: next; menu diff --git a/world/map/npc/009-2/alan.txt b/world/map/npc/009-2/alan.txt index 65a36c0d..53715527 100644 --- a/world/map/npc/009-2/alan.txt +++ b/world/map/npc/009-2/alan.txt @@ -202,11 +202,12 @@ L_State_4_TooMany: L_State_5: mes "[Alan]"; mes "\"I hope you are satisfied with your forest bow. It is one of my best works.\""; + if (@inspector != 1) + goto L_Close; next; - if (@inspector == 1) - menu - "I am!", L_Close, - "Have you seen anything strange recently that might be connected to the robberies?", L_NohMask_Answer; + menu + "I am!", L_Close, + "Have you seen anything strange recently that might be connected to the robberies?", L_NohMask_Answer; L_NohMask_Answer: mes "[Alan]"; diff --git a/world/map/npc/018-2/receptionist.txt b/world/map/npc/018-2/receptionist.txt index e36fe0c4..5f03c4b1 100644 --- a/world/map/npc/018-2/receptionist.txt +++ b/world/map/npc/018-2/receptionist.txt @@ -18,13 +18,11 @@ L_Menu: "Did the company build this building?", L_Building, "Did you hear a commotion here the other night?", L_NohMask, "Thank you, no.", L_Close; - if (@inspector != 10) - menu - "Why was a mine setup here?", L_Mine, - "Can I go into the mine?", L_Enter, - "Did the company build this building?", L_Building, - "Thank you, no.", L_Close; - goto L_Close; + menu + "Why was a mine setup here?", L_Mine, + "Can I go into the mine?", L_Enter, + "Did the company build this building?", L_Building, + "Thank you, no.", L_Close; L_Mine: mes "[Receptionist]"; |