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-rw-r--r--world/map/npc/051-3/_import.txt1
-rw-r--r--world/map/npc/051-3/_mobs.txt78
-rw-r--r--world/map/npc/051-3/_nodes.txt4
-rw-r--r--world/map/npc/051-3/ambush.txt4
-rw-r--r--world/map/npc/051-3/reinforcements.txt4
5 files changed, 25 insertions, 66 deletions
diff --git a/world/map/npc/051-3/_import.txt b/world/map/npc/051-3/_import.txt
index f74d6cb4..f4cae902 100644
--- a/world/map/npc/051-3/_import.txt
+++ b/world/map/npc/051-3/_import.txt
@@ -2,6 +2,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 051-3
npc: npc/051-3/_mobs.txt
+npc: npc/051-3/_nodes.txt
npc: npc/051-3/_warps.txt
npc: npc/051-3/ambush.txt
npc: npc/051-3/jailslimes.txt
diff --git a/world/map/npc/051-3/_mobs.txt b/world/map/npc/051-3/_mobs.txt
index 711bf39c..3b10016f 100644
--- a/world/map/npc/051-3/_mobs.txt
+++ b/world/map/npc/051-3/_mobs.txt
@@ -1,65 +1,19 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Illia Bandit Cave mobs
-051-3,31,52,21,13|monster|RedSlime|1008,8,100000ms,30000ms,Mob051-3::On1008
-051-3,31,52,19,14|monster|CaveMaggot|1056,3,100000ms,30000ms,Mob051-3::On1056
-051-3,56,102,3,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
-051-3,61,102,2,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
-051-3,65,102,2,2|monster|Spider|1012,1,100000ms,250000ms,Mob051-3::On1012
-051-3,71,109,4,2|monster|BlackScorpion|1009,1,100000ms,250000ms,Mob051-3::On1009
-051-3,59,56,12,36|monster|Bandit|1064,47,100000ms,10000ms,Mob051-3::On1064
-051-3,59,44,13,13|monster|BanditLord|1065,4,100000ms,20000ms,Mob051-3::On1065
-051-3,60,69,18,9|monster|BanditLord|1065,4,100000ms,20000ms,Mob051-3::On1065
-051-3,63,94,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
-051-3,53,93,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
-051-3,48,71,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms,Mob051-3::On1099
-051-3,38,30,17,12|monster|Bandit|1064,12,100000ms,10000ms,Mob051-3::On1064
-051-3,39,33,11,8|monster|BanditLord|1065,2,100000ms,20000ms,Mob051-3::On1065
-051-3,80,101,10,12|monster|CopperSlime|1098,7,100000ms,60000ms,Mob051-3::On1098
-051-3,60,94,18,5|monster|CopperSlime|1098,7,100000ms,60000ms,Mob051-3::On1098
-
-
-051-3,0,0,0|script|Mob051-3|32767
-{
- end;
-
-On1008:
- set @mobID, 1008;
- callfunc "MobPoints";
- end;
-
-On1009:
- set @mobID, 1009;
- callfunc "MobPoints";
- end;
-
-On1012:
- set @mobID, 1012;
- callfunc "MobPoints";
- end;
-
-On1056:
- set @mobID, 1056;
- callfunc "MobPoints";
- end;
-
-On1064:
- set @mobID, 1064;
- callfunc "MobPoints";
- end;
-
-On1065:
- set @mobID, 1065;
- callfunc "MobPoints";
- end;
-
-On1098:
- set @mobID, 1098;
- callfunc "MobPoints";
- end;
-
-On1099:
- set @mobID, 1099;
- callfunc "MobPoints";
- end;
-}
+051-3,31,52,21,13|monster|RedSlime|1008,8,100000ms,30000ms
+051-3,31,52,19,14|monster|CaveMaggot|1056,3,100000ms,30000ms
+051-3,56,102,3,2|monster|Spider|1012,1,100000ms,250000ms
+051-3,61,102,2,2|monster|Spider|1012,1,100000ms,250000ms
+051-3,65,102,2,2|monster|Spider|1012,1,100000ms,250000ms
+051-3,71,109,4,2|monster|BlackScorpion|1009,1,100000ms,250000ms
+051-3,59,56,12,36|monster|Bandit|1064,47,100000ms,10000ms
+051-3,59,44,13,13|monster|BanditLord|1065,4,100000ms,20000ms
+051-3,60,69,18,9|monster|BanditLord|1065,4,100000ms,20000ms
+051-3,63,94,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms
+051-3,53,93,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms
+051-3,48,71,0,0|monster|SleepingBandit|1099,1,100000ms,60000ms
+051-3,38,30,17,12|monster|Bandit|1064,12,100000ms,10000ms
+051-3,39,33,11,8|monster|BanditLord|1065,2,100000ms,20000ms
+051-3,80,101,10,12|monster|CopperSlime|1098,7,100000ms,60000ms
+051-3,60,94,18,5|monster|CopperSlime|1098,7,100000ms,60000ms
diff --git a/world/map/npc/051-3/_nodes.txt b/world/map/npc/051-3/_nodes.txt
new file mode 100644
index 00000000..75194dbf
--- /dev/null
+++ b/world/map/npc/051-3/_nodes.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Illia Bandit Cave nodes
+
+// (no nodes)
diff --git a/world/map/npc/051-3/ambush.txt b/world/map/npc/051-3/ambush.txt
index da12b306..7d659710 100644
--- a/world/map/npc/051-3/ambush.txt
+++ b/world/map/npc/051-3/ambush.txt
@@ -72,8 +72,8 @@ OnTimer9000:
end;
OnTimer11000:
- areatimer "051-3", 22, 12, 102, 97, 500, "#BndtTl::OnOuch";
- areatimer "051-3", 22, 12, 102, 97, 3000, "#BndtTl::OnA";
+ areatimer 0, "051-3", 22, 12, 102, 97, 500, "#BndtTl::OnOuch";
+ areatimer 0, "051-3", 22, 12, 102, 97, 3000, "#BndtTl::OnA";
stopnpctimer;
setnpctimer 0;
end;
diff --git a/world/map/npc/051-3/reinforcements.txt b/world/map/npc/051-3/reinforcements.txt
index 73236dec..5870671c 100644
--- a/world/map/npc/051-3/reinforcements.txt
+++ b/world/map/npc/051-3/reinforcements.txt
@@ -49,7 +49,7 @@ OnRnfrcmts:
areamonster "051-3", 29, 25, 48, 39, "", 1065, 3, "Door::OnB";
initnpctimer;
mapannounce "051-3", "Bandit Lords : Do not let them escape!!" , 0;
- areatimer "051-3", 25, 20, 80, 85, 10, "Door::OnDRnfrcmts";
+ areatimer 0, "051-3", 25, 20, 80, 85, 10, "Door::OnDRnfrcmts";
end;
OnB:
@@ -72,7 +72,7 @@ L_OpenDoor:
set $@illia_progress, 3;
callfunc "UpdateIlliaProgress";
set $@illia_max_time, $@illia_max_time + 300;
- areatimer "051-3", 25, 20, 80, 85, 10, "Door::OnKeyFound";
+ areatimer 0, "051-3", 25, 20, 80, 85, 10, "Door::OnKeyFound";
stopnpctimer;
setnpctimer 0;
end;