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-rw-r--r--world/map/npc/042-1/hasan.txt174
-rw-r--r--world/map/npc/042-1/kaan.txt70
-rw-r--r--world/map/npc/042-1/valon.txt4
3 files changed, 113 insertions, 135 deletions
diff --git a/world/map/npc/042-1/hasan.txt b/world/map/npc/042-1/hasan.txt
index dc9ff3e4..25f7ff86 100644
--- a/world/map/npc/042-1/hasan.txt
+++ b/world/map/npc/042-1/hasan.txt
@@ -1,31 +1,28 @@
// This file is part of the Tutorial
// Authors: Jenalya, alastrim
-042-1.gat,90,61,0|script|Hasan|189,
+042-1.gat,116,84,0|script|Hasan|189,0,2,
{
- set @toll, 10000;
- set @x, getx();
- set @y, gety();
+ goto L_Main;
+L_Main:
if (FLAGS & FLAG_TUTORIAL_DONE)
goto L_Tut_Done;
- // Please consider rewriting this in terms of isin()
- // it's not that trivial to put this in a rectangle...
- if ( (@y < 58)&&(@x < 89) || (@x < 87) )
- goto L_Cliff_Up;
+
+ set @toll, 10000;
+ callfunc "TutorialState";
// implicitly, $@ScorpionFighter is nonzero
- if (getcharid(3) == $@ScorpionFighter)
- goto L_Fear;
- if (hasan == 4)
+ if (@tutorial == 13)
goto L_Thank;
- if (hasan == 3)
+ if ((getcharid(3) == $@ScorpionFighter) || ($@ScorpionFighter && $@ScorpionFighter != getcharid(3)))
+ goto L_Afraid;
+ if (@tutorial == 12)
goto L_Trick;
- if (hasan > 0)
+ if ((@tutorial == 10) || (@tutorial == 11))
goto L_Toll;
mes "[Unfriendly Guy]";
mes "\"Hey! You can't pass here.\"";
- next;
menu
"Why not?",L_Next,
"Who says that?",L_Next;
@@ -33,20 +30,25 @@
L_Next:
mes "[Unfriendly Guy]";
mes "\"I, Hasan the Mighty, have decided to put a toll on this path.\"";
+ set @tutorial_tmp, 10;
+ callfunc "SetTutorialMask";
next;
goto L_Toll;
L_Toll:
mes "[Hasan]";
mes "\"Give me " + @toll + "GP, and I may let you pass.\"";
- if (hasan == 0)
- set hasan, 1;
- next;
if (Zeny >= @toll)
- menu
- "Ok, here you go.",L_Pay,
- "What? I don't have that much money!",L_NoPay,
- "We'll see if you can stop me!",L_Fight;
+ goto L_HasToll;
+ goto L_NoToll;
+
+L_HasToll:
+ menu
+ "Ok, here you go.",L_Pay,
+ "What? I don't have that much money!",L_NoPay,
+ "We'll see if you can stop me!",L_Fight;
+
+L_NoToll:
menu
"What? I don't have that much money!",L_NoPay,
"We'll see if you can stop me!",L_Fight;
@@ -87,7 +89,6 @@ L_Cheat:
L_Trick:
mes "[Hasan]";
mes "\"Are you going to pay now? " + @toll + "GP, and I may let you pass.\"";
- next;
menu
"I don't have that much money!",L_NoPay,
"No. (Scratch your head.)",L_ScratchHead;
@@ -95,15 +96,12 @@ L_Trick:
L_ScratchHead:
if ($@ScorpionFighter)
goto L_Wait;
- mes "While you're scratching your head, you see Kaan coming nearer to the cliff above you.";
- // close2 blocks
- close2;
set $@ScorpionTimer, 0;
set $@ScorpionFighter, getcharid(3);
set $@ScorpDeath, PC_DIE_COUNTER;
- monster "042-1.gat",89,63,"Scorpion",1003,1, "Hasan::OnScorpionDeath";
- initnpctimer;
- end;
+ cmdothernpc "#ScorpionTrigger", "HasanSpawn";
+ mes "While you're scratching your head, you see Kaan approaching behind Hasan.";
+ close;
L_Thank:
mes "[Hasan]";
@@ -120,7 +118,6 @@ L_Thank:
callfunc "TutorialCompleted";
next;
mes "\"You want to go to the bazaar, right? Shall I tell you how to get there?\"";
- next;
menu
"Sure, thanks.",L_HasanThanks,
"I'll try to find the way myself.",L_Explore;
@@ -139,12 +136,6 @@ L_Explore:
mes "\"Alright. Take care!\"";
goto L_Close;
-L_Fear:
- mes "[Hasan]";
- mes "\"Sc-sc-sco-scorpion!\"";
- mes "He seems close to tears.";
- goto L_Close;
-
L_Tut_Done:
mes "[Hasan]";
if (BaseLevel >= 40)
@@ -153,44 +144,41 @@ L_Tut_Done:
mes "\"Bah, nothing interesting is happening here.\"";
goto L_Close;
-L_Cliff_Up:
- mes "You see a guy in shabby clothes when you look down the cliff.";
+L_Wait:
+ mes "There is a scorpion near Hasan already. I think Kaan is helping someone else... Maybe I should try the plan later.";
goto L_Close;
-L_SummonAgain:
- message strcharinfo(0), "Kaan is mad at you for your interference! He walks over to the edge of the cliff and throws a rock on top of your head, then lets another scorpion run just near Hasan!";
- percentheal -100, 0;
- message strcharinfo(0), "Kaan: \"Just go while he is distracted and no one is interfering!\"";
- monster "042-1.gat",89,63,"Scorpion",1003,1, "Hasan::OnScorpionDeath";
+L_Afraid:
+ message strcharinfo(0), "Hasan: \"" + strcharinfo(0) + "! Please help me!\"";
end;
-L_Clean:
- killmonster "042-1.gat", "Hasan::OnScorpionDeath";
- set $@ScorpionFighter, 0;
- set $@ScorpionTimer, 0;
- set $@ScorpDeath, 0;
- stopnpctimer;
- end;
+L_Close:
+ set @toll, 0;
+ close;
-L_TimeOut:
- message strcharinfo(0), "Hasan, with his eyes almost closed, trembling with fear, runs toward the scorpion and stabs it with all his strength! Seems like you took too long and the plan didn't work this time.";
- warp "042-1.gat", 91, 58;
- message strcharinfo(0), "Hasan: \"Hey you! I told you you cannot pass!\"";
- goto L_Clean;
+OnTouch:
+ if (FLAGS & FLAG_TUTORIAL_DONE)
+ goto L_Close;
+ goto L_Main;
+}
-L_MessageDeath:
- message strcharinfo(0), "Ouch... I should be more careful when fighting these monsters.";
- goto L_Clean;
+042-1.gat,0,0,0|script|#ScorpionTrigger|35,
+{
+ end;
-L_Wait:
- mes "There is a scorpion near Hasan already. I think Kaan is helping someone else... Maybe I should try the plan later.";
- goto L_Close;
+OnCommandHasanSpawn:
+ goto L_Summon;
-L_Close:
- set @toll, 0;
- set @x, 0;
- set @y, 0;
- close;
+L_Summon:
+ monster "042-1.gat",115,85,"Scorpion",1003,1, "#ScorpionTrigger::OnScorpionDeath";
+ initnpctimer;
+ end;
+
+L_SummonAgain:
+ message strcharinfo(0), "Kaan is mad at you for your interference! He walks over to the edge of the cliff and throws a rock on top of your head, then lets another scorpion run just near Hasan!";
+ percentheal -100, 0;
+ message strcharinfo(0), "Kaan: \"Just go while he is distracted and no one is interfering!\"";
+ goto L_Summon;
OnTimer5000:
if (attachrid($@ScorpionFighter) == 0)
@@ -206,50 +194,44 @@ OnTimer5000:
OnScorpionDeath:
if (getcharid(3) != $@ScorpionFighter)
goto L_SummonAgain;
- if (hasan != 3)
- end;
- set hasan, 4;
+ if (@tutorial != 12)
+ goto L_Clean;
+ set @tutorial_tmp, 13;
+ callfunc "SetTutorialMask";
message strcharinfo(0), "You saved Hasan.";
goto L_Clean;
-}
+L_TimeOut:
+ message strcharinfo(0), "Hasan, with his eyes almost closed, trembling with fear, runs toward the scorpion and stabs it with all his strength! Seems like you took too long and the plan didn't work this time.";
+ warp "042-1.gat", 114, 85;
+ message strcharinfo(0), "Hasan: \"Hey you! I told you you cannot pass!\"";
+ goto L_Clean;
-042-1.gat,90,62,0|script|#Toll|32767,2,2,
-{
- end;
+L_MessageDeath:
+ message strcharinfo(0), "Ouch... I should be more careful when fighting these monsters.";
+ goto L_Clean;
-OnTouch:
- // implicitly, $@ScorpionFighter is nonzero
- if ($@ScorpionFighter == getcharid(3))
- end;
- if ((FLAGS & FLAG_TUTORIAL_DONE) || (hasan == 4))
- end;
- warp "042-1.gat", 91, 58;
- message strcharinfo(0), "Hasan: \"Stop!\"";
+L_Clean:
+ killmonster "042-1.gat", "#ScorpionTrigger::OnScorpionDeath";
+ set $@ScorpionFighter, 0;
+ set $@ScorpionTimer, 0;
+ set $@ScorpDeath, 0;
+ stopnpctimer;
end;
-
}
-042-1.gat,96,69,0|script|#barrier|45,0,2
+042-1.gat,117,85,0|script|#warp|45,0,0,
{
- end;
-
-OnTouch:
if (FLAGS & FLAG_TUTORIAL_DONE)
goto L_Tut;
- warp "042-1.gat", 94, 69;
- // implicitly, $@ScorpionFighter is nonzero
- if ($@ScorpionFighter == getcharid(3))
- message strcharinfo(0), "Hasan: \"" + strcharinfo(0) + "! Please help me!\"";
- if ($@ScorpionFighter && $@ScorpionFighter != getcharid(3))
- // is this reachable?
- message strcharinfo(0), "Hasan: \"Hey! Stop right there!\"";
- if (hasan == 4)
- message strcharinfo(0), "Hasan: \"Please wait a moment!\"";
+ goto L_SendBack;
+
+L_SendBack:
+ message strcharinfo(0), "Hasan: I can do this all day.";
+ warp "042-1.gat", 114, 85;
end;
L_Tut:
- warp "022-1.gat", 23, 38;
+ warp "022-1.gat", 49, 82;
end;
-
}
diff --git a/world/map/npc/042-1/kaan.txt b/world/map/npc/042-1/kaan.txt
index a5f9f530..d2ba5877 100644
--- a/world/map/npc/042-1/kaan.txt
+++ b/world/map/npc/042-1/kaan.txt
@@ -1,15 +1,18 @@
// This file is part of the Tutorial
// Author: Jenalya
-042-1.gat,84,65,0|script|Kaan|160,
+042-1.gat,103,92,0|script|Kaan|160,
{
if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done;
- if (hasan == 4) goto L_Hasan_Saved;
+ callfunc "TutorialState";
+ if (@tutorial == 13) goto L_Hasan_Saved;
if ($@ScorpionFighter == getcharid(3)) goto L_Run;
- if (kaan == 4) goto L_Plan;
- if (kaan == 3) goto L_Trick;
- if (kaan == 2) goto L_Out;
- if (kaan == 1) goto L_Tanisha;
+ if (@tutorial == 12) goto L_Plan;
+ if ((@tutorial == 11) && ((@sorfina_hasan) || (@tanisha_hasan))) goto L_TrickKnown;
+ if (@tutorial == 11) goto L_Trick;
+ if (@tutorial == 10) goto L_Hasan;
+ if (@tutorial == 9) goto L_Out;
+ if (@tutorial == 8) goto L_Tanisha;
mes "[Young Man]";
mes "\"You're the person Tanisha brought here, right?";
@@ -22,22 +25,11 @@
mes "\"She hates maggots.\"";
next;
mes "\"Maybe you should go and see her...she was really upset about what happened to you.\"";
- set kaan, 1;
- if (tanisha >= 3)
- goto L_Tanisha2;
goto L_Close;
-L_Tanisha2:
- menu
- "I already did and helped her with the maggots.",L_Tanisha3,
- "I talked to her, and she's done with the maggots.",L_Tanisha3;
-
L_Tanisha:
mes "[Kaan]";
mes "\"Did you already talk to Tanisha?\"";
- if (tanisha < 3)
- goto L_Close;
- next;
menu
"Yes, I helped her with the maggots.",L_Tanisha3,
"Yeah, and she's done with the maggots.",L_Tanisha3;
@@ -54,7 +46,7 @@ L_Tanisha3:
mes "\"But I took care of that problem.\"";
mes "He looks very proud.";
next;
- mes "\"I built the fence down south of here to keep them out.\"";
+ mes "\"I've trapped or slain many scorpians south of here to keep them out of our fields.\"";
next;
menu
"Impressive! Just a bit... skewed.",L_Next,
@@ -62,7 +54,7 @@ L_Tanisha3:
L_Next:
mes "[Kaan]";
- mes "\"Well, it keeps the scorpions out. That's all that matters.\"";
+ mes "\"Well, I keep the scorpions out. That's all that matters.\"";
next;
mes "\"Are you going to visit Tulimshar?";
mes "The bazaar there is a wondeful place! Traders, entertainers, adventurers - it's very exciting.\"";
@@ -72,7 +64,8 @@ L_Next:
set Zeny, Zeny + 15;
next;
mes "\"And Ian the trainer is hanging around there often. You should talk to him, he's a smart guy.\"";
- set kaan, 2;
+ set @tutorial_tmp, 9;
+ callfunc "SetTutorialMask";
if (hasan)
menu
"A guy named Hasan won't let me enter Tulimshar.",L_Hasan,
@@ -82,16 +75,17 @@ L_Next:
L_Out:
mes "[Kaan]";
mes "\"Hello! How are you? Did you already visit Tulimshar?\"";
- next;
- if (hasan)
- menu
- "A guy named Hasan won't let me enter Tulimshar.",L_Hasan,
- "Not yet.",L_Close;
menu
"Not yet.",L_Close;
L_Hasan:
mes "[Kaan]";
+ mes "\"Hello! How are you? Did you already visit Tulimshar?\"";
+ menu
+ "A guy named Hasan won't let me enter Tulimshar.",L_Next1,
+ "Not yet.",L_Close;
+
+L_Next1:
mes "\"Hasan! That's crazy. He becomes more cheeky with every day.";
mes "I'd like to help you, but - I won't risk an open confrontation with him.\"";
next;
@@ -99,7 +93,8 @@ L_Hasan:
mes "He might listen to one of the adult men, but they're all off to work in Tulimshar during the day.\"";
next;
mes "\"We should think about some kind of trick. Ah, if only I knew his weak point.\"";
- set kaan, 3;
+ set @tutorial_tmp, 11;
+ callfunc "SetTutorialMask";
next;
goto L_Trick;
@@ -107,42 +102,43 @@ L_Trick:
mes "[Kaan]";
mes "\"Do you have any idea what Hasan's weakness could be?";
mes "I wonder if Sorfina or Tanisha know something about him that could help us.\"";
- if (hasan < 2)
- goto L_Close;
- next;
menu
- "He's afraid of scorpions.",L_Continue,
"No idea.",L_Close;
-L_Continue:
+L_TrickKnown:
+ mes "[Kaan]";
+ mes "\"Do you have any idea what Hasan's weakness could be?";
+ menu
+ "He's afraid of scorpions.",L_Next2,
+ "No idea.",L_Close;
+
+L_Next2:
mes "[Kaan]";
mes "\"Scorpions?! Right! How could I forget?";
mes "When he was a child, he nearly died because he fell into a scorpion nest.\"";
+ set @tutorial_tmp, 12;
+ callfunc "SetTutorialMask";
next;
goto L_Explain;
L_Explain:
mes "\"Ok, then here's the plan:";
- mes "I will catch one of the scorpions that's coming to the fence from the desert.\"";
+ mes "I will catch one of the scorpions behind the fences.\"";
next;
mes "\"You'll go to Hasan and give me a sign when you're ready.";
mes "Lets say the sign is that you're scratching your head.";
mes "I'll watch you from this point.\"";
next;
- mes "\"When you give me the sign, I'll throw the scorpion down on him.";
+ mes "\"When you give me the sign, I'll throw the scorpion on him.";
mes "While he's distracted with the scorpion, you can pass.\"";
next;
mes "\"How's that? We can start as soon as you're ready.\"";
- if (kaan == 3)
- set kaan, 4;
- set hasan, 3;
goto L_Close;
L_Plan:
mes "[Kaan]";
mes "\"I'm ready. Just give me the sign when you're down there.";
mes "Or do you want me to explain the plan again?\"";
- next;
menu
"Yes please.",L_Explain,
"No, everything's alright.",L_Close;
diff --git a/world/map/npc/042-1/valon.txt b/world/map/npc/042-1/valon.txt
index 63530aec..35636f94 100644
--- a/world/map/npc/042-1/valon.txt
+++ b/world/map/npc/042-1/valon.txt
@@ -1,7 +1,7 @@
// This file is part of the Tutorial
// Author: Jenalya
-042-1.gat,44,144,0|script|Valon|156,1,0
+042-1.gat,44,115,0|script|Valon|156,1,0
{
if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done;
@@ -27,7 +27,7 @@ L_Tut_Done:
OnTouch:
if (FLAGS & FLAG_TUTORIAL_DONE)
goto L_Tut;
- warp "042-1.gat", 44, 143;
+ warp "042-1.gat", 44, 110;
mes "[Valon]";
mes "\"The desert is merciless.";
mes "I can't let you leave like this.\"";