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path: root/world/map/npc/099-8/expchest.txt
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diff --git a/world/map/npc/099-8/expchest.txt b/world/map/npc/099-8/expchest.txt
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+// This file is generated automatically.
+099-8,373,128,0|script|EXP Chest#00|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[0] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[0], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[0]+" got here first!";
+ close;
+}
+099-8,280,208,0|script|EXP Chest#01|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[1] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[1], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[1]+" got here first!";
+ close;
+}
+099-8,151,104,0|script|EXP Chest#02|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[2] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[2], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[2]+" got here first!";
+ close;
+}
+099-8,233,374,0|script|EXP Chest#03|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[3] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[3], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[3]+" got here first!";
+ close;
+}
+099-8,87,258,0|script|EXP Chest#04|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[4] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[4], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[4]+" got here first!";
+ close;
+}
+099-8,67,226,0|script|EXP Chest#05|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[5] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[5], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[5]+" got here first!";
+ close;
+}
+099-8,142,48,0|script|EXP Chest#06|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[6] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[6], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[6]+" got here first!";
+ close;
+}
+099-8,27,93,0|script|EXP Chest#07|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[7] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[7], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[7]+" got here first!";
+ close;
+}
+099-8,342,382,0|script|EXP Chest#08|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[8] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[8], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[8]+" got here first!";
+ close;
+}
+099-8,163,222,0|script|EXP Chest#09|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[9] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[9], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[9]+" got here first!";
+ close;
+}
+099-8,326,140,0|script|EXP Chest#10|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[10] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[10], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[10]+" got here first!";
+ close;
+}
+099-8,250,273,0|script|EXP Chest#11|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[11] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[11], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[11]+" got here first!";
+ close;
+}
+099-8,365,144,0|script|EXP Chest#12|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[12] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[12], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[12]+" got here first!";
+ close;
+}
+099-8,108,214,0|script|EXP Chest#13|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[13] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[13], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[13]+" got here first!";
+ close;
+}
+099-8,215,150,0|script|EXP Chest#14|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[14] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[14], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[14]+" got here first!";
+ close;
+}
+099-8,180,374,0|script|EXP Chest#15|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[15] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[15], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[15]+" got here first!";
+ close;
+}
+099-8,246,94,0|script|EXP Chest#16|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[16] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[16], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[16]+" got here first!";
+ close;
+}
+099-8,244,215,0|script|EXP Chest#17|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[17] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[17], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[17]+" got here first!";
+ close;
+}
+099-8,243,323,0|script|EXP Chest#18|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[18] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[18], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[18]+" got here first!";
+ close;
+}
+099-8,231,279,0|script|EXP Chest#19|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[19] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[19], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[19]+" got here first!";
+ close;
+}
+099-8,225,64,0|script|EXP Chest#20|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[20] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[20], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[20]+" got here first!";
+ close;
+}
+099-8,310,336,0|script|EXP Chest#21|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[21] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[21], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[21]+" got here first!";
+ close;
+}
+099-8,227,314,0|script|EXP Chest#22|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[22] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[22], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[22]+" got here first!";
+ close;
+}
+099-8,336,312,0|script|EXP Chest#23|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[23] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[23], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[23]+" got here first!";
+ close;
+}
+099-8,52,300,0|script|EXP Chest#24|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[24] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[24], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[24]+" got here first!";
+ close;
+}
+099-8,38,327,0|script|EXP Chest#25|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[25] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[25], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[25]+" got here first!";
+ close;
+}
+099-8,176,241,0|script|EXP Chest#26|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[26] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[26], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[26]+" got here first!";
+ close;
+}
+099-8,312,276,0|script|EXP Chest#27|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[27] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[27], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[27]+" got here first!";
+ close;
+}
+099-8,144,368,0|script|EXP Chest#28|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[28] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[28], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[28]+" got here first!";
+ close;
+}
+099-8,59,174,0|script|EXP Chest#29|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[29] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[29], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[29]+" got here first!";
+ close;
+}
+099-8,32,170,0|script|EXP Chest#30|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[30] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[30], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[30]+" got here first!";
+ close;
+}
+099-8,248,48,0|script|EXP Chest#31|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[31] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[31], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[31]+" got here first!";
+ close;
+}
+099-8,37,311,0|script|EXP Chest#32|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[32] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[32], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[32]+" got here first!";
+ close;
+}
+099-8,206,336,0|script|EXP Chest#33|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[33] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[33], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[33]+" got here first!";
+ close;
+}
+099-8,193,161,0|script|EXP Chest#34|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[34] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[34], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[34]+" got here first!";
+ close;
+}
+099-8,337,296,0|script|EXP Chest#35|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[35] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[35], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[35]+" got here first!";
+ close;
+}
+099-8,235,130,0|script|EXP Chest#36|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[36] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[36], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[36]+" got here first!";
+ close;
+}
+099-8,67,162,0|script|EXP Chest#37|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[37] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[37], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[37]+" got here first!";
+ close;
+}
+099-8,97,110,0|script|EXP Chest#38|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[38] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[38], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[38]+" got here first!";
+ close;
+}
+099-8,380,222,0|script|EXP Chest#39|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[39] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[39], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[39]+" got here first!";
+ close;
+}
+099-8,180,28,0|script|EXP Chest#40|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[40] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[40], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[40]+" got here first!";
+ close;
+}
+099-8,179,146,0|script|EXP Chest#41|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[41] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[41], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[41]+" got here first!";
+ close;
+}
+099-8,124,358,0|script|EXP Chest#42|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[42] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[42], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[42]+" got here first!";
+ close;
+}
+099-8,239,49,0|script|EXP Chest#43|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[43] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[43], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[43]+" got here first!";
+ close;
+}
+099-8,195,201,0|script|EXP Chest#44|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[44] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[44], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[44]+" got here first!";
+ close;
+}
+099-8,168,265,0|script|EXP Chest#45|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[45] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[45], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[45]+" got here first!";
+ close;
+}
+099-8,121,232,0|script|EXP Chest#46|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[46] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[46], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[46]+" got here first!";
+ close;
+}
+099-8,370,284,0|script|EXP Chest#47|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[47] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[47], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[47]+" got here first!";
+ close;
+}
+099-8,243,273,0|script|EXP Chest#48|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[48] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[48], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[48]+" got here first!";
+ close;
+}
+099-8,204,203,0|script|EXP Chest#49|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[49] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[49], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[49]+" got here first!";
+ close;
+}
+099-8,190,366,0|script|EXP Chest#50|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[50] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[50], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[50]+" got here first!";
+ close;
+}
+099-8,25,106,0|script|EXP Chest#51|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[51] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[51], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[51]+" got here first!";
+ close;
+}
+099-8,315,206,0|script|EXP Chest#52|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[52] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[52], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[52]+" got here first!";
+ close;
+}
+099-8,65,293,0|script|EXP Chest#53|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[53] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[53], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[53]+" got here first!";
+ close;
+}
+099-8,382,57,0|script|EXP Chest#54|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[54] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[54], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[54]+" got here first!";
+ close;
+}
+099-8,117,288,0|script|EXP Chest#55|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[55] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[55], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[55]+" got here first!";
+ close;
+}
+099-8,86,63,0|script|EXP Chest#56|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[56] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[56], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[56]+" got here first!";
+ close;
+}
+099-8,257,212,0|script|EXP Chest#57|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[57] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[57], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[57]+" got here first!";
+ close;
+}
+099-8,290,210,0|script|EXP Chest#58|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[58] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[58], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[58]+" got here first!";
+ close;
+}
+099-8,118,320,0|script|EXP Chest#59|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[59] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[59], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[59]+" got here first!";
+ close;
+}
+099-8,332,96,0|script|EXP Chest#60|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[60] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[60], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[60]+" got here first!";
+ close;
+}
+099-8,147,33,0|script|EXP Chest#61|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[61] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[61], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[61]+" got here first!";
+ close;
+}
+099-8,109,271,0|script|EXP Chest#62|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[62] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[62], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[62]+" got here first!";
+ close;
+}
+099-8,217,216,0|script|EXP Chest#63|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[63] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[63], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[63]+" got here first!";
+ close;
+}
+099-8,65,136,0|script|EXP Chest#64|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[64] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[64], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[64]+" got here first!";
+ close;
+}
+099-8,116,45,0|script|EXP Chest#65|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[65] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[65], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[65]+" got here first!";
+ close;
+}
+099-8,279,111,0|script|EXP Chest#66|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[66] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[66], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[66]+" got here first!";
+ close;
+}
+099-8,98,100,0|script|EXP Chest#67|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[67] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[67], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[67]+" got here first!";
+ close;
+}
+099-8,168,53,0|script|EXP Chest#68|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[68] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[68], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[68]+" got here first!";
+ close;
+}
+099-8,235,353,0|script|EXP Chest#69|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[69] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[69], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[69]+" got here first!";
+ close;
+}
+099-8,263,109,0|script|EXP Chest#70|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[70] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[70], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[70]+" got here first!";
+ close;
+}
+099-8,226,26,0|script|EXP Chest#71|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[71] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[71], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[71]+" got here first!";
+ close;
+}
+099-8,352,118,0|script|EXP Chest#72|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[72] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[72], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[72]+" got here first!";
+ close;
+}
+099-8,154,270,0|script|EXP Chest#73|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[73] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[73], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[73]+" got here first!";
+ close;
+}
+099-8,41,199,0|script|EXP Chest#74|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[74] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[74], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[74]+" got here first!";
+ close;
+}
+099-8,208,306,0|script|EXP Chest#75|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[75] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[75], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[75]+" got here first!";
+ close;
+}
+099-8,47,55,0|script|EXP Chest#76|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[76] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[76], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[76]+" got here first!";
+ close;
+}
+099-8,21,142,0|script|EXP Chest#77|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[77] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[77], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[77]+" got here first!";
+ close;
+}
+099-8,94,293,0|script|EXP Chest#78|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[78] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[78], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[78]+" got here first!";
+ close;
+}
+099-8,232,214,0|script|EXP Chest#79|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[79] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[79], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[79]+" got here first!";
+ close;
+}
+099-8,30,152,0|script|EXP Chest#80|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[80] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[80], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[80]+" got here first!";
+ close;
+}
+099-8,374,319,0|script|EXP Chest#81|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[81] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[81], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[81]+" got here first!";
+ close;
+}
+099-8,252,289,0|script|EXP Chest#82|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[82] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[82], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[82]+" got here first!";
+ close;
+}
+099-8,218,324,0|script|EXP Chest#83|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[83] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[83], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[83]+" got here first!";
+ close;
+}
+099-8,24,187,0|script|EXP Chest#84|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[84] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[84], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[84]+" got here first!";
+ close;
+}
+099-8,137,65,0|script|EXP Chest#85|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[85] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[85], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[85]+" got here first!";
+ close;
+}
+099-8,285,167,0|script|EXP Chest#86|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[86] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[86], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[86]+" got here first!";
+ close;
+}
+099-8,154,83,0|script|EXP Chest#87|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[87] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[87], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[87]+" got here first!";
+ close;
+}
+099-8,63,239,0|script|EXP Chest#88|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[88] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[88], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[88]+" got here first!";
+ close;
+}
+099-8,88,156,0|script|EXP Chest#89|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[89] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[89], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[89]+" got here first!";
+ close;
+}
+099-8,320,34,0|script|EXP Chest#90|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[90] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[90], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[90]+" got here first!";
+ close;
+}
+099-8,99,334,0|script|EXP Chest#91|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[91] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[91], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[91]+" got here first!";
+ close;
+}
+099-8,248,303,0|script|EXP Chest#92|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[92] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[92], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[92]+" got here first!";
+ close;
+}
+099-8,71,59,0|script|EXP Chest#93|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[93] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[93], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[93]+" got here first!";
+ close;
+}
+099-8,321,254,0|script|EXP Chest#94|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[94] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[94], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[94]+" got here first!";
+ close;
+}
+099-8,165,321,0|script|EXP Chest#95|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[95] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[95], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[95]+" got here first!";
+ close;
+}
+099-8,94,350,0|script|EXP Chest#96|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[96] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[96], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[96]+" got here first!";
+ close;
+}
+099-8,193,265,0|script|EXP Chest#97|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[97] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[97], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[97]+" got here first!";
+ close;
+}
+099-8,206,73,0|script|EXP Chest#98|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[98] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[98], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[98]+" got here first!";
+ close;
+}
+099-8,62,273,0|script|EXP Chest#99|111
+{
+ // Default distance is 4 tiles - all we need
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ if ($DD5A_EXPCHEST$[99] != "") goto L_Claimed;
+ if (#DD5A_EXPCHEST > 10) goto L_Greedy;
+ mes "(You are the first player to open this chest! THE POWER IS NOW YOURS.)";
+ set $DD5A_EXPCHEST$[99], strcharinfo(0);
+ set #DD5A_EXPCHEST, #DD5A_EXPCHEST+1;
+ getexp 200000, 10000;
+ close;
+
+L_Greedy:
+ mes "Don't be greedy, let someone else open them, too!";
+ close;
+
+L_Claimed:
+ mes "Sorry, but "+$DD5A_EXPCHEST$[99]+" got here first!";
+ close;
+}