diff options
Diffstat (limited to 'world/map/npc/magic/level2-shear.txt')
-rw-r--r-- | world/map/npc/magic/level2-shear.txt | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-shear.txt b/world/map/npc/magic/level2-shear.txt new file mode 100644 index 00000000..5af782e1 --- /dev/null +++ b/world/map/npc/magic/level2-shear.txt @@ -0,0 +1,49 @@ +-|script|shear|32767 +{ + callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if (Sp < 23) end; + if (getskilllv(SKILL_MAGIC) < .level) end; + if (getskilllv(.school) < .level) end; + set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 23; + misceffect FX_MAGIC_GREEN, strcharinfo(0); + overrideattack 1, 2000, 1, ATTACK_ICON_SHEARING, 30, strnpcinfo(0)+"::OnAttack"; + callfunc "magic_exp"; + set @chipchip_sp, @spellpower; + end; + +OnAttack: + if (isloggedin(@target_id)) end; // can not shear a player + if (sc_check(SC_SHEARED, @target_id)) end; // mob already sheared + if (target(BL_ID, @target_id, 22) != 22) end; // 0x10 | 0x02 | 0x04 + sc_start SC_SHEARED, 600000, 0, @target_id; + set .@score, rand(1000 - rand(@chipchip_sp)); + set .@id, get(Class, @target_id); // get the mob ID + + if (.@id == 1020 && .@score < 300) set .@item$, "WhiteFur"; // Fluffy + elif (.@id == 1027 && .@score < 300) set .@item$, "WhiteFur"; // EasterFluffy + elif (.@id == 1019 && .@score < 250) set .@item$, "HardSpike"; // SpikyMushroom + elif (.@id == 1028 && .@score < 175) set .@item$, "CottonCloth"; // Mouboo + elif (.@id == 1029 && .@score < 700) set .@item$, "MauveHerb"; // MauvePlant + elif (.@id == 1030 && .@score < 700) set .@item$, "CobaltHerb"; // CobaltPlant + elif (.@id == 1031 && .@score < 700) set .@item$, "GambogeHerb"; // GambogePlant + elif (.@id == 1032 && .@score < 700) set .@item$, "AlizarinHerb"; // AlizarinPlant + elif (.@id == 1035 && .@score < 300) set .@item$, "SilkCocoon"; // SilkWorm + elif (.@id == 1018 && .@score < 180) set .@item$, "PinkAntenna"; // Pinkie + else end; + makeitem .@item$, 1, getmap(), rand(POS_X - 1, POS_X + 1), rand(POS_Y - 1, POS_Y + 1); + + if (.@id != 1020 && .@id != 1028 && .@id != 1018 && rand(2) != 1) end; + set @value, 1; + callfunc "QuestSagathaHappy"; + end; + +OnInit: + set .school, SKILL_MAGIC_NATURE; + set .invocation$, chr(MAGIC_SYMBOL) + "chipchip"; // used in npcs that refer to this spell + callfunc "magic_register"; + set .level, 2; + set .exp_gain, 0; + end; +} |