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-rw-r--r--world/map/npc/051-1/_import.txt1
-rw-r--r--world/map/npc/051-1/debug.txt92
2 files changed, 0 insertions, 93 deletions
diff --git a/world/map/npc/051-1/_import.txt b/world/map/npc/051-1/_import.txt
index a0946c4a..85c3d272 100644
--- a/world/map/npc/051-1/_import.txt
+++ b/world/map/npc/051-1/_import.txt
@@ -3,7 +3,6 @@
map: 051-1.gat
npc: npc/051-1/_mobs.txt
npc: npc/051-1/_warps.txt
-npc: npc/051-1/debug.txt
npc: npc/051-1/desert.txt
npc: npc/051-1/desertmonsters.txt
npc: npc/051-1/forest.txt
diff --git a/world/map/npc/051-1/debug.txt b/world/map/npc/051-1/debug.txt
deleted file mode 100644
index e8a7f2c6..00000000
--- a/world/map/npc/051-1/debug.txt
+++ /dev/null
@@ -1,92 +0,0 @@
-051-1.gat,28,24,0|script|Illia Level Jumper|167,{
- mes "[Illia Level Jumper]";
- mes "This quest is divided into several levels.";
- mes "You have to fulfill a specific task in each level before going to the next.";
- next;
- mes "You can select below a specific level that you want to debug.";
- menu
- "1. Jump to the forest level.", L_Forest,
- "2. Jump to the bandit cave level.", L_BanditCave,
- "3. Jump to the desert level.", L_Desert,
- "4. Jump to the Illia island level.", L_Island,
- "5. Jump to the Illia Forsaken Inn level (Lobby).", L_InnLobby,
- "6. Jump to the Illia Forsaken Inn level (Storage).", L_InnStorage,
- "7. Jump to the Illia Forsaken Inn level (Party Room).", L_InnPartyRoom,
- "8. Jump to the Illia Forsaken Inn level (Chest Room).", L_InnChestRoom,
- "Do nothing", -;
- close;
-
-L_Forest:
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "051-1.gat",23,24;
- set $@illia_progress, 2;
- set $@illia_level_2_progress, 0;
- close;
-
-L_BanditCave:
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "051-3.gat",24,60;
- set $@illia_progress, 2;
- set $@illia_level_2_progress, 0;
- close;
-
-L_Desert:
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "051-1.gat",118,55;
- set $@illia_progress, 3;
- set $@illia_level_3_progress, 0;
- close;
-
-L_Island:
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "052-1.gat",23,52;
- set $@illia_progress, 4;
- set $@illia_level_4_progress, 0;
- close;
-
-L_InnLobby:
- mes "Note: Difficulty penalty won't raise if you die.";
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "052-2.gat",33,40;
- set $@illia_progress, 5;
- set $@illia_level_5_progress, 0;
- close;
-
-L_InnStorage:
- mes "Note: Difficulty penalty won't raise if you die.";
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "052-2.gat",23,71;
- set $@illia_progress, 6;
- set $@illia_level_6_progress, 0;
- close;
-
-L_InnPartyRoom:
- mes "Note: Difficulty penalty won't raise if you die.";
- set $@illia_max_time, $@illia_max_time + 6000;
- areawarp "051-1.gat",1,1,90,80, "052-2.gat",75,48;
- set $@illia_progress, 7;
- set $@illia_level_7_progress, 0;
- close;
-
-L_InnChestRoom:
- mes "Note: Bonus due to difficulty penalty (" + $Illia_Luvia_Harvest + ") won't be reset";
- set $@illia_max_time, $@illia_max_time + 6000;
- // Set the number of common rewards rewards
- if ($Illia_Luvia_Harvest < 15)
- set $@illia_num_common_reward_items, 3;
- if ($Illia_Luvia_Harvest >= 15 && $Illia_Luvia_Harvest < 35)
- set $@illia_num_common_reward_items, 5;
- if ($Illia_Luvia_Harvest >= 35)
- set $@illia_num_common_reward_items, 8;
-
- // Set the number of unique rewards
- if ($Illia_Luvia_Harvest < 40)
- set $@illia_num_unique_reward_items, 1;
- if ($Illia_Luvia_Harvest >= 40)
- set $@illia_num_unique_reward_items, 2;
- //set $Illia_Luvia_Harvest, 0;
- set $@illia_progress, 8;
- areawarp "051-1.gat",1,1,90,80, "052-2.gat", 132, 85;
- close;
-
-}