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-rw-r--r--world/map/npc/031-4/cindyCave.txt9
1 files changed, 7 insertions, 2 deletions
diff --git a/world/map/npc/031-4/cindyCave.txt b/world/map/npc/031-4/cindyCave.txt
index 0be990c8..d7d16155 100644
--- a/world/map/npc/031-4/cindyCave.txt
+++ b/world/map/npc/031-4/cindyCave.txt
@@ -32,7 +32,9 @@ L_Please_Help:
mes "There is a little girl in a cage. As you come near, she starts to shiver and back off from you as far as she can in that small cage.";
next;
menu
- "Hello Cindy, I'm here to save you.", - ;
+ "Hello Cindy, I'm here to save you.", L_Next;
+
+L_Next:
mes "Cindy doesn't look so scared anymore.";
next;
mes "[Cindy]";
@@ -44,7 +46,6 @@ L_Please_Help:
menu
"Try to open the cage", L_Try_Cage,
"Leave", L_Close;
- goto L_Close;
L_Try_Cage:
if (BaseLevel < @minlevel)
@@ -98,6 +99,7 @@ L_Wizard_Hat:
getitem @wizardhats[@reward], 1;
set @rescue_Cindy, 3;
callsub S_Update_Mask;
+ goto L_Visit;
L_Visit:
mes "\"Thank you so much; please come to my home. It's the house at the beach.\"";
@@ -139,6 +141,7 @@ OnTimer5000:
setnpctimer 0;
if ($@FIGHT_YETI_STATUS != 0)
goto L_CaveLogic;
+ goto L_Return_1;
L_Return_1:
set $@FIGHT_YETI_PLAYER_COUNT, 0;
@@ -223,6 +226,8 @@ OnReward:
message strcharinfo(0), "Cindy looks relieved and as if she wants to talk with you.";
set BOSS_POINTS, BOSS_POINTS + 70;
message strcharinfo(0), "You gain 70 Boss Points giving you a total of " + BOSS_POINTS + ".";
+ goto L_End;
+
L_End:
set @bonus, 0;
set @Q_Nivalis_state_MASK, 0;