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-rw-r--r--world/map/npc/magic/level2-detect-players.txt32
1 files changed, 32 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-detect-players.txt b/world/map/npc/magic/level2-detect-players.txt
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+++ b/world/map/npc/magic/level2-detect-players.txt
@@ -0,0 +1,32 @@
+-|script|detect-players|32767
+{
+ callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
+ if (Sp < 7) end;
+ if (getskilllv(.school) < .level) end;
+ set MAGIC_CAST_TICK, gettimetick(2) + 1; // XXX the casttime is 300 so should this be 0 ?
+ callfunc "adjust_spellpower";
+ set Sp, Sp - 7;
+ misceffect FX_MAGIC_DARKRED, strcharinfo(0);
+ callfunc "magic_exp";
+ set @inwilt$, "";
+ set .@d, @spellpower/2;
+ foreach 0, getmap(), POS_X - .@d, POS_Y - .@d, POS_X + .@d, POS_Y + .@d, strnpcinfo(0)+"::OnPC";
+ message strcharinfo(0), if_then_else(@inwilt$=="", "You sense no-one else nearby.", "You sense the following: "+@inwilt$);
+ end;
+
+OnPC:
+ if (@target_id == BL_ID) end; // do not count the caster
+ if (sc_check(SC_HIDE, @target_id)) end; // do not count players with anwiltyp
+ if (getpvpflag(1, @target_id)) end; // do not count invisible players
+ if (@inwilt$ != "") set @inwilt$, @inwilt$ + ", ";
+ set @inwilt$, @inwilt$ + strcharinfo(0, @target_id) + if_then_else(@spellpower > 99, "("+get(BaseLevel, @target_id)+")", "");
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC;
+ set .invocation$, chr(MAGIC_SYMBOL) + "inwilt"; // used in npcs that refer to this spell
+ callfunc "magic_register";
+ set .level, 2;
+ set .exp_gain, 0;
+ end;
+}