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-rw-r--r--world/map/data/005-3.wlkbin13924 -> 19192 bytes
-rw-r--r--world/map/data/006-1.wlkbin19604 -> 19604 bytes
-rw-r--r--world/map/data/011-6.wlkbin90004 -> 90004 bytes
-rw-r--r--world/map/data/031-3.wlkbin102404 -> 102404 bytes
-rw-r--r--world/map/data/043-4.wlkbin44004 -> 44004 bytes
-rw-r--r--world/map/db/const.txt12
-rw-r--r--world/map/db/item_db_head.txt22
-rw-r--r--world/map/db/params.txt2
-rw-r--r--world/map/npc/002-1/_warps.txt2
-rw-r--r--world/map/npc/005-3/_mobs.txt8
-rw-r--r--world/map/npc/005-3/_warps.txt18
-rw-r--r--world/map/npc/006-1/_warps.txt5
-rw-r--r--world/map/npc/006-3/_warps.txt4
-rw-r--r--world/map/npc/009-2/nurse.txt3
-rw-r--r--world/map/npc/009-8/celestia.txt2
-rw-r--r--world/map/npc/043-3/_warps.txt2
-rw-r--r--world/map/npc/043-4/_import.txt2
-rw-r--r--world/map/npc/043-4/_mobs.txt2
-rw-r--r--world/map/npc/043-4/_nodes.txt2
-rw-r--r--world/map/npc/043-4/_warps.txt3
-rw-r--r--world/map/npc/functions/DyeConfig.txt4
-rw-r--r--world/map/npc/functions/global_event_handler.txt3
-rw-r--r--world/map/npc/magic/_procedures.txt10
-rw-r--r--world/map/npc/magic/level1-lesser-heal.txt3
-rw-r--r--world/map/npc/magic/level1-sense-spouse.txt2
-rw-r--r--world/map/npc/magic/level2-barrier.txt3
-rw-r--r--world/map/npc/magic/level2-detect-players.txt3
-rw-r--r--world/map/npc/magic/level2-flying-backpack.txt3
-rw-r--r--world/map/npc/magic/level2-happy-curse.txt5
-rw-r--r--world/map/npc/magic/level2-hide.txt3
-rw-r--r--world/map/npc/magic/level2-lay-on-hands.txt2
-rw-r--r--world/map/npc/magic/level2-protect.txt3
-rw-r--r--world/map/npc/magic/level3-necromancy.txt2
33 files changed, 87 insertions, 48 deletions
diff --git a/world/map/data/005-3.wlk b/world/map/data/005-3.wlk
index a1dcecee..26dc436d 100644
--- a/world/map/data/005-3.wlk
+++ b/world/map/data/005-3.wlk
Binary files differ
diff --git a/world/map/data/006-1.wlk b/world/map/data/006-1.wlk
index f2de1da0..8bfc19ee 100644
--- a/world/map/data/006-1.wlk
+++ b/world/map/data/006-1.wlk
Binary files differ
diff --git a/world/map/data/011-6.wlk b/world/map/data/011-6.wlk
index 5efeeaad..5f322060 100644
--- a/world/map/data/011-6.wlk
+++ b/world/map/data/011-6.wlk
Binary files differ
diff --git a/world/map/data/031-3.wlk b/world/map/data/031-3.wlk
index 9cca1a1f..08c10d05 100644
--- a/world/map/data/031-3.wlk
+++ b/world/map/data/031-3.wlk
Binary files differ
diff --git a/world/map/data/043-4.wlk b/world/map/data/043-4.wlk
index f88880f8..04f2c2a0 100644
--- a/world/map/data/043-4.wlk
+++ b/world/map/data/043-4.wlk
Binary files differ
diff --git a/world/map/db/const.txt b/world/map/db/const.txt
index 0a4b5fb0..a76f16b9 100644
--- a/world/map/db/const.txt
+++ b/world/map/db/const.txt
@@ -413,3 +413,15 @@ G_EVENT 50
G_GM 60
G_ADMIN 80
G_SYSOP 99
+
+// Server Message Types (smsg builtin)
+SMSG_DEBUG 0
+SMSG_GM 1
+SMSG_WARNING 2
+SMSG_SUCCESS 3
+SMSG_FAILURE 4
+SMSG_ERROR 5
+SMSG_LEGAL 6
+SMSG_MOTD 7
+SMSG_AUTOMATIC 8
+SMSG_EVENT 9
diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt
index 7ecec5b3..1f819e67 100644
--- a/world/map/db/item_db_head.txt
+++ b/world/map/db/item_db_head.txt
@@ -77,7 +77,7 @@
1174, CashiersShade, 5, 4000, 500, 15, 0, 2, 0, -10, 0, 2, 256, 0, 0, 0, {}, {}
1175, AutumnMask, 5, 5000, 500, 10, 0, 1, 0, 4, 0, 2, 256, 0, 0, 0, {}, {}
1190, NutcrackerHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
-1196, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+1196, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
1203, RangerHat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
1204, AntlerHat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
1205, ChristmasTreeHat, 5, 2000, 1000, 20, 0, 2, 0, 4, 0, 2, 256, 0, 0, 0, {}, {}
@@ -159,16 +159,16 @@
2237, OrangeBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
2238, PurpleBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
2239, DarkGreenBowlerHatBrown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
-2260, RedBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2261, GreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2262, DarkBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2263, YellowBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2264, LightBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2265, PinkBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2266, BlackBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2267, OrangeBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2268, PurpleBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
-2269, DarkGreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2260, RedBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2261, GreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2262, DarkBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2263, YellowBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2264, LightBlueBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2265, PinkBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2266, BlackBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2267, OrangeBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2268, PurpleBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
+2269, DarkGreenBeret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 2;}
//ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
4020, CandleHelmet, 5, 20000, 2000, 450, 0, 16, 0, -25, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 1;bonus bAgi, -1;}
4027, YetiMask, 5, 6000, 3000, 10, 0, 4, 0, -10, 0, 2, 256, 0, 0, 0, {}, {}
diff --git a/world/map/db/params.txt b/world/map/db/params.txt
index 2bf45896..66a5f1bb 100644
--- a/world/map/db/params.txt
+++ b/world/map/db/params.txt
@@ -52,3 +52,5 @@ PVP_CHANNEL 1076 1
BL_ID 1077 1
BL_TYPE 1078 1
CHAR_ID 1079 1
+INVISIBLE 1080 1
+HIDDEN 1081 1
diff --git a/world/map/npc/002-1/_warps.txt b/world/map/npc/002-1/_warps.txt
index 4350dc94..55271d57 100644
--- a/world/map/npc/002-1/_warps.txt
+++ b/world/map/npc/002-1/_warps.txt
@@ -14,6 +14,6 @@
002-1,73,35|warp|-1,-1,002-2,44,33
002-1,57,35|warp|-1,-1,002-2,120,94
002-1,67,29|warp|-1,-1,002-2,23,109
-002-1,113,107|warp|-1,-1,005-3,52,35
+002-1,113,107|warp|-1,-1,005-3,52,37
002-1,49,20|warp|-1,-1,004-3,24,94
002-1,57,26|warp|-1,-1,002-2,119,131
diff --git a/world/map/npc/005-3/_mobs.txt b/world/map/npc/005-3/_mobs.txt
index 79168aba..2bcda8e6 100644
--- a/world/map/npc/005-3/_mobs.txt
+++ b/world/map/npc/005-3/_mobs.txt
@@ -1,6 +1,8 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Snake Pit mobs
-005-3,58,57,62,57|monster|Snake|1010,50,100000ms,30000ms
-005-3,58,57,62,57|monster|BlackScorpion|1009,15,100000ms,30000ms
-005-3,58,57,62,57|monster|GiantMaggot|1006,20,100000ms,30000ms
+005-3,59,63,48,57|monster|Snake|1010,50,100000ms,30000ms
+005-3,56,64,53,49|monster|BlackScorpion|1009,15,100000ms,30000ms
+005-3,59,68,58,42|monster|GiantMaggot|1006,20,100000ms,30000ms
+005-3,95,52,10,61|monster|Troll|1054,7,100000ms,30000ms
+005-3,53,26,64,12|monster|Troll|1054,5,100000ms,30000ms
diff --git a/world/map/npc/005-3/_warps.txt b/world/map/npc/005-3/_warps.txt
index 02894dc8..c1877197 100644
--- a/world/map/npc/005-3/_warps.txt
+++ b/world/map/npc/005-3/_warps.txt
@@ -1,10 +1,14 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Snake Pit warps
-005-3,52,33|warp|-1,-1,002-1,113,109
-005-3,63,46|warp|-1,-1,006-3,89,45
-005-3,85,49|warp|-1,-1,006-3,125,65
-005-3,86,30|warp|-1,-1,006-1,55,47
-005-3,73,60|warp|-1,-1,006-1,51,69
-005-3,78,88|warp|-1,-1,043-3,116,37
-005-3,33,82|warp|-1,-1,043-3,31,35
+005-3,52,35|warp|-1,-1,002-1,113,109
+005-3,63,48|warp|-1,-1,006-3,89,45
+005-3,85,51|warp|-1,-1,006-3,125,65
+005-3,86,32|warp|-1,-1,006-1,55,47
+005-3,73,62|warp|-1,-1,006-1,51,69
+005-3,78,90|warp|-1,-1,043-3,116,37
+005-3,33,84|warp|-1,-1,043-3,31,35
+005-3,107,102|warp|-1,-1,006-1,64,78
+005-3,27,41|warp|-1,-1,043-5,126,27
+005-3,101,30|warp|-1,-1,005-3,101,35
+005-3,110,79|warp|-1,-1,005-3,110,75
diff --git a/world/map/npc/006-1/_warps.txt b/world/map/npc/006-1/_warps.txt
index c1d32cc9..1a2b0169 100644
--- a/world/map/npc/006-1/_warps.txt
+++ b/world/map/npc/006-1/_warps.txt
@@ -27,6 +27,7 @@
006-1,21,108|warp|-1,-1,006-2,65,72
006-1,37,26|warp|-1,-1,006-1,37,23
006-1,37,24|warp|-1,-1,006-1,37,27
-006-1,55,46|warp|-1,-1,005-3,86,31
+006-1,55,46|warp|-1,-1,005-3,86,33
006-1,20,48|warp|-1,0,002-1,118,95
-006-1,51,68|warp|-1,-1,005-3,73,59
+006-1,51,68|warp|-1,-1,005-3,73,61
+006-1,64,77|warp|-1,-1,005-3,107,101
diff --git a/world/map/npc/006-3/_warps.txt b/world/map/npc/006-3/_warps.txt
index 67c33574..7ecb5a5b 100644
--- a/world/map/npc/006-3/_warps.txt
+++ b/world/map/npc/006-3/_warps.txt
@@ -19,5 +19,5 @@
006-3,51,90|warp|-1,-1,006-1,51,92
006-3,38,121|warp|-1,-1,006-1,38,123
006-3,79,120|warp|-1,-1,006-1,83,119
-006-3,125,66|warp|-1,-1,005-3,85,50
-006-3,89,46|warp|-1,-1,005-3,63,47
+006-3,125,66|warp|-1,-1,005-3,85,52
+006-3,89,46|warp|-1,-1,005-3,63,49
diff --git a/world/map/npc/009-2/nurse.txt b/world/map/npc/009-2/nurse.txt
index 8a5b3862..efad521a 100644
--- a/world/map/npc/009-2/nurse.txt
+++ b/world/map/npc/009-2/nurse.txt
@@ -240,7 +240,6 @@ L_Exp_Game:
"Alright.", L_Game;
L_Game:
- set @Q_poison, @Q_poison + 1;
callsub S_Update_Var;
// healing, venom, stabilizer
callsub L_Load_Need;
@@ -331,6 +330,8 @@ L_choosePut:
mes "You lift the glass to your lips and drink it all at once.";
next;
+ set @Q_poison, @Q_poison + 1;
+
if ( (@hlPut > @hlNeed) && (@vnPut > @vnNeed) )
goto L_m_hl_m_vn;
if ( (@hlPut > @hlNeed) && (@vnPut <= @vnNeed) )
diff --git a/world/map/npc/009-8/celestia.txt b/world/map/npc/009-8/celestia.txt
index 8b2ee06a..9aa5ef3a 100644
--- a/world/map/npc/009-8/celestia.txt
+++ b/world/map/npc/009-8/celestia.txt
@@ -145,7 +145,7 @@ L_GiveGroceries:
mes "Celestia also hands you a heavy pouch filled with gold pieces.";
mes;
mes "["+getitemlink("Beret")+"]";
- mes "[20,000 GP]";
+ mes "[10,000 GP]";
mes "[20,000 EXP]";
delitem "ChocolateBar", 100; // remove chocolate bars
delitem "GingerBreadMan", 50; // remove ginger bread men
diff --git a/world/map/npc/043-3/_warps.txt b/world/map/npc/043-3/_warps.txt
index bb55583c..da8eed49 100644
--- a/world/map/npc/043-3/_warps.txt
+++ b/world/map/npc/043-3/_warps.txt
@@ -4,4 +4,4 @@
043-3,31,26|warp|-1,-1,002-3,22,86
043-3,77,30|warp|-1,-1,043-4,47,67
043-3,116,36|warp|-1,-1,005-3,78,87
-043-3,32,37|warp|0,-1,005-3,33,83
+043-3,32,37|warp|0,-1,005-3,33,85
diff --git a/world/map/npc/043-4/_import.txt b/world/map/npc/043-4/_import.txt
index 83403eaf..4f3ccd45 100644
--- a/world/map/npc/043-4/_import.txt
+++ b/world/map/npc/043-4/_import.txt
@@ -1,4 +1,4 @@
-// Map 043-4: Sandy Dungeon Level 2
+// Map 043-4: Troll Cave
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 043-4
npc: npc/043-4/_mobs.txt
diff --git a/world/map/npc/043-4/_mobs.txt b/world/map/npc/043-4/_mobs.txt
index ae7678e6..2d410126 100644
--- a/world/map/npc/043-4/_mobs.txt
+++ b/world/map/npc/043-4/_mobs.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Sandy Dungeon Level 2 mobs
+// Troll Cave mobs
043-4,139,163,7,6|monster|Terranite|1062,2,240000ms,120000ms
043-4,133,45,14,16|monster|UndeadTroll|1117,4,100000ms,50000ms
diff --git a/world/map/npc/043-4/_nodes.txt b/world/map/npc/043-4/_nodes.txt
index f334a483..2e89bc1e 100644
--- a/world/map/npc/043-4/_nodes.txt
+++ b/world/map/npc/043-4/_nodes.txt
@@ -1,4 +1,4 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Sandy Dungeon Level 2 nodes
+// Troll Cave nodes
// (no nodes)
diff --git a/world/map/npc/043-4/_warps.txt b/world/map/npc/043-4/_warps.txt
index e10f3bfb..27f75e1c 100644
--- a/world/map/npc/043-4/_warps.txt
+++ b/world/map/npc/043-4/_warps.txt
@@ -1,6 +1,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Sandy Dungeon Level 2 warps
+// Troll Cave warps
043-4,47,68|warp|-1,-1,043-3,77,31
043-4,153,27|warp|-1,-1,043-4,193,32
043-4,193,33|warp|-1,-1,043-4,153,28
+043-4,194,24|warp|-1,-1,043-5,30,107
diff --git a/world/map/npc/functions/DyeConfig.txt b/world/map/npc/functions/DyeConfig.txt
index e2d9640e..999f6722 100644
--- a/world/map/npc/functions/DyeConfig.txt
+++ b/world/map/npc/functions/DyeConfig.txt
@@ -8,8 +8,8 @@ OnInit:
setarray $@DYE_color_names$, "Red", "Green", "Dark Blue", "Yellow", "Light blue", "Pink", "Black", "Orange", "Purple", "Dark Green";
setarray $@DYE_colors$, "Red", "Green", "DarkBlue", "Yellow", "LightBlue", "Pink", "Black", "Orange", "Purple", "DarkGreen";
- setarray $@DYE_items$, "CottonShirt", "CottonCloth", "VNeckSweater", "Turtleneck", "CottonShorts", "CottonTrousers", "CottonSkirt", "Miniskirt", "TankTop", "ShortTankTop", "SilkRobe", "CottonHeadband", "DesertHat", "CottonBoots", "CottonGloves", "RabbitEars", "WizardHat", "BowlerHat", "BowlerHatBrown", "FineDress", "Contributor", "SorcererRed", "SorcererGreen", "SorcererDBlue", "SorcererYellow", "SorcererLBlue", "SorcererPink", "SorcererBlack", "SorcererOrange", "SorcererPurple", "SorcererDGreen", "SorcererWhite";
- setarray $@DYE_item_names$, "Cotton Shirt", "Cotton Cloth", "V-Neck Sweater", "Turtleneck Sweater", "Cotton Shorts", "Cotton Trousers", "Cotton Skirt", "Miniskirt", "Tank Top", "Short Tank Top", "Silk Robe", "Cotton Headband", "Desert Hat", "Cotton Boots", "Cotton Gloves", "Rabbit Ears", "Wizard Hat", "Bowler Hat", "Bowler Hat (brown)", "Fine Dress", "Contributor Shirt", "Sorcerer Robe (Red)", "Sorcerer Robe (Green)", "Sorcerer Robe (Dark Blue)", "Sorcerer Robe (Yellow)", "Sorcerer Robe (Light Blue)", "Sorcerer Robe (Pink)", "Sorcerer Robe (Black)", "Sorcerer Robe (Orange)", "Sorcerer Robe (Purple)", "Sorcerer Robe (Dark Green)", "Sorcerer Robe (White)";
+ setarray $@DYE_items$, "Beret", "CottonShirt", "CottonCloth", "VNeckSweater", "Turtleneck", "CottonShorts", "CottonTrousers", "CottonSkirt", "Miniskirt", "TankTop", "ShortTankTop", "SilkRobe", "CottonHeadband", "DesertHat", "CottonBoots", "CottonGloves", "RabbitEars", "WizardHat", "BowlerHat", "BowlerHatBrown", "FineDress", "Contributor", "SorcererRed", "SorcererGreen", "SorcererDBlue", "SorcererYellow", "SorcererLBlue", "SorcererPink", "SorcererBlack", "SorcererOrange", "SorcererPurple", "SorcererDGreen", "SorcererWhite";
+ setarray $@DYE_item_names$, "Beret", "Cotton Shirt", "Cotton Cloth", "V-Neck Sweater", "Turtleneck Sweater", "Cotton Shorts", "Cotton Trousers", "Cotton Skirt", "Miniskirt", "Tank Top", "Short Tank Top", "Silk Robe", "Cotton Headband", "Desert Hat", "Cotton Boots", "Cotton Gloves", "Rabbit Ears", "Wizard Hat", "Bowler Hat", "Bowler Hat (brown)", "Fine Dress", "Contributor Shirt", "Sorcerer Robe (Red)", "Sorcerer Robe (Green)", "Sorcerer Robe (Dark Blue)", "Sorcerer Robe (Yellow)", "Sorcerer Robe (Light Blue)", "Sorcerer Robe (Pink)", "Sorcerer Robe (Black)", "Sorcerer Robe (Orange)", "Sorcerer Robe (Purple)", "Sorcerer Robe (Dark Green)", "Sorcerer Robe (White)";
/******************************
Config Ends Here
******************************/
diff --git a/world/map/npc/functions/global_event_handler.txt b/world/map/npc/functions/global_event_handler.txt
index 4d453c83..ad1ba65c 100644
--- a/world/map/npc/functions/global_event_handler.txt
+++ b/world/map/npc/functions/global_event_handler.txt
@@ -13,6 +13,7 @@ OnPCLoginEvent:
callfunc "ClearVariables"; // removes / converts old variables
callfunc "DisplayMOTD"; // send the motd to the client, if enabled
callfunc "getBroadcast"; // get the scheduled broadcast, if any
+ addtimer 0, "Magic Timer::OnLogin"; // prevent cast rate abuse
// add more here
set @login_event, 2;
end;
@@ -29,7 +30,7 @@ OnPCDieEvent:
callfunc "fightclub_GoBack"; // this used by the battle master
//callfunc "fightclub_event_die"; // this is used by the 1v1 arena
set @necromancer, 0;
- set @_M_BLOCK, 0; // reset magic block on death
+ addtimer 0, "Magic Timer::OnClear"; // reset magic block on death
set @killerrid, 0; // reset killer rid
end;
diff --git a/world/map/npc/magic/_procedures.txt b/world/map/npc/magic/_procedures.txt
index 466d8ca8..b53aaa7c 100644
--- a/world/map/npc/magic/_procedures.txt
+++ b/world/map/npc/magic/_procedures.txt
@@ -12,6 +12,12 @@ function|script|magic_register
-|script|Magic Timer|32767
{
end;
+
+OnLogin:
+ set @_M_BLOCK, 1;
+ addtimer 10000, "Magic Timer::OnClear";
+ end;
+
OnClear:
set @_M_BLOCK, 0;
end;
@@ -21,9 +27,11 @@ OnClear:
function|script|magic_checks
{
set .@r, 0;
- if(getpvpflag(1)) set .@r, 1; // FIXME: make HIDDEN into a param
+ if(HIDDEN) set .@r, 1; // can not cast with @hide
if(@_M_BLOCK) set .@r, 2; // check if last debuff ended
if(Hp < 1) set .@r, 3; // can not cast when dead
+ if (.@r)
+ smsg SMSG_FAILURE, "Magic: Impossible to cast right now.";
return .@r;
}
diff --git a/world/map/npc/magic/level1-lesser-heal.txt b/world/map/npc/magic/level1-lesser-heal.txt
index fcd9897a..d03031d6 100644
--- a/world/map/npc/magic/level1-lesser-heal.txt
+++ b/world/map/npc/magic/level1-lesser-heal.txt
@@ -4,7 +4,8 @@
if (Sp < 6) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
+ set @target_id, BL_ID; // fallback to self
if (@args$ == "Mouboo" || @args$ == "mouboo") set @target_id, getnpcid("Mouboo");
set .@range, (((MATK1 + getskilllv(SKILL_MAGIC) + getskilllv(.school) + 10) / 100) + 2);
if (distance(BL_ID, @target_id) >= .@range) end;
diff --git a/world/map/npc/magic/level1-sense-spouse.txt b/world/map/npc/magic/level1-sense-spouse.txt
index 1766276c..fe95c094 100644
--- a/world/map/npc/magic/level1-sense-spouse.txt
+++ b/world/map/npc/magic/level1-sense-spouse.txt
@@ -5,7 +5,7 @@
goto L_NotMarried;
if (isloggedin(.@m) < 1)
goto L_NotOnline;
- if (sc_check(SC_HIDE, .@m) || getpvpflag(1, .@m))
+ if (sc_check(SC_HIDE, .@m) || getpvpflag(1, .@m) || get(INVISIBLE, .@m))
goto L_NotOnline;
message strcharinfo(0), "Spouse : Your spouse is... somewhere.";
end;
diff --git a/world/map/npc/magic/level2-barrier.txt b/world/map/npc/magic/level2-barrier.txt
index 3f78677b..9afd4f38 100644
--- a/world/map/npc/magic/level2-barrier.txt
+++ b/world/map/npc/magic/level2-barrier.txt
@@ -8,7 +8,8 @@
if (.@level <= 3 && countitem("SmallMushroom") >= 1) delitem "SmallMushroom", 1;
elif (.@level <= 3) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
+ set @target_id, BL_ID; // fallback to self
set @asorm_caster, BL_ID, @target_id;
if (attachrid(@target_id) != 1) end;
diff --git a/world/map/npc/magic/level2-detect-players.txt b/world/map/npc/magic/level2-detect-players.txt
index 9867b700..7335770c 100644
--- a/world/map/npc/magic/level2-detect-players.txt
+++ b/world/map/npc/magic/level2-detect-players.txt
@@ -18,7 +18,8 @@
OnPC:
if (@target_id == BL_ID) end; // do not count the caster
if (sc_check(SC_HIDE, @target_id)) end; // do not count players with anwiltyp
- if (getpvpflag(1, @target_id)) end; // do not count invisible players
+ if (getpvpflag(1, @target_id)) end; // do not count hidden GMs
+ if (get(INVISIBLE, @target_id) == 1) end; // do not count invisible GMs
if (@inwilt$ != "") set @inwilt$, @inwilt$ + ", ";
set @inwilt$, @inwilt$ + strcharinfo(0, @target_id) + if_then_else(@spellpower > 99, "("+get(BaseLevel, @target_id)+")", "");
end;
diff --git a/world/map/npc/magic/level2-flying-backpack.txt b/world/map/npc/magic/level2-flying-backpack.txt
index b87fba02..5e19468e 100644
--- a/world/map/npc/magic/level2-flying-backpack.txt
+++ b/world/map/npc/magic/level2-flying-backpack.txt
@@ -14,7 +14,8 @@
misceffect FX_MAGIC_GREEN, strcharinfo(0);
callfunc "magic_exp";
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
+ set @target_id, BL_ID; // fallback to self
if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID != @target_id) misceffect FX_MAGIC_GENERIC, @args$;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
diff --git a/world/map/npc/magic/level2-happy-curse.txt b/world/map/npc/magic/level2-happy-curse.txt
index 190c7d23..dbfea17a 100644
--- a/world/map/npc/magic/level2-happy-curse.txt
+++ b/world/map/npc/magic/level2-happy-curse.txt
@@ -1,6 +1,6 @@
-|script|happy-curse|32767
{
- if(call("magic_checks")) end;
+ if(call("magic_checks")) end;
if (Sp < 13) end;
set .@level, getskilllv(.school);
if (.@level < .level) end;
@@ -8,7 +8,8 @@
if (.@level <= 3 && countitem("GingerBreadMan") >= 1) delitem "GingerBreadMan", 1;
elif (.@level <= 3) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id))
+ set @target_id, BL_ID; // fallback to self
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
diff --git a/world/map/npc/magic/level2-hide.txt b/world/map/npc/magic/level2-hide.txt
index 1895cff1..ff67e6a5 100644
--- a/world/map/npc/magic/level2-hide.txt
+++ b/world/map/npc/magic/level2-hide.txt
@@ -8,7 +8,8 @@
if (.@level <= 3 && countitem("CottonCloth") >= 1) delitem "CottonCloth", 1;
elif (.@level <= 3) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id))
+ set @target_id, BL_ID; // fallback to self
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
diff --git a/world/map/npc/magic/level2-lay-on-hands.txt b/world/map/npc/magic/level2-lay-on-hands.txt
index 4e3a1e9c..60c2fc12 100644
--- a/world/map/npc/magic/level2-lay-on-hands.txt
+++ b/world/map/npc/magic/level2-lay-on-hands.txt
@@ -6,7 +6,7 @@
if (getskilllv(SKILL_MAGIC) < .level) end;
if (@args$ == "Mouboo" || @args$ == "mouboo") goto L_Mouboo;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) end;
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id)) end;
if (Hp <= get(MaxHp, @target_id) / 20) end; // hp needs to be > 1/20 * target hp
callfunc "adjust_spellpower";
if (distance(BL_ID, @target_id) >= (((sqrt(@spellpower)*12)+@spellpower)/100)+2) end;
diff --git a/world/map/npc/magic/level2-protect.txt b/world/map/npc/magic/level2-protect.txt
index e66aab3a..a3096ad7 100644
--- a/world/map/npc/magic/level2-protect.txt
+++ b/world/map/npc/magic/level2-protect.txt
@@ -8,7 +8,8 @@
if (.@level <= 3 && countitem("HardSpike") >= 1) delitem "HardSpike", 1;
elif (.@level <= 3) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) set @target_id, BL_ID; // fallback to self
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id))
+ set @target_id, BL_ID; // fallback to self
set @betsanc_caster, BL_ID, @target_id;
if (attachrid(@target_id) != 1) end;
diff --git a/world/map/npc/magic/level3-necromancy.txt b/world/map/npc/magic/level3-necromancy.txt
index ef2d761f..57f5a6cc 100644
--- a/world/map/npc/magic/level3-necromancy.txt
+++ b/world/map/npc/magic/level3-necromancy.txt
@@ -7,7 +7,7 @@
if (getskilllv(.school) < .level) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id))) end;
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id)) end;
if (get(Hp, @target_id) > 0) end;
if (Hp < (get(MaxHp, @target_id) / 3)) end; // hp must be at least a third of the max hp of the target
callfunc "adjust_spellpower";