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-rw-r--r--world/map/npc/048-2/helperAccused.txt23
1 files changed, 8 insertions, 15 deletions
diff --git a/world/map/npc/048-2/helperAccused.txt b/world/map/npc/048-2/helperAccused.txt
index 92043705..8b552914 100644
--- a/world/map/npc/048-2/helperAccused.txt
+++ b/world/map/npc/048-2/helperAccused.txt
@@ -4,14 +4,12 @@
// Peetu is the person who caused the accident
// involved investigation subquest
-048-2,25,135,0|script|Peetu|366
+048-2,25,135,0|script|Peetu|130
{
- set @investigate, ((QUEST_BlueSage & $@Q_BlueSageInvestigate_MASK) >> $@Q_BlueSageInvestigate_SHIFT);
-
- if (@investigate >= 12) goto L_Thank;
- if (@investigate > 4) goto L_Investigate;
- if (@investigate > 1) goto L_Query;
- if (@investigate == 1) goto L_Help;
+ if (QL_BSAGE_INVESTIGATE >= 12 && QL_BSAGE_INVESTIGATE < 13) goto L_Thank;
+ if (QL_BSAGE_INVESTIGATE > 4 && QL_BSAGE_INVESTIGATE < 13) goto L_Investigate;
+ if (QL_BSAGE_INVESTIGATE > 1 && QL_BSAGE_INVESTIGATE < 13) goto L_Query;
+ if (QL_BSAGE_INVESTIGATE == 1) goto L_Help;
mes "You see a rather stressed helper, mumbling to himself.";
if (BaseLevel < $@Q_BlueSageMinimumLevel)
@@ -54,8 +52,7 @@ L_Less:
mes "[Peetu]";
mes "\"Well... but... I mean... I don't know... ";
mes "I have an idea! Would you... ahm, would you talk to Chief Oskari for me? And ask him what he plans to do about me? I... I just don't feel capable of doing that myself right now. I'll try to pull myself together in the meanwhile.\"";
- set @investigate, 1;
- callfunc "updateBlueSageInvestigate";
+ set QL_BSAGE_INVESTIGATE, 1;
goto L_Close;
L_Help:
@@ -106,14 +103,13 @@ L_TextWall:
next;
mes "\"I never tried it, because it makes no sense to do that, but theoretically adding some Silk Cocoons could have such an effect. That's pretty basic nature magic.";
mes "But... how would that have gotten into the ingredients?\"";
- set @investigate, @investigate + 3;
- callfunc "updateBlueSageInvestigate";
+ set QL_BSAGE_INVESTIGATE, QL_BSAGE_INVESTIGATE + 3;
goto L_Close;
L_Investigate:
mes "[Peetu]";
mes "\"Hello. Did you find out anything else yet?\"";
- if (@investigate != 11)
+ if (QL_BSAGE_INVESTIGATE != 11)
menu
"I'm still collecting information.",L_Close;
if (@inventorylist_count == 100)
@@ -130,8 +126,6 @@ L_ReallyMore:
next;
mes "\"It isn't much, but please take these Silk Gloves. We use those when we have to protect our hands, but still need to perform magic.\"";
getitem "SilkGloves", 1;
- set @investigate, 12;
- callfunc "updateBlueSageInvestigate";
goto L_Close;
L_Thank:
@@ -145,7 +139,6 @@ L_TooMany:
goto L_Close;
L_Close:
- set @investigate, 0;
set @inventorylist_count, 0;
close;
}