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+051-1.gat,28,24,0|script|Illia Level Jumper|167,{
+ mes "[Illia Level Jumper]";
+ mes "This quest is divided into several levels.";
+ mes "You have to fulfill a specific task in each level before going to the next.";
+ next;
+ mes "You can select below a specific level that you want to debug.";
+ menu
+ "1. Jump to the forest level.", L_Forest,
+ "2. Jump to the bandit cave level.", L_BanditCave,
+ "3. Jump to the desert level.", L_Desert,
+ "4. Jump to the Illia island level.", L_Island,
+ "5. Jump to the Illia Forsaken Inn level (Lobby).", L_InnLobby,
+ "6. Jump to the Illia Forsaken Inn level (Storage).", L_InnStorage,
+ "7. Jump to the Illia Forsaken Inn level (Party Room).", L_InnPartyRoom,
+ "8. Jump to the Illia Forsaken Inn level (Chest Room).", L_InnChestRoom,
+ "Do nothing", -;
+ close;
+
+L_Forest:
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "051-1.gat",23,24;
+ set $@illia_progress, 2;
+ set $@illia_level_2_progress, 0;
+ close;
+
+L_BanditCave:
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "051-3.gat",24,60;
+ set $@illia_progress, 2;
+ set $@illia_level_2_progress, 0;
+ close;
+
+L_Desert:
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "051-1.gat",118,55;
+ set $@illia_progress, 3;
+ set $@illia_level_3_progress, 0;
+ close;
+
+L_Island:
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "052-1.gat",23,52;
+ set $@illia_progress, 4;
+ set $@illia_level_4_progress, 0;
+ close;
+
+L_InnLobby:
+ mes "Note: Difficulty penalty won't raise if you die.";
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "052-2.gat",33,40;
+ set $@illia_progress, 5;
+ set $@illia_level_5_progress, 0;
+ close;
+
+L_InnStorage:
+ mes "Note: Difficulty penalty won't raise if you die.";
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "052-2.gat",23,71;
+ set $@illia_progress, 6;
+ set $@illia_level_6_progress, 0;
+ close;
+
+L_InnPartyRoom:
+ mes "Note: Difficulty penalty won't raise if you die.";
+ set $@illia_max_time, $@illia_max_time + 6000;
+ areawarp "051-1.gat",1,1,90,80, "052-2.gat",75,48;
+ set $@illia_progress, 7;
+ set $@illia_level_7_progress, 0;
+ close;
+
+L_InnChestRoom:
+ mes "Note: Bonus due to difficulty penalty (" + $Illia_Luvia_Harvest + ") won't be reset";
+ set $@illia_max_time, $@illia_max_time + 6000;
+ // Set the number of common rewards rewards
+ if ($Illia_Luvia_Harvest < 15)
+ set $@illia_num_common_reward_items, 3;
+ if ($Illia_Luvia_Harvest >= 15 && $Illia_Luvia_Harvest < 35)
+ set $@illia_num_common_reward_items, 5;
+ if ($Illia_Luvia_Harvest >= 35)
+ set $@illia_num_common_reward_items, 8;
+
+ // Set the number of unique rewards
+ if ($Illia_Luvia_Harvest < 40)
+ set $@illia_num_unique_reward_items, 1;
+ if ($Illia_Luvia_Harvest >= 40)
+ set $@illia_num_unique_reward_items, 2;
+ //set $Illia_Luvia_Harvest, 0;
+ set $@illia_progress, 8;
+ areawarp "051-1.gat",1,1,90,80, "052-2.gat", 132, 85;
+ close;
+
+}